Commit Graph

37 Commits (bea2dfbc22bb2d80755dcf9daf810e1ea0329c2d)

Author SHA1 Message Date
Dave Parks 9fa68f0da3 SH-2743 Fix for shader compiler error on some GL 3.x implementations. 2011-12-14 17:55:36 -06:00
Dave Parks 2179e1c1f2 SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway. 2011-11-02 13:13:38 -05:00
Dave Parks 6c157557dc SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_shader_objects 2011-10-12 10:51:10 -05:00
Dave Parks 2322c57b4d SH-2545 Fix for transparent water option doing nothing when shaders are enabled. 2011-10-11 14:55:33 -05:00
Dave Parks 3211c6e308 SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state 2011-10-11 00:26:03 -05:00
Dave Parks b8b0886f3e SH-2507 Fix for linux build 2011-09-28 16:55:41 -05:00
Dave Parks 348a701812 SH-2507 Shave some unused/redundant varying state and make the max texture index debug setting rebuild shaders to use no flow control when set to 1 or lower 2011-09-28 00:41:10 -05:00
Dave Parks f674418251 SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup) 2011-09-25 00:20:12 -05:00
Dave Parks a2d08a6d80 SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors. 2011-09-22 00:10:57 -05:00
Dave Parks 9ea41c8094 SH-2243 No deprecated calls for the whole session. 2011-09-20 00:54:37 -05:00
Dave Parks 4fea7dcb3e SH-2243 work in progress -- use a hash check to avoid redundantly setting light state 2011-09-15 17:10:33 -05:00
Dave Parks 530981a214 SH-2243 work in progress -- no more deprecated built-in matrix state when using shaders. 2011-09-15 00:54:25 -05:00
Leslie Linden bf0d36bf88 Mac rendering now with 100% fewer crashes when enabling shadows. 2011-08-24 15:41:00 -07:00
Dave Parks 2ee8154780 SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
Dave Parks 14f6bbadef SH-2242 Work in progress migrating to glVertexAttrib everywhere 2011-08-08 15:29:23 -05:00
Dave Parks 8ec39da346 SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available).
Reviewed by Leslie
2011-07-29 17:46:16 -05:00
Dave Parks 190ff3c346 SH-2031 Fix for link error in llui_libtest 2011-07-18 10:39:02 -05:00
Dave Parks 6469f1c2f2 SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
Dave Parks 253642ccff SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes bad performance on cards with old drivers) 2011-06-23 23:06:36 -05:00
Leslie Linden ffab1eef57 Mac build fixes.
Reviewed by davep.
2011-06-03 16:24:07 -07:00
Dave Parks 6992dbc1e3 SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). 2011-06-01 23:46:04 -05:00
Dave Parks ece32418e7 SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware. 2011-05-31 14:35:59 -05:00
Dave Parks eca17c8993 SH-1682 Full integration if indexed texture rendering to improve batch size. 2011-05-30 01:25:55 -05:00
Dave Parks 51bb3c15c8 SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisample instead. 2011-05-19 20:38:39 -05:00
Oz Linden a5619d16f7 correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
Dave Parks 4fc7a221e1 Disable uniform map checking for now (breaks on several valid edge cases). 2010-10-12 17:04:41 -05:00
Dave Parks 21b1b91c44 ATI compatibility pass 2010-10-06 12:53:26 -05:00
Dave Parks 62943202a7 Make rigged attachments respect under water rendering.
Reviewed by Nyx.
2010-08-13 14:42:07 -05:00
Dave Parks f324787a70 Rigged attachment integration WIP. 2010-05-01 00:45:44 -05:00
Dave Parks 47ffcdb93d Rigged attachments (almost works). 2010-04-06 16:24:08 -05:00
Tofu Linden 22ccfab764 CID-295
Checker: UNINIT_CTOR
Function: LLGLSLShader::LLGLSLShader()
File: /indra/llrender/llglslshader.cpp

--HG--
branch : product-engine
2010-02-03 17:57:47 +00:00
Steven Bennetts 9ec432034d merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3
ignore-dead-branch
2009-06-21 08:04:56 +00:00
Adam Moss b01c75cb42 svn merge -r117314:117337
svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/mv13a-merge-1

QAR-1343 maint-viewer-13a+libcurlexploitfix-3-3 combo merge
2009-04-16 23:45:35 +00:00
Brad Kittenbrink abdc99f21b Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-02-18 21:10:16 +00:00
Aaron Brashears e3cf284388 Result of svn merge -r107256:107258 svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165 2009-01-08 00:05:06 +00:00
Mark Palange f89f19990c QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release 2008-11-07 17:51:03 +00:00
Eric Tulla 939a506569 Merging in file-move-merge ( QAR-649 )
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ."

Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing:
newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files)
newview/llpostprocess.* -> llrender/llpostprocess.*
newview/llrendersphere.* -> llrender/llrendersphere.*
newview/llcubemap.* -> llrender/llcubemap.*
llwindow/llgl.* -> llrender/llgl.*
llwindow/llglstates.h -> llrender/llglstates.h
llwindow/llgltypes.h -> llrender/llgltypes.h
llwindow/llglheaders.h -> llrender/llglheaders.h
2008-06-30 17:57:00 +00:00