Ansariel
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68739bc569
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Merge Viewer-Bear
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2015-10-27 01:31:15 +01:00 |
ruslantproductengine
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4f8f739a98
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MAINT-3568 Mac OS X, ALM, Full Bright, Shininess
The reason of this bug the same as was in MAINT-4165, MAINT-4839.
I.e. in short: SL engine is sensitive to the uniform variable location.
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2015-10-02 19:25:05 +03:00 |
Ansariel
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a45d3d8421
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Merge Viewer-Bear
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2015-06-20 15:35:15 +02:00 |
ruslantproductengine
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29bdf1a234
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MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
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2015-03-01 14:10:54 +02:00 |
Graham Linden
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a882d7a02b
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Fix for gpu_bench crash without parallels knock-on
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2014-11-18 12:54:13 -08:00 |
Graham Linden
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9eeb8344a6
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Avoid using GL_ARB_timer_query functionality when not supported and protect against probably-not-NULL current bound shader pointer
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2014-11-17 11:40:28 -08:00 |
Ansariel
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824bdebd79
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Merge LL V3.7.22
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2015-01-15 14:17:42 +01:00 |
Tank_Master
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93c0ece928
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Merge LL v3.7.20
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2015-01-15 01:17:02 -08:00 |
Tank_Master
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c3466ac315
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Backed out changeset: 6e3af080d67a - benchmark code (prep for later mergeing)
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2015-01-10 09:43:21 -08:00 |
Dave Parks
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d0428575fb
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Automated merge with http://bitbucket.org/lindenlab/viewer-release
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2014-06-19 13:14:42 -05:00 |
Dave Parks
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24f8745914
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MAINT-3131 Use benchmark to determine GPU class instead of GPU table.
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2014-03-19 17:57:00 -05:00 |
Oz Linden
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c82dd52491
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MAINT-4678: fix crash on launch in gpu benchmark
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2014-11-14 14:16:31 -05:00 |
Dave Parks
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fbfd010381
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MAINT-3131 Use benchmark to determine GPU class instead of GPU table.
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2014-03-19 17:57:00 -05:00 |
Tank_Master
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6babf8abd2
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Merge LL 3.7.7
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2014-06-09 11:29:57 -07:00 |
Richard Linden
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5866bb7ef0
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merge with release
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2014-02-12 10:32:02 -08:00 |
Tank_Master
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7b2cc02863
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Merge LL fitted mesh
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2014-02-06 00:41:33 -08:00 |
Dave Parks
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ff8b002c3b
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Quite down log spam from loading shaders.
Up bone cap to 64 for rigged meshes.
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2013-10-10 13:56:06 -05:00 |
Richard Linden
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80dfbbaacd
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merge from viewer-release
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2013-10-08 11:59:24 -07:00 |
Richard Linden
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59628d6f85
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Automated merge with http://bitbucket.org/lindenlab/viewer-release
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2013-10-01 14:28:39 -07:00 |
Graham Linden
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95e34d86b9
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The unbearable lightness of being norspec
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2013-09-18 18:24:16 -07:00 |
Richard Linden
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e340009fc5
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second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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2013-08-09 17:11:19 -07:00 |
Graham Madarasz (Graham Linden)
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f86a7c04d3
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NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 10.6.8 nV driver issues
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2013-07-30 11:33:58 -07:00 |
Graham Linden
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f357269c38
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NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place
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2013-07-25 09:36:13 -07:00 |
Dave Parks
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d6d2f74fbb
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NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, slight cleanup.
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2013-07-01 16:27:20 -05:00 |
Dave Parks
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d262ca32d3
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Automated merge with https://bitbucket.org/lindenlab/viewer-cat
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2013-07-01 10:59:46 -05:00 |
callum_linden
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bd41392b7e
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Merge with viewer-bear which was just merged with viewer-release
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2013-06-28 13:36:41 -07:00 |
Dave Parks
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380785e613
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Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials
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2013-06-27 16:16:56 -05:00 |
Dave Parks
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79029149a4
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Automated merge with file:///F:%5Cviewer-bear
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2013-06-21 12:51:29 -05:00 |
Dave Parks
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ccd04cd66c
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Occlusion culling overhaul.
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2013-06-18 17:24:21 -05:00 |
simon
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473474b949
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Revert changes for MAINT-2616 due to licensing issues, need a full patch
submitted to be acceptable
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2013-05-22 16:51:42 -07:00 |
simon
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abdbf45aaa
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MAINT-2616 : Updated my Intel driver and now have orange in buttons and
Inventory pull down bar causing blinks to screen. Pulled in FS code,
Reviewed by Kelly
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2013-05-20 11:18:12 -07:00 |
simon
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ee2fce8790
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Merge downstream code and viewer-beta
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2013-05-09 14:10:45 -07:00 |
Graham Madarasz
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1688e995eb
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Provide LLGLSLShader backwards compat so as not to break the appearance utility
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2013-04-26 09:11:52 -07:00 |
Graham Madarasz
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fd447189c5
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Merge 3.5.1 into Materials
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2013-04-25 21:00:16 -07:00 |
Graham Madarasz
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b2344cfd13
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Fix rendering artifacts on Mac Mobile GeForce cards
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2013-04-20 03:36:21 -07:00 |
Dave Parks
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f964e51fc9
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Fix for mac build
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2013-04-15 15:31:57 -05:00 |
Dave Parks
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8025b8b2bc
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NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
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2013-04-15 13:16:14 -05:00 |
Dave Parks
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679a095aa0
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NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
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2013-04-02 15:45:17 -05:00 |
Graham Madarasz
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bf6182daa8
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Update Mac and Windows breakpad builds to latest
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2013-03-29 07:50:08 -07:00 |
Graham Madarasz (Graham)
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df08808640
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Improve perf of GLSL uniform lookups by name
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2013-02-28 09:33:41 -08:00 |
Geenz
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2ae4b6976b
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Added a new draw pool specifically for faces with materials applied to them. Removed materials rendering from the bump draw pool, and reverted it to its previous state.
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2013-02-04 11:32:05 -05:00 |
Tank_Master
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e551fc5137
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Merge LGPL
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2013-09-29 20:35:40 -07:00 |
Tank_Master
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9810792665
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Back out Intel HD 4000 fixes to thoroughly test the latest driver with OGL 4.2 support
This driver seems to have fixed the rendering issues.
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2013-09-29 16:14:57 -07:00 |
Tank_Master
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119ce81029
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Merge viewer bear updates + merge fixes
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2013-09-23 22:10:59 -07:00 |
Tank_Master
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0c314a0e6f
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Merge LGPL
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2013-09-21 16:59:50 -07:00 |
Tank_Master
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05ad3a1c29
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Merge Viewer-bear (merge of materials + fixes) to FS-exp
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2013-09-21 11:44:46 -07:00 |
Tank_Master
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5519c39beb
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Merge Viewer-bear (Materials 3.6.6 RC)
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2013-09-16 16:18:33 -07:00 |
Tank_Master
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52d9b07503
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Merge viewer-bear
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2013-09-12 21:15:34 -07:00 |
Tonya Souther
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cec54eddb1
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Build fix for 64-bit. Should work on 32-bit builds too.
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2013-07-11 11:44:25 -05:00 |
Tank_Master
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718f6fa0ff
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merge LL 3.6.1
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2013-07-10 00:23:23 -07:00 |