Commit Graph

15 Commits (be6ce75a96ca0aa01e5f0930f5eca74b169ff585)

Author SHA1 Message Date
Ansariel be6ce75a96 Merge bento-box 2015-12-17 11:47:42 +01:00
Aura Linden 99219cbe80 Eliminated joint_offset file. Added aliases attrib to bones in avatar_skeleton.xml. 2015-11-13 04:12:13 -08:00
Aura Linden 146919fa76 animations and meshes will recognize all joint names in joint_aliases.xml 2015-11-11 13:44:51 -08:00
Brad Payne (Vir Linden) b72480ddb9 SL-114 WIP - made mesh upload errors/warnings slightly more informative and less spammy. 2015-11-10 15:52:41 -05:00
Brad Payne (Vir Linden) be11d020ca SL-266 WIP - removed obsolete rigParityWithScene code, set legacy and joint offset upload based on AND-ing state of all meshes in file. 2015-11-09 14:57:00 -05:00
Ansariel 3f38bf1f0b FIRE-17144: Option to rig to attachment spots 2015-11-05 13:35:13 +01:00
Brad Payne (Vir Linden) e37f257d1e MAINT-5807 WIP - initialize some uninitialized members of LLModelLoader. 2015-10-30 17:08:22 -04:00
Brad Payne (Vir Linden) ded9b10d5d SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader. 2015-10-29 16:09:22 -04:00
Brad Payne (Vir Linden) ebad0c6868 DRTVWR-412 WIP - more work for importer merge from viewer-release 2015-10-01 11:05:29 -04:00
andreykproductengine 0faa19e03d Linux build fix 2015-05-05 17:38:01 +03:00
andreykproductengine 401eed50de MAINT-4882 FIXED Mesh complex model upload with .slm uses different default model name 2015-02-13 16:07:59 +02:00
andreykproductengine 5a455a53e6 MAINT-4813 FIXED "failed to upload: MAV_BLOCK_MISSING" appears when try to upload a large mesh 2015-02-10 19:48:45 +02:00
maksymsproductengine 74cf2c804e MAINT-4487 FIXED [loader mods] triangle limits from .slm are ignored when uploading the model the second time. 2014-10-22 12:11:50 +03:00
Graham Linden a815ad481a Mergeup to 3.7.9 viewer-release 2014-05-29 04:54:58 -07:00
Graham Linden 99952dc358 More missing bits 2014-04-22 19:08:29 -07:00