The actual playing of animations and sounds of a gesture starts only when all needed animations and sound files are loaded into viewer cache. This reduces the delay between animations and sounds meant to be played simultaneously but may increase the delay between the moment a gesture is triggered and the moment it starts playing.
Fixed calling assets callback to clean up the void pointer in getAssetData() and avoid potential memory leaks.
The original Linux openssl tarball includes libcrypto.so and libssl.so files
with r-xr-xr-x permissions: not even the owning user can modify them. This
causes problems when the Release build tries to 'strip' the viewer and all
associated libraries. Newer openssl tarball fixes permission problems.
The newer openssl package also updates from 0.9.8 to 1.0.0, so have to fix
version numbers in Copy3rdPartyLibs.cmake and viewer_manifest.py too. :-P
Presumably the only reason this hasn't been causing trouble with TC builds is
that the link has been picking up system libraries instead of the ones from
the openssl package.
Evidently the only reason builds have been succeeding is because the link is
picking up the system freetype library. This could be tricky if it goes out of
sync with the freetype package's header files.
This change looks more complicated than it actually is. I basically turned max effect into a scaling parameter, versus a clamping parameter. Piece of cake, just moved some code around and made minor logic changes.
The problem was caused by an outdated message name stored in LLInventoryObserver::mMessageName and not updated properly in LLInventoryModel::notifyObservers().
The message name used in LLInventoryAddedObserver::changed() was the name of the message most recently passed by LLInventoryModel::notifyObservers(), instead of the name of the latest actually received message. Using the most recent message name in this case fixed the problem.