Chris Rehor
fe7bedd71d
Fix double vs float complaint from visual studio.
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--HG--
branch : Chris-Rehor/fix-double-vs-float-complaint-from-visua-1561202648460
2019-06-22 11:25:41 +00:00
Ansariel
e6a0896a46
Merge viewer-eep
2019-06-20 23:35:57 +02:00
Graham Linden
83257da9a6
Two heads not always better than one.
2019-06-20 14:27:09 -07:00
Ansariel
768c3570ab
Merge Firestorm LGPL
2019-06-20 23:21:49 +02:00
Ansariel
e0ca19d8ab
Merge LL viewer-release 6.2.3
2019-06-20 23:14:11 +02:00
Ansariel
82f6c71bdd
Skip redundant FSData check
2019-06-20 23:02:07 +02:00
Ansariel
7d72a000f1
Update German translation
2019-06-20 22:59:45 +02:00
Graham Linden
9313bc50c4
Merge the Rainbow
2019-06-20 13:42:00 -07:00
ziree
b570ec6a73
Add a Fix It button to the sanity checker to allow users to reset the control back to defaults without needing to know where to find it.
2019-06-20 22:26:42 +02:00
Nat Goodspeed
6f95100f7e
increment viewer version to 6.2.4
2019-06-20 14:18:42 -04:00
Nat Goodspeed
2baff8e016
Added tag 6.2.3-release for changeset ab2ec5c5423b
2019-06-20 14:18:41 -04:00
Graham Linden
81659325b8
SL-11373
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Fix class2/windlight clouds.
2019-06-20 08:49:09 -07:00
Graham Linden
c1d1d79683
Sky fixes.
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Make class1 sky use pre-projection pos to get proper distances for attenuation.
Make all sky shaders use the dist_mul again.
Revert to using old sky tessellation logic (may regress bugs addressed by new tess code).
2019-06-19 13:01:06 -07:00
Ansariel
e246487959
FIRE-23943: Fix "Could not load the settings for [NAME] from the database." when selecting env setting in QP under certain circumstances
2019-06-19 21:00:24 +02:00
Ansariel
ccea567c08
Merge viewer-eep
2019-06-19 20:20:14 +02:00
Ansariel
9dbcab6967
Merge Firestorm LGPL
2019-06-19 18:52:45 +02:00
Graham Linden
7f24395889
SL-11318
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Make alpha pass start with no shader bound.
Make diffuse mode alpha-blended fullbrights get into alpha pass properly.
2019-06-19 08:31:43 -07:00
Ansariel
914d62a7eb
Update German translation
2019-06-19 16:57:17 +02:00
Ansariel
c4dc084f2f
Refactor this a bit
2019-06-19 16:49:19 +02:00
Liny
e95fc10271
INT-142 - add build number to 'Specify version' in Firestorm groupchats
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Patch by Chaser Zaks
2019-06-18 16:28:59 -07:00
Graham Linden
0728a31a8f
SL-11051
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Make genDrawInfo pay more attention to faces with 100% transparency that are not invisiprims.
2019-06-18 15:31:22 -07:00
Graham Linden
81c9012482
SL-11406
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Fix alpha output of fullbright deferred materials objects.
2019-06-18 14:44:10 -07:00
Graham Linden
5bd055fe58
SL-10829 the 2nd
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Made pointLightF use correct colorspace as multiPoint already was.
2019-06-18 14:33:28 -07:00
Graham Linden
782ddfdb48
SL-11041
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Revert fix for SL_11406 causing regression of SL-11041
2019-06-18 13:41:53 -07:00
Graham Linden
4abb342e95
SL-10969
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Remove ambiance handling from alpha and blended materials objects for now.
Still too many setups where they get blown out due to attenuation mismatches with deferred.
2019-06-18 13:14:27 -07:00
Graham Linden
e7ac7d766d
SL-11109
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Move vert alpha multiply back before discard tests to fix object transparency only object shadow casting.
