Maxim Nikolenko
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1a4af23402
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#3256 force undampened movement for attached animated linkset in mouselook
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2025-03-05 15:42:27 +02:00 |
Alexander Gavriliuk
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ce23e4a0c3
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#2460 Max-Non-Impostors uses a bad shape (code formatting)
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2024-09-10 23:11:33 +02:00 |
Rye Mutt
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501e92250e
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Fix avatar lod corruption from commit 5a1ce79 (#2247)
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2024-08-12 00:54:38 +03:00 |
Alexander Gavriliuk
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5a1ce7974b
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#2230 BugSplat Crash #1502376: SecondLifeViewer!LLPrimitive::isAvatar(606)
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2024-08-09 18:17:19 +02:00 |
RunitaiLinden
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7679c76144
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Fix for tracy build.
|
2024-07-11 12:24:19 -05:00 |
Rye Mutt
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2a7030992f
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Update tracy profiler to 0.10 (#1946)
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2024-07-09 16:53:43 -05:00 |
Ansariel
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b42f9d836b
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Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings
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2024-06-01 15:49:26 +02:00 |
Ansariel
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e2e37cced8
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Fix line endlings
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2024-05-22 22:40:26 +03:00 |
Ansariel
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1b67dd855c
|
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
|
2024-05-22 19:04:52 +02:00 |
Alexander Gavriliuk
|
f9473e8afc
|
secondlife/viewer#1333 BOOL to bool conversion leftovers: ternaries
|
2024-05-07 10:18:51 +02:00 |
Andrey Lihatskiy
|
1b68f71348
|
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
|
2024-04-29 07:56:09 +03:00 |
Ansariel
|
60d3dd98a4
|
Convert remaining BOOL to bool
|
2024-02-21 23:14:31 +02:00 |
Andrey Lihatskiy
|
0465c761a4
|
Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-merge
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llvertexbuffer.cpp
# indra/llui/llflatlistview.cpp
# indra/newview/lldrawpoolground.cpp
# indra/newview/llspatialpartition.cpp
# indra/newview/lltexturefetch.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llvosky.cpp
# indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
# indra/newview/skins/default/xui/en/floater_stats.xml
# indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml
# indra/newview/skins/default/xui/en/notifications.xml
# indra/newview/skins/default/xui/en/panel_performance_preferences.xml
|
2023-11-30 12:28:26 +02:00 |
Andrey Lihatskiy
|
d1c0a5b840
|
Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge
# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
|
2023-11-29 10:45:43 +02:00 |
Alexander Gavriliuk
|
51f904e4a7
|
SL-20244 On-screen animesh characters that start pelvis offset animations disappear when root goes off-screen
|
2023-09-29 16:51:51 +02:00 |
Alexander Gavriliuk
|
78f5dbd95f
|
SL-20244 On-screen animesh characters that start pelvis offset animations disappear when root goes off-screen
|
2023-09-29 16:34:41 +02:00 |
Brad Linden
|
c6d5f11f63
|
Merge remote-tracking branch 'origin/main' into DRTVWR-559
|
2023-08-23 12:26:14 -07:00 |
Alexander Gavriliuk
|
bbd0a09fba
|
SL-18251 Expand extents to include the Control Avatar bounds
|
2023-06-02 23:10:46 +02:00 |
RunitaiLinden
|
39820e4750
|
DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.
|
2023-05-18 18:41:53 -05:00 |
RunitaiLinden
|
6f5f16e031
|
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession assertion stomping pass). Remove a couple unused debug settings and related code.
|
2023-05-17 13:40:33 -05:00 |
RunitaiLinden
|
e09475713b
|
DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU timer without a frame stall.
|
2023-05-02 18:47:21 -05:00 |
Dave Parks
|
25ede86382
|
SL-19172 Texture streaming tune up. Incidental decruft.
|
2023-03-10 10:52:35 -06:00 |
Dave Parks
|
830cb6b665
|
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong color space.
|
2023-02-03 17:18:39 -06:00 |
RunitaiLinden
|
7bd9d21e19
|
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
|
2023-01-19 09:13:45 -06:00 |
Dave Parks
|
07bca31e06
|
SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlpha into two passes, one above water, one below water, and clip against water plane. Currently brute forces two complete alpha passes, still need to cull against water plane and add support for fullbright shaders.
