Commit Graph

393 Commits (ec1d1f43540bac02e6cd2e814ee14da0cd33a67c)

Author SHA1 Message Date
RunitaiLinden c827d32ebe SL-19655 Decruft legacy GLSL shaders and now unused build queues. 2023-05-17 18:09:36 -05:00
Brad Linden 2f44377b3e Merge remote-tracking branch 'origin/main' into DRTVWR-559 2023-05-17 11:17:48 -07:00
RunitaiLinden e3f9244375 SL-19710 Fix for deadlock in LLPerfStats. Move General thread initialization to earlier in session (unrelated). 2023-05-12 18:09:35 -05:00
Andrey Lihatskiy ff8dcc23bf Merge branch 'main' into DRTVWR-577-maint-S 2023-05-02 17:39:37 +03:00
Brad Linden 369945b45d Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539 2023-04-26 15:38:47 -07:00
Cosmic Linden 4f7eabee84 SL-19573: Fix alpha mask prims not rendering in HUD 2023-04-13 11:11:34 -07:00
Jonathan "Geenz" Goodman 82ba39d2ff Start moving our post process into methods.
Lets make post processing make sense again.

DRTVWR-559
SL-19524
SL-19513
2023-04-08 19:30:58 -07:00
Dave Parks 4ec8844f01 DRTVWR-559 Fix for occlusion culling going off the rails when settings change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available". 2023-02-27 10:42:53 -06:00
Dave Parks a2647e953a SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. 2023-02-07 18:25:22 -06:00
Dave Parks 4694a46f7b SL-18983 Fix for alpha HUDs not rendering. 2023-02-02 10:48:15 -06:00
Dave Parks 6f136d403b SL-19000 Fix various 3D UI components not respecting depth buffer. Incidental decruft. Do I get a prize for 1000th jira? 2023-02-01 17:09:34 -06:00
Dave Parks 10b8dcc497 SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < 2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance. 2023-01-30 18:56:19 -06:00
RunitaiLinden 3ef31cb9b2
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63)
* SL-19203 WIP -- Integrate SSR with reflection probes.  Decruft LLRenderTarget.

* SL-19203 WIP -- Re-integrate SSR.  Incidental decruft.

* SL-19203 WIP -- SSR frame delta correction (still broken for Z)

* SL-19203 WIP -- SSR frame delta Z fix

* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.

* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe).  Remove parallax correction for automatic probes to reduce artifacts.

* SL-19203 Tune probe blending.

