Commit Graph

228 Commits (ec00f7f14fbf16992b71ddd54e583ba07fdfd523)

Author SHA1 Message Date
Brad Payne (Vir Linden) 56cf4297f3 SH-4250 WIP - logging tweaks and cleanup 2013-06-13 16:07:02 -04:00
Brad Payne (Vir Linden) 7182203ebf SH-4061 WIP - moved all retry logic into lltexturefetch, some cleanup. Debug setting now defines a fake failure rate. 2013-04-15 17:46:28 -04:00
Brad Payne (Vir Linden) 5976dc144e SH-4061 WIP - simulated failures/image fetch retries 2013-04-15 15:12:22 -04:00
Brad Payne (Vir Linden) 34e2478388 SH-4061 WIP - less log spamming for (expected and normal) map tile failures. 2013-04-10 11:57:22 -04:00
Brad Payne (Vir Linden) f78da98791 SH-4061 WIP - capture http status codes from requests, restrict SB fetch retries to 5xx errors 2013-04-10 11:43:48 -04:00
Brad Payne (Vir Linden) 4bbcd26941 SH-4061 FIX - texture fetch failures added retry logic and fault injection for testing 2013-04-08 18:16:58 -04:00
Brad Payne (Vir Linden) e16435c37c SH-4061 WIP - added ability to un-set missing asset, do this in the case of FTT_SERVER_BAKE images. This is needed because 'missing' is not necessarily permanent for such images. 2013-04-08 13:26:05 -04:00
Brad Payne (Vir Linden) 0a6a5f63b4 SH-4061 WIP - spelling fix, allow un-set of missing asset flag for textures 2013-04-05 13:44:33 -04:00
Brad Payne (Vir Linden) 56d4a9f36b SH-4057 FIX - host bake textures should start with UDP fetching now, instead of waiting to fail down 2013-04-02 17:54:30 -04:00
prep cec27955ec merge 2013-03-18 18:11:28 -04:00
Brad Payne (Vir Linden) a365d7fb3f more urgent notification (DEBUG->WARN) for some texture fetch error cases 2013-03-18 16:41:42 -04:00
Brad Payne (Vir Linden) 7d1bd682cd cut back log spam 2013-03-18 13:38:13 -04:00
Brad Payne (Vir Linden) e288ff9695 SH-3850 WIP, SH-3959 WIP - added additional debug logging for texture loading 2013-03-15 13:26:31 -04:00
prep 8e3b190e91 merge 2013-03-11 15:17:13 -04:00
Brad Payne (Vir Linden) 5a436e46f6 SH-3959 WIP - pass information about type of fetched image - server bake, host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed 2013-03-08 17:07:17 -05:00
Brad Payne (Vir Linden) 852211e2c1 tweaked and added some log messages, including more detail when an image is flagged as missing 2013-02-14 17:52:50 -05:00
Nyx Linden 11fe124ae9 merging in viewer-beta.
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
2013-01-24 16:22:49 -05:00
Brad Payne (Vir Linden) 0f753a530b SH-3639 WIP - cleaned up some diagnostics and added fault injection ability. Disabled inventory retries for now. 2013-01-11 11:36:11 -05:00
Brad Payne (Vir Linden) 6479e0a59b merge 2013-01-11 11:22:24 -05:00
Brad Payne (Vir Linden) 4e1eda1c3b SH-3344 WIP - keep avatar local textures flagged no-delete while in use 2013-01-07 18:31:28 -05:00
Brad Payne (Vir Linden) cbf24c55d5 SH-3344 WIP - additional debugging output for avatar local textures 2012-12-20 10:27:18 -05:00
simon@Simon-PC.lindenlab.com 40e78a80cc Pull and merge viewer-development 2012-12-04 14:31:15 -08:00
prep e0432f98ee SH-3563. Pull and merge from viewer-development. Modest code changes to fix alignment issue in llAppearance. 2012-11-28 16:36:34 -05:00
Oz Linden 7ab282a09c merge changes for DRTVWR-246 2012-11-20 11:30:31 -05:00
Dave Parks adacf00aad Automated merge with http://bitbucket.org/lindenlab/viewer-beta 2012-11-07 16:14:31 -06:00
Dave Parks a36b66bd14 MAINT-1815 Fix for excessive memory usage in Mayfair. Disable tcmalloc. Disable private memory pools. Make viewer large address aware on windows.
Reviewed by Kelly
2012-11-07 16:03:54 -06:00
Brad Payne (Vir Linden) d4dc41dbd5 misc error detection, debug coloration for avatar meshes 2012-11-01 14:19:00 -04:00
simon@Simon-PC.lindenlab.com 38acb45af8 Merge in latest viewer-development 2012-09-05 17:17:54 -07:00
Don Kjer 1f6e20c5bb Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture 2012-09-04 17:43:08 +00:00
Don Kjer c355fb98d3 Extracted texture baking system into llappearance library. 2012-09-03 06:12:50 +00:00
Oz Linden 97106c2dea merge changes for DRTVWR-194 2012-08-15 17:07:10 -04:00
Brad Payne (Vir Linden) 5ee461ab19 merge 2012-08-08 15:52:54 -07:00
Brad Payne (Vir Linden) a5c9d89b28 merge 2012-07-30 14:57:33 -04:00
Xiaohong Bao 0660f646e1 fix for SH-3237: cached sculpties do not load at the correct LOD. 2012-07-12 17:54:38 -06:00
Xiaohong Bao d99e867284 fix for MAINT-1201: 404 errors appear in the log when opening the world map 2012-07-06 16:36:12 -06:00
Dave Parks 4a5ad35793 MAINT-570 Remove unused memory tracking system LLMemType 2012-07-20 11:42:15 -05:00
Dave Parks bedbbf7c02 Merge 2012-06-28 16:32:54 -05:00
Xiaohong Bao 0730b24d7c fix merge conflicts: v-r to drano 2012-06-26 22:27:24 -06:00
Brad Payne (Vir Linden) 74d4f8af01 v-r to drano merge conflicts wip 2012-06-26 16:43:58 -04:00
Dave Parks 9e9d32de38 merge 2012-06-22 14:04:33 -05:00
Xiaohong Bao 0d80aced24 for SH-3073: implement a fast cache system for texture fetching 2012-06-12 17:01:48 -06:00
Xiaohong Bao f25dbddd5b fix for MAINT-1113: [PUBLIC_JIRA_USERS][crashhunters] crash at LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp] 2012-05-31 18:10:32 -06:00
Nicky e2fc91714c Crashfix: Make sure drawable exists before calling any method on it. 2012-07-08 12:48:43 +02:00
Xiaohong Bao 957bfcd5d9 fo SH-3074: clear ghost and stale texture fetching requests in time. 2012-05-29 18:02:11 -06:00
simon@Simon-PC.lindenlab.com 1777fa5187 Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 2012-05-25 15:07:22 -07:00
Xiaohong Bao 0afca8603a fix crashes and flaws for SH-3086 2012-05-04 18:16:37 -06:00
Xiaohong Bao e65852e9a5 For SH-3086: add functions to refetch all previous textures through HTTP and from cache 2012-05-03 11:38:05 -06:00
Xiaohong Bao da29210ed6 fix a sculpt crash 2012-05-01 21:29:19 -06:00
Xiaohong Bao aa44ec81e1 for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console on and off. 2012-05-01 16:49:28 -06:00
Merov Linden c0855030de Fix sculpties being deleted while being still in use in the scene 2012-04-30 19:10:55 -07:00