|
2022-10-10 18:53:43 -05:00 |
Howard Stearns
|
01d03edd85
|
SL-17967 - _ARB constant removal
|
2022-09-01 13:38:22 -07:00 |
Dave Parks
|
bc85cc300d
|
SL-17551 Followup -- remove some dead pick-render related code.
|
2022-06-09 14:26:23 -05:00 |
Andrey Kleshchev
|
97a103255e
|
Merge branch 'master' (DRTVWR-557) into DRTVWR-546
# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
|
2022-03-01 13:41:42 +02:00 |
Ptolemy
|
352b820258
|
SL-16606: Add profiler category DRAWABLE
|
2022-01-14 11:50:19 -08:00 |
Dave Parks
|
04edc15185
|
SL-16544 Fix for rigged mesh bounding boxes
|
2022-01-13 17:04:46 +00:00 |
Runitai Linden
|
8bf5597db2
|
SL-16487 Fix for rigged attachment bounding boxes being too tight.
|
2021-12-15 13:43:58 -06:00 |
Dave Parks
|
28f9fb06a9
|
SL-16289 Rigged mesh rendering overhaul
|
2021-11-20 18:49:19 +00:00 |
Dave Parks
|
8d20480c5f
|
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
|
2021-10-28 18:06:21 +00:00 |
Runitai Linden
|
e7227afe02
|
SL-16166 Apply optimizations from pushBatch to other render call sites. Optimize out a map lookup in rigged face rendering.
|
2021-10-14 13:02:40 -05:00 |
Andrey Kleshchev
|
9563cf0556
|
SL-15415 Crashes in updateGeometry
|
2021-10-06 23:38:26 +03:00 |
Ptolemy
|
6c53fbfb47
|
SL-16014: Add Tracy markup for lldrawable
|
2021-09-22 14:38:43 -07:00 |
Dave Houlton
|
a951a2ae35
|
Merge branch 'master' v6.4.14 into DV525-merge-6.4.14
|
2021-02-17 14:17:35 -07:00 |
Andrey Kleshchev
|
5af5498cf6
|
SL-11300 Camera distance to avatar in neighbouring region incorrect
|
2021-01-06 22:52:18 +02:00 |
Brad Payne (Vir Linden)
|
caea7260c7
|
SL-14142 - impostor management cleanup
|
2020-10-20 18:56:44 +01:00 |
Andrey Kleshchev
|
9618df484b
|
SL-14130 Jellydolls have wrong appearance when non-impostors is uncapped
|
2020-10-16 23:16:04 +03:00 |
Andrey Kleshchev
|
7d46d6fb21
|
SL-12026 Fix issue with constant bridge recreation for animeshes
|
2020-05-14 20:37:36 +03:00 |
andreykproductengine
|
a4199b3e3c
|
SL-12026, SL-1232 and SL-11614
|
2019-10-25 18:12:47 +03:00 |
andreykproductengine
|
4f5d785226
|
SL-12014 Animesh is now a separate rendering type
|
2019-10-25 17:32:19 +03:00 |
Brad Payne (Vir Linden)
|
4d4255c27b
|
SL-1350 - keep control avatar rotation synced to corresponding root drawable
|
2018-09-27 19:34:41 +01:00 |
Brad Payne (Vir Linden)
|
301821337b
|
SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering divide-by-zero prevention logic. Force HUD attachments to always be full detail.
|
2018-09-19 15:53:44 +01:00 |
Brad Payne (Vir Linden)
|
447aadc37b
|
SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. Still has a 2x error in the radius calc, but gets radius using the dynamic box.
|
2018-07-31 21:57:42 +01:00 |
Brad Payne (Vir Linden)
|
9be476e3bb
|
MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations for rigged meshes in animated objects
|
2018-07-09 22:30:50 +01:00 |
Brad Payne (Vir Linden)
|
2a2046fd07
|
merge
|
2018-06-05 22:44:04 +01:00 |
Brad Payne (Vir Linden)
|
3f9b3e01b9
|
MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low values.
|
2018-02-21 22:02:34 +00:00 |
Brad Payne (Vir Linden)
|
2aa890da0b
|
SL-718 - better support for transforms of animated attachments
|
2017-09-08 16:05:49 +01:00 |