* SL-19203 Cleanup.
2023-01-27 17:24:22 -06:00
RunitaiLinden 7bd9d21e19
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772  Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Dave Parks cd1e7da099 SL-18869 Touch up -- Put generateSunShadow call back where it was to fix alpha objects disappearing 2023-01-11 10:00:15 -06:00
Dave Parks fdc0ea64f0 SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them. 2023-01-10 17:36:05 -06:00
Dave Parks a2d17d3c1e SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy color/depth instead of glCopyTexSubImage or glBlitFrameBuffer 2023-01-09 18:12:54 -06:00
Jonathan "Geenz" Goodman 003e34190f Refactor post processing a smidge
Fixes SL-18484.
2023-01-02 05:38:29 -08:00
Henri Beauchamp 0dd287df28 Fix failures to update the TP states while the viewer is minimized.
This is a fix for: https://jira.secondlife.com/browse/BUG-230616
2022-12-07 00:01:34 +01:00
Dave Parks e9e37aa2ad SL-18784 Refactor physics shape display to not require its own render target. Remove "Hover Glow Objects" to free up a superfluous render target. 2022-12-06 16:15:27 -06:00
Dave Parks 8d2ac419b2 SL-18154 Profile guided optimizations vs release viewer. Trim some unused abilities and remove some more fast timers. 2022-11-16 14:49:17 -06:00
Dave Parks 8a19c8e073 SL-18615 Fix for beacons not rendering and beacon highlights flickering. 2022-11-11 15:19:41 -06:00
Dave Parks eb4581edf2 SL-18454 Fix for HUDs with alpha mask using wrong shader. 2022-10-27 10:34:54 -05:00
Andrey Kleshchev 5847218069 SL-18391 Basic GLTF lifetime management 2022-10-19 01:01:03 +03:00
Dave Parks a2b09df2db SL-18293 Fix for broken wireframe mode. 2022-10-14 15:52:44 -05:00
Dave Parks 0e3f8db632 SL-18190 Fix for blurry name tags. 2022-10-13 11:20:23 -05:00
Dave Parks 6a63c546ec SL-18316 Fix for hud attachments being invisible. 2022-10-12 19:34:15 -05:00
Dave Parks 42ec639c86 SL-18190 Remove water reflection detail combo box and reimplement "Transparent Water" checkbox. 2022-10-12 14:46:51 -05:00
Dave Parks 07bca31e06 SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlpha into two passes, one above water, one below water, and clip against water plane. Currently brute forces two complete alpha passes, still need to cull against water plane and add support for fullbright shaders. 2022-10-10 18:53:43 -05:00
Dave Parks 4a4b0f8ee8 SL-18190 Rearrange render order so 3D UI has access to the depth buffer. 2022-10-07 13:25:40 -05:00
Dave Parks 26f99409d2 SL-18190 Temporarily disable occlusion culling by default -- not compatible with depth buffer management changes. 2022-10-07 12:52:43 -05:00
Dave Parks 9448db5d4a SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
Dave Parks 30bcc7d6d5 SL-18190 WIP - Add refraction to water without splitting scene between above and below water 2022-10-05 08:11:33 -05:00
Dave Parks 1900df3615 SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still busted). WIP on reflection probe/PBR driven water shader. 2022-10-04 12:20:19 -05:00
Mnikolenko Productengine 3098d315a3 SL-18202 remove old autofps 2022-09-23 16:49:47 +03:00
Mnikolenko Productengine b66f2e7da7 SL-18202 WIP merging autotune contribution and updating UI 2022-09-21 21:19:17 +03:00
Mnikolenko Productengine 85504f085e Merge branch 'master' into DRTVWR-539 2022-09-21 18:36:49 +03:00
Andrey Kleshchev 7649114588 Merge branch master (DRTVWR-571) into DRTVWR-559
# Conflicts:
#	indra/newview/llpanelface.cpp
#	indra/newview/llpanelface.h
2022-09-16 21:07:39 +03:00
Dave Parks 197ac7cc20 Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 2022-08-30 10:46:36 -05:00
Dave Parks 220afbcda0 SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and LLPanelVolume 2022-06-02 18:42:38 -05:00
Andrey Lihatskiy 9b0569840f Merge branch 'master' into DRTVWR-544-maint
# Conflicts:
#	indra/llprimitive/llmodel.cpp
#	indra/llprimitive/llmodel.h
#	indra/newview/llappviewer.cpp
#	indra/newview/llappviewer.h
2022-05-31 01:58:09 +03:00
Dave Parks 6eaf8521ab SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots doing a full resolution render instead of a 512x512 render. 2022-05-20 19:05:28 -05:00
Dave Parks 3400e5fd30 SL-17284 Reflection probe tuning and optimization take 1 2022-05-16 17:21:08 +00:00
Dave Parks e60024f0af SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows 2022-03-29 15:41:00 -05:00
Mnikolenko Productengine f90d179058 Merge branch 'DRTVWR-546' into DRTVWR-539
# Conflicts:
#	indra/llcommon/tests/llprocess_test.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llcombobox.h
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/llvovolume.cpp
2022-03-02 19:46:48 +02:00
Dave Parks 1c5c45f273 SL-16815 Fix for broken media texture updates when multithreaded GL is disabled. 2022-02-22 14:58:50 -06:00
Dave Parks 0d6aa3c0fe SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
Mnikolenko Productengine d7603ffc9c SL-16627 AutoFPS first pass 2022-01-24 16:33:44 +02:00
Ptolemy b70614bd87 SL-16606: Add profiler category UI 2022-01-14 11:50:21 -08:00
Ptolemy 2178d9fa57 SL-16606: Add profiler category ENVIRONMENT 2022-01-14 11:50:19 -08:00