Commit Graph

998 Commits (e6f53dedb704c92af45ede2d97c559cb6639358f)

Author SHA1 Message Date
AndreyL ProductEngine 71269ac1fc Backed out changeset: ebe10b4b1197 2016-12-15 02:40:51 +02:00
ruslantproductengine 5cc716dbf9 MAINT-6125 - Mesh avatar deforms constantly
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125.

Commulative fix.
Fixed for booth ticket's in indra/newview/llvovolume.cpp
Remained fixed, it's a small code improvements which is not related to
MAINT-6125, MAINT-6910
2016-12-12 18:24:46 +02:00
AndreyL ProductEngine a65b586b18 MAINT-6729 Additional fix for crash in LLImageGL::analyzeAlpha() 2016-12-08 17:21:05 +02:00
AndreyL ProductEngine 2abd0eef41 Merged in lindenlab/viewer-release
DRTVWR-412 Bento (avatar skeleton extensions)
2016-12-05 21:51:29 +02:00
Brad Payne (Vir Linden) d31596db6a merge 2016-11-16 08:39:41 -05:00
Brad Payne (Vir Linden) 5fb30e5ad3 MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. 2016-11-11 09:37:45 -05:00
andreykproductengine 3c9181867f MAINT-6905 reducing log spam 2016-11-04 16:18:35 +02:00
Ruslan Teliuk a47896f4b9 Merged lindenlab/viewer-neko into default 2016-10-11 16:21:01 +03:00
AndreyL ProductEngine 4617e07b37 Merged in lindenlab/viewer-release 2016-10-10 23:26:58 +03:00
AndreyL ProductEngine 028fd67929 Crashfixes for image loading 2016-10-07 07:03:35 +03:00
AndreyL ProductEngine a14b9cb604 MAINT-6635 Fix for LLImageGL::setSize crash 2016-10-07 03:52:04 +03:00
Ruslan Teliuk 999dc6c61b Merged lindenlab/viewer-neko into default 2016-09-27 15:43:53 +03:00
Nat Goodspeed fe49126d45 MAINT-5011: Commit backing out BlockTimer warning suppression. 2016-09-06 20:42:27 -04:00
Nat Goodspeed bfb400ccd7 Backed out changeset c30d8774c404: remove warning suppression
for possibly-uninitialized data member in BlockTimer::BlockTimer.

NickyD suggested a real fix.
2016-09-06 20:41:23 -04:00
andreykproductengine a00165aad4 MAINT-6683 fixed wrapping issues of notecard embedded items 2016-08-30 20:13:45 +03:00
Nat Goodspeed 6b24122857 Automated merge with ssh://bitbucket.org/lindenlab/viewer-vlc 2016-08-29 17:06:12 -04:00
Nat Goodspeed 20cf275d21 MAINT-5011: Work around gcc 4.7.2 overly (?) picky fatal warning. 2016-08-29 18:51:32 +00:00
ruslantproductengine 25c20f98a8 MAINT-5018 crashing when touching mesh
Fix #1 Disable FSAA for drawing selected objects (it help to avoid crash on
old ATI cards (in my case it's a HD3800)).
2016-08-05 17:21:22 +03:00
ruslantproductengine eebbda288d Backed out changeset: 5fe5ad059c05 2016-07-18 20:09:18 +03:00
callum_linden 05fcb7c812 Automated merge with tip of viewer-release 2016-05-23 16:50:56 -07:00
ruslantproductengine 1b5af4be29 Add invert texture coordinates for media textures. 2016-05-13 18:47:23 +03:00
Oz Linden 950c41d184 merge 4.0.4-release and MAINT-5974 2016-05-06 10:28:42 -04:00
ruslantproductengine 48016ff54b MAINT-6286 Viewer 4.0.3.312680 ignores settings for Shaders in Graphics Preferences for ATI Radeon HD 3800 Series graphics card 2016-04-12 19:29:35 +03:00
Oz Linden 31f3db0291 merge changes for DRTVWR-417 2016-03-16 13:08:06 -04:00
ruslantproductengine 173886fec3 MAINT-1109 FIXED Toggling graphics options causes viewer memory to increase, eventually causing the rendering pipeline to fall over and crashing the viewer
Patchset #2
2016-03-10 19:50:12 +02:00
Oz Linden 511bf30a2e make shader loading messages LL_DEBUGS 2016-03-07 15:40:39 -05:00
andreykproductengine 09cb792aa7 MAINT-5297 - icons were not removed from memory 2016-02-24 16:22:38 +02:00
Oz Linden bc22e58743 merge changes for 4.0.1-release 2016-01-15 16:55:04 -05:00
andreykproductengine c73d9e5c44 MAINT-5984 FIXED Incorrect cursor position with UI scale >1.0 2015-12-29 20:20:40 +02:00
ruslantproductengine cbdf791fb1 MAINT-1109 Toggling graphics options causes viewer memory to increase, eventually causing the rendering pipeline to fall over and crashing the viewer
Te reason of memory leak - unloaded shaders.
Fixed.
2015-12-01 19:57:38 +02:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
ruslantproductengine 4f8f739a98 MAINT-3568 Mac OS X, ALM, Full Bright, Shininess
The reason of this bug the same as was in MAINT-4165, MAINT-4839.
I.e. in short: SL engine is sensitive to the uniform variable location.
2015-10-02 19:25:05 +03:00
Mnikolenko ProductEngine bb87365c37 Merge viewer-release, become version 3.7.29 2015-04-28 13:36:35 +03:00
Oz Linden a8ef252571 merge changes for 3.7.27-release 2015-04-13 16:23:36 -04:00
Oz Linden 5c6cf3e7fb restore the ll[io]fstream because we need them as wrappers on Windows for wide char paths; on other platforms they are now just typedefs to the std classes 2015-04-10 11:02:37 -04:00
Oz Linden 8b42c7898e replace llifstream and llofstream with std::ifstream and std::ofstream respectively 2015-04-07 17:59:28 -04:00
ruslantproductengine 29bdf1a234 MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
2015-03-01 14:10:54 +02:00
Oz Linden 6f3cf79a3a merge changes for 3.7.24-release 2015-01-13 13:46:45 -05:00
Oz Linden dab5acd972 merge changes for 3.7.22-release 2014-12-15 12:34:18 -05:00
callum_linden 23711c9275 Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
Brad Payne (Vir Linden) 7e962d3798 merge 2014-12-08 13:01:44 -05:00
simon c3e18bc537 Merge downstream code and become version 3.7.23 2014-12-08 11:52:17 -08:00
Brad Payne (Vir Linden) 6cffbfba8b merge 2014-12-02 14:48:45 -05:00
Brad Payne (Vir Linden) fe5ff3e74a merge 2014-12-01 16:21:52 -05:00
Oz Linden 0013a50353 merge changes for 3.7.21 release 2014-12-01 15:49:31 -05:00
simon fa068dffd0 Merge downstream code and become version 3.7.21 2014-11-24 11:31:06 -08:00
Graham Linden a882d7a02b Fix for gpu_bench crash without parallels knock-on 2014-11-18 12:54:13 -08:00
Graham Linden de2fe42a52 Attempt wider disable of using profile API when timer query is not present 2014-11-17 14:54:00 -08:00
Graham Linden 9eeb8344a6 Avoid using GL_ARB_timer_query functionality when not supported and protect against probably-not-NULL current bound shader pointer 2014-11-17 11:40:28 -08:00
Nat Goodspeed 6be2f0ba2b Automated merge with ssh://bitbucket.org/lindenlab/viewer-release 2014-11-14 08:49:08 -05:00