- Added creating own calling card for the user to be able to share it with other residents.
- Moved calling cards synchronization with friends list to the viewer start up. Previously synchronized upon opening the Friends tab in People side panel.
- Calling cards for non-friends are not removed upon calling cards synchronization with friends list.
- Enabled "Share" menu item for calling cards in inventory.
As a side effect, the filter will not be reset when switching to People from another SP,
but this is consistent with all other sidepanels
(e.g. switching to Places doesn't reset its seach filter as well).
- LLMenuGL in menu button replaced by LLToggleableMenu that handles visibility change upon clicks inside specific button rect.
- Added visibility change signal to LLToggleableMenu to update menu button pressed state.
- Added using menu handle in LLMenuButton.
- Changed type of gear menu buttons from LLButton to LLMenuButton in all sidebar panels where gear menu button is used.
- Added setMenuPosition(), setMenu() and updateMenuOrigin() to the LLMenuButton.
- Moved actions common for displaying a context menu to LLMenuButton::toggleMenu().
- In all sidebar panels where LLButton was replaced with LLMenuButton the following steps were taken:
1. setting gearMenu and its position relative to the menuButton with LLMenuButton::setMenu()
2. setting mouse down callback for the menuButton if needed.
3. calculating the menu origin point with LLMenuButton::updateMenuOrigin() in mouse down callback
1. Removed special processing of Nearby People List Updater when:
* tabs in People panel are changed;
* People panel change its visibility.
2. Subscribed Nearby People List Updater's setActive() method directly to Nearby list Panel's onVisibleChange callback.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/825/
--HG--
branch : product-engine
* Moved location of synchronization of the Friends/All inventory folder with friends list from startup to first requesting of data.
* Also updated "update Friends list" logic to be really trigged only when Friends tab is visible to user.
NOTE:
* Friends List/All is filled with some delay on first opening.
TODO: refactoring is needed to switch code of updating People/nearby list to use the same approach as for Friends.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/805/
--HG--
branch : product-engine
Added "no_matched" and "no_visible" text for TeleportHistory.
+ Added "no_visible" text for My Outfit list.
+ Fixed filtering in TeleportHistory.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/591/
--HG--
branch : product-engine
* Textbox always fit whole accordion.
* This text is updated with search_term (in link to open Search floater) when new filter substring is passed to accordion.
* Accordion is notified by its tabs when their visibility is changed.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/486/
--HG--
branch : product-engine