-- added string with name="generic" with the same value as "generic_request_error" into strings.xml (because "generic" is a part of server's response body)
--HG--
branch : product-engine
-- Fixed: wells should flash every time new message arrives even if "new message" state is already set
-- Also fixed: Well leaves in 'Lit' state if incomeing notification is resolved while flashing to the "Lit" state
--HG--
branch : product-engine
-- Fixed crash if press Call button quickly in just opened IM Group floater
Reason: voice channel is in STATE_NO_CHANNEL_INFO, in this case there are no any speakers yet.
Fix: added NULL validating of finding speaker before determining if Agent is a moderator.
--HG--
branch : product-engine
I added a handler for this SLurl type that displays the classifieds
details in the side tray.
In order to do this, you have to open the profile of the classified's
creator first. Which means that I have to ask the server for the
classified's description in order to get the creator id. This is done
with an LLAvatarPropertiesObserver observer. One complication here is
that this observer takes the avatar id as a parameter, but we don't
know that (that's what we're trying to find out) - so I made it
possible to pass in a null avatar id - it's only used to filter out
non-interested observers in the notifyObserver() call.
partially fixed EXT-2742 (Invalid menu appearance after hiding navigation bar and/or favorites bar). Problem
in fixed part of EXT-2742 was the same as the one which caused EXT-2724.
--HG--
branch : product-engine
previous fix fixed the double-counting of texture costs. resulting ARC
was ~99 points higher for most avatars. This patch makes the cost shoot
up again, as ARC was improperly computed in 1.23 and before.
This makes the cost for an avatar increase 10 points per prim instead of
per-attachment, which is how we have documented it. Also used constants to
eliminate magic numbers and increased ARC limit from 1024 to 2048.
Will request feedback on change from BSI:STU
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
The new Vivox SDK supports Automatic Gain Control (AGC), so we
shouldn't need to change the local gain level from the default of 50%.
This change sets the initial gain level to 50 (instead of 62) and
removes the local gain sliders from the Sound Preferences floater and
the Voice Controls floater. The latter was not hooked up yet anyway.
-- added updating of participant list to display participants not in voice as disabled.
Unfortunatly I have to perform refreshing in a draw to mad it workable till beta 0.
--HG--
branch : product-engine
now is is able to get a direction of calls through the voice channel's signal for its state changing
also choosing of type of IMSession was fixed and was moved from a separate function to the constructor
--HG--
branch : product-engine