- made XML-files for the following controls on the panel for alert toasts: button, check box, icon and line editor.
- changed creation of these controls in code: from XML vs. from Params in run-time
- added getFont method to the LLCheckBox control
--HG--
branch : product-engine
- updated resize behavior to shrink Snapshot button: only speaker is shown in this case.
- updated LLSpeakButton to hide/show its labels
- updated talk_button widget (talk_button.xml) to have correct follows attributes
- also fixed bug with calculating necessary updates for children while extending bottom tray
--HG--
branch : product-engine
When LLMediaDataClient::QueueTimer::tick() encounters an object at the head of the queue that's dead, it will now remove that object and loop, instead of sending a request and waiting for the tick timer to fire again.
Added an isDead() function to LLMediaDataClientObject, and an additional unit test that verifies the handling of dead objects.
- Added callback to ensure that a landmark is loaded from the global landmark list.
- Added disabling "Map" button to indicate that a landmark info is being loaded.
--HG--
branch : product-engine
Added appearanceSP button to toggle folder closed/open state.
Also fixed up some bugs with current outfit title placement in appearanceSP.xml
Also added a generic call for getting the current outfit folder link
- refactored algotithm of caclulating position of the first chiclet in the list when adding new one.
- added comments for LLChicketPanel::addChiclet() & LLChicketPanel::arrange() methods
--HG--
branch : product-engine
made 'FriendshipAccepted' notification show correct avatar icon;
avoided empty avatar name on 'OfferFriendship' notifiaction;
avoided creating IM session on offer from objects;
--HG--
branch : product-engine
* NOTE: This is functional, but not ideal - it's still closing the floater; we really want to change the behavior of the X button instead.
Also made the group IM floater a little less broken.
This addresses a failure mode Mani encountered when lleventhost.dll wasn't
built. testlangs.py couldn't talk to the newly-launched viewer -- but thinking
that was because it had crashed, it went ahead and launched a whole bunch
more. This fix avoids the possibility of rogue viewer processes on an
unattended test machine.