Zi Ree
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d42936ee6f
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Linux/SDL2: Add window position getter function
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2022-09-11 18:25:48 +02:00 |
Zi Ree
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d0e86fb534
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re-apply the alt/ctrl filter in SDL_TEXTINPUT to prevent extra characters showing up in text boxes when using e.g. alt+h
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2022-08-02 13:57:46 +02:00 |
Zi Ree
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8cd3733ad6
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Linux SDL2 - Attempt to make AltGr in text input fields work, so e.g. German keyboard users can type @ € and such characters again.
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2022-08-01 15:45:32 +02:00 |
Zi Ree
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b85418417f
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Linux SDL2 - Make screen black when window opens so it doesn't look like a crash
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2022-07-30 22:26:06 +02:00 |
Zi Ree
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b374ba8c66
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Make numpad enter behave the same as regular enter/return
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2022-07-30 17:50:14 +02:00 |
Zi Ree
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b232bc4082
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Linux SDL2 - Fix first click when activating the viewer window not coming through
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2022-07-30 16:37:38 +02:00 |
Zi Ree
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264237a070
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Linux SDL2 - Also exclude scrolllock just to be on the safe side
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2022-07-29 14:17:59 +02:00 |
Zi Ree
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28b82cb645
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Linux SDL2 - Fix main enter/return key not working when capslock or numlock are engaged
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2022-07-29 13:35:18 +02:00 |
Zi Ree
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017d872d2e
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Changed LL_WARNS into LL_DEBUGS for successful OpenGL context creation
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2022-07-28 18:03:28 +02:00 |
Zi Ree
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1f81f59409
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Add support for shared OpenGL contexts when using SDL2 for multithreaded OpenGL image processing
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2022-07-28 17:53:47 +02:00 |
Nicky
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99b924a7fc
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Implementations for pure virtual methods from base class (needed for threaded texture decode. Or at least to make things compile first).
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2022-07-28 12:06:55 +02:00 |
Nicky
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e5f684f085
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |