Dave Parks
aa21ad59aa
Fix for crash when viewing asset with "NoGeometry"
2011-06-06 18:20:07 -05:00
Dave Parks
b77e027fcc
Remove some unused variables.
2011-06-02 23:46:26 -05:00
Dave Parks
de5f93ca52
SH-1732 Add streaming cost calculation for mesh objects.
2011-06-02 22:58:57 -05:00
Dave Parks
3a409e6edc
SH-1603 Replace every occurrence of "WTF" with something more appropriate.
2011-05-25 18:45:21 -05:00
Dave Parks
8017900e7f
merge
2011-05-12 18:50:22 -05:00
brad kittenbrink
2a843e9a6b
Fix up alignment problems for debug build.
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reviewed by davep.
2011-05-12 16:09:42 -07:00
Dave Parks
56ba23d231
Use SSE for decoding texture coordinates.
2011-05-11 17:32:39 -05:00
Loren Shih
8b4b2e375d
Fix for line endings style (dos2unix).
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Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-03 15:31:30 -04:00
Dave Parks
1ff7968312
SH-1225 Add skinning info to import path of .slm files.
2011-03-28 23:50:23 -05:00
Dave Parks
6ff87e2840
SH-1169 Import from slm instead of dae when appropriate.
2011-03-22 17:23:48 -05:00
Dave Parks
a242129b57
SH-523 Fix for non-finite values in silhouette rendering resulting in silhouette segments pointing at center of screen.
2011-02-08 15:53:50 -06:00
Xiaohong Bao
d08372f71d
merge fix for SH-659 from v-d to mesh: small textures not loaded
2011-02-01 12:43:12 -07:00
Loren Shih
c7d0fab7b9
Fixes for merge up from viewer-development to mesh-development.
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Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01 12:33:39 -05:00
Loren Shih
fbc6e5d639
Automated merge up from viewer-development into mesh-development
2011-02-01 11:28:22 -05:00
Dave Parks
f3493d4165
SH-822 Fix for crash in cacheOptimize (U16 should have been a U32)
2011-01-19 23:14:41 -06:00
Xiaohong Bao
c602fed9b7
fix for SH-659: small textures not loaded
2011-01-18 14:08:21 -07:00
Dave Parks
ce5dc4d42b
SH-762 Forsyth style vertex buffer optimization for meshes.
2011-01-07 13:47:50 -06:00
Dave Parks
e9d21ba941
Fix for windows build. Reviewed by Nyx.
2010-12-20 15:09:15 -06:00
Boroondas Gupte
8edd7e94b1
merged CTS-323: Don't cast pointers to U32
2010-11-23 01:52:11 +01:00
Dave Parks
c149a0020b
Get rid of pointless redirection and malloc/free.
2010-11-21 03:06:47 -06:00
JonathanLinden
ffb8b78ae9
Reverting fix for SH-391 until it works for all use cases
2010-11-03 17:11:08 -07:00
JonathanLinden
117af7e7e3
Fix for SH-391 'Viewer crash when enabling align planar faces on a mesh object'. Paired with Runitai
2010-11-03 13:23:53 -07:00
Dave Parks
ed29cac3a1
SH-92 Fix for busted bounding boxes for mirrored meshes.
2010-10-29 16:10:17 -05:00
Dave Parks
78e62d0030
Fix for bad normals on some prim faces.
2010-10-29 12:06:20 -05:00
Dave Parks
da04af47cc
Fix for bad binormals.
2010-10-26 16:19:24 -05:00
Boroondas Gupte
4f388eacf6
merged CTS-323: Don't cast pointers to U32
2010-10-24 16:13:31 +02:00
Boroondas Gupte
32b0747e33
CTS-323: (part 2 of 2) Don't cast pointers to U32
2010-10-24 16:07:43 +02:00
Oz Linden
a5619d16f7
correct licenses (fix problem with license change merge)
2010-10-13 07:24:37 -04:00
Dave Parks
478e0927c8
Interface/state for rendering convex hull physics shapes. Still need to implement gMeshRepo.buildHull
2010-10-04 09:48:05 -05:00
Dave Parks
11fce20134
Add llhysicsshapebuilderutil
2010-10-01 13:33:14 -05:00
Matthew Breindel (Falcon)
569f3f4b06
Merge
2010-09-22 13:04:53 -07:00
Jonathan Wolk
6d8e9cd8bd
Commenting out unused variables to help mac build
2010-09-22 11:22:50 -07:00
Dave Parks
cf09d6c58a
Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching type back into tools floater.
2010-09-22 03:04:21 -05:00
Dave Parks
7d625ef060
merge
2010-09-22 01:44:44 -05:00
Dave Parks
d40db3d8e1
SH-100, SH-111 Fix for generate normals stalling/crashing.
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Switch from "new" to "malloc" in llvolume.cpp aligned arrays so "realloc" can be used to avoid copies.
2010-09-22 01:43:17 -05:00
Brad Payne (Vir Linden)
90e3d83a5c
Fix for build failures - disabling tcmalloc for now
2010-09-21 13:26:52 -04:00
Dave Parks
c42ed54b0a
Stop using ll_aligned_malloc/free in llvolume.
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Fix for garbage data in vertex weight array crashing software skinning.
Proper integration of picking for rigged attachhments.
Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
2010-09-20 18:45:56 -05:00
Dave Parks
90da6d6fdc
Raycasting for rigged attachments now works for your own attachments while in edit mode.
2010-09-19 23:07:15 -05:00
Dave Parks
3cda760638
Added test code for volume raycast octree and fixed a crash in render cost calculation when selecting trees/grass. Reviewed by jwolk.
2010-09-10 14:08:12 -05:00
Dave Parks
1c286f6b0b
Merge cleanup.
2010-08-31 18:10:02 -05:00
Dave Parks
e68f9e566b
merge
2010-08-31 16:37:40 -05:00
Tofu Linden
e416840f85
Backed out changeset c3d41f18ce2b
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back-out the back-out for this branch. yay.
2010-08-24 19:22:00 +01:00
Tofu Linden
98cc236503
Backed out changeset a62bf7c0af21
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Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden
6ba23344c9
merge heads. whew.
2010-08-24 18:37:53 +01:00
Dave Parks
2fea1d5d33
Integrate SIMD API from oreh/server-trunk-oreh
2010-08-19 12:25:15 -05:00
Oz Linden
06b0d72efa
Change license from GPL to LGPL (version 2.1)
2010-08-13 07:24:57 -04:00
Dave Parks
129e31373e
Better < operator for LLVolumeFace::VertexData
2010-08-06 11:57:03 -05:00
Dave Parks
93ea3d2850
Merge cleanup.
2010-07-15 14:17:51 -05:00
Dave Parks
13202e744c
merge
2010-07-14 11:11:31 -05:00
Dave Parks
2dd3a6be72
Fix for mesh upload, consolidate generating bad indices, and normal generation.
2010-07-13 12:02:14 -05:00