Very likely re-breaks SL_11051 making fullbright alpha mask objects not cast when they should (due to broken vertex alpha...).
2019-06-18 11:25:55 -07:00
Graham Linden
032848472c
SL-11372
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Fix incorrect diffuse handling in class1 softenLight from contrib.
2019-06-18 11:04:04 -07:00
Graham Linden
9d138b1440
Fix sky atmospherics in class1 to match class2 and Mid.
2019-06-18 10:40:54 -07:00
Ansariel
11ddc21c81
Fix typo
2019-06-18 17:55:06 +02:00
Ansariel
d59003c611
Just remove the new obsolete setting
2019-06-18 17:53:50 +02:00
Ansariel
8c72b95e6d
Update German translation
2019-06-18 17:51:32 +02:00
PanteraPolnocy
ef3edbf16e
Updated Polish translation, some minor corrections in English one
2019-06-18 04:07:15 +02:00
ziree
872c0bff62
FIRE-22353: use a marker file instead of a settings control for inventory cache purging. Hopefully helps with cases where the setting gets lost.
2019-06-18 02:55:36 +02:00
Liny
29906afcae
FIRE-17839 - Settings Backup modal confirm overwrite yes/no
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Patch from Chaser Zaks
2019-06-17 16:32:34 -07:00
Liny
16effc7a02
FIRE-23775 - Confusing message when 'max texture quality level' is set other than 'normal'
2019-06-17 16:05:38 -07:00
Beq
28b8a4416a
FIRE-24016 - apply chnage suggested by Angus Boyd for meshes that exceeed 64K verts on export
2019-06-17 09:52:43 +01:00
Ansariel
7e6a9b9db6
Update German translation
2019-06-16 21:25:23 +02:00
Tonya Souther
4daf5a0880
FIRE-24081: Disable hDPI support by default and warn if enabled.
2019-06-16 14:00:32 -05:00
Tonya Souther
5d0704e36c
FIRE-23155: Allow the LSL bridge AO interface to only disable stand animations
2019-06-16 13:18:34 -05:00
Tonya Souther
e7d80f2ca5
[OPEN-345] Get rid of enigmatic build message.
2019-06-16 11:59:01 -05:00
Tonya Souther
b81f3bb897
Compile fix for Linux. gcc gets pedantic too.
2019-06-16 09:35:54 -05:00
Tonya Souther
eafbfdd2c4
OS X compile fix. Who knew the compiler would get pedantic about something contained in a comment line?!
2019-06-16 09:17:08 -05:00
PanteraPolnocy
8a178d1dde
Updated Polish translation
2019-06-16 12:13:27 +02:00
Ansariel
d546f204e6
Transplant fix for SL-2878 /FIRE-21269: Fixed eternal properties rerequests
2019-06-16 10:55:57 +02:00
maxim_productengine
c1a586d7e4
SL-11425 FIXED [EEP] Wave vectors cross all over the Water tab if key frame is not selected.
2019-06-14 17:53:43 +03:00
maxim_productengine
b81555d552
SL-11420 FIXED [EEP] The fields next to 'Ground' and 'Sky4' are shifted to the right
2019-06-13 14:51:10 +03:00
Graham Linden
e3e6f1e7e6
SL-11370
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Take another pass at fixing up refraction map culling across render modes.
2019-06-12 15:19:57 -07:00
Graham Linden
c68c9678a3
SL-11406
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Adjust atmospheric lighting in frag shader.
2019-06-12 14:09:47 -07:00
Graham Linden
653133b9c0
SL-11370, SL-11372, SL-11337
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Fix culling on Low+ water reflection pass.
Make Mid+ / High use class1 deferred sky again (no rainbows, but faster!).
Fix setting of cloud color for deferred sky/cloud shaders.
Put water reflections back in wrong colorspace for consistency with release.
2019-06-11 13:03:06 -07:00
Graham Linden
c15baecbfb
SL-11370
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Modify culling logic to exclude objects correctly in < Mid graphics.
2019-06-10 14:54:47 -07:00