Commit Graph

58393 Commits (fe7bedd71d3ce8df1d251675f2ea1932a54b4529)

Author SHA1 Message Date
Chris Rehor fe7bedd71d Fix double vs float complaint from visual studio.
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branch : Chris-Rehor/fix-double-vs-float-complaint-from-visua-1561202648460
2019-06-22 11:25:41 +00:00
Ansariel e6a0896a46 Merge viewer-eep 2019-06-20 23:35:57 +02:00
Graham Linden 83257da9a6 Two heads not always better than one. 2019-06-20 14:27:09 -07:00
Ansariel 768c3570ab Merge Firestorm LGPL 2019-06-20 23:21:49 +02:00
Ansariel e0ca19d8ab Merge LL viewer-release 6.2.3 2019-06-20 23:14:11 +02:00
Ansariel 82f6c71bdd Skip redundant FSData check 2019-06-20 23:02:07 +02:00
Ansariel 7d72a000f1 Update German translation 2019-06-20 22:59:45 +02:00
Graham Linden 9313bc50c4 Merge the Rainbow 2019-06-20 13:42:00 -07:00
ziree b570ec6a73 Add a Fix It button to the sanity checker to allow users to reset the control back to defaults without needing to know where to find it. 2019-06-20 22:26:42 +02:00
Nat Goodspeed 6f95100f7e increment viewer version to 6.2.4 2019-06-20 14:18:42 -04:00
Nat Goodspeed 2baff8e016 Added tag 6.2.3-release for changeset ab2ec5c5423b 2019-06-20 14:18:41 -04:00
Graham Linden 81659325b8 SL-11373
Fix class2/windlight clouds.
2019-06-20 08:49:09 -07:00
Graham Linden c1d1d79683 Sky fixes.
Make class1 sky use pre-projection pos to get proper distances for attenuation.

Make all sky shaders use the dist_mul again.

Revert to using old sky tessellation logic (may regress bugs addressed by new tess code).
2019-06-19 13:01:06 -07:00
Ansariel e246487959 FIRE-23943: Fix "Could not load the settings for [NAME] from the database." when selecting env setting in QP under certain circumstances 2019-06-19 21:00:24 +02:00
Ansariel ccea567c08 Merge viewer-eep 2019-06-19 20:20:14 +02:00
Ansariel 9dbcab6967 Merge Firestorm LGPL 2019-06-19 18:52:45 +02:00
Graham Linden 7f24395889 SL-11318
Make alpha pass start with no shader bound.

Make diffuse mode alpha-blended fullbrights get into alpha pass properly.
2019-06-19 08:31:43 -07:00
Ansariel 914d62a7eb Update German translation 2019-06-19 16:57:17 +02:00
Ansariel c4dc084f2f Refactor this a bit 2019-06-19 16:49:19 +02:00
Liny e95fc10271 INT-142 - add build number to 'Specify version' in Firestorm groupchats
Patch by Chaser Zaks
2019-06-18 16:28:59 -07:00
Graham Linden 0728a31a8f SL-11051
Make genDrawInfo pay more attention to faces with 100% transparency that are not invisiprims.
2019-06-18 15:31:22 -07:00
Graham Linden 81c9012482 SL-11406
Fix alpha output of fullbright deferred materials objects.
2019-06-18 14:44:10 -07:00
Graham Linden 5bd055fe58 SL-10829 the 2nd
Made pointLightF use correct colorspace as multiPoint already was.
2019-06-18 14:33:28 -07:00
Graham Linden 782ddfdb48 SL-11041
Revert fix for SL_11406 causing regression of SL-11041
2019-06-18 13:41:53 -07:00
Graham Linden 4abb342e95 SL-10969
Remove ambiance handling from alpha and blended materials objects for now.
Still too many setups where they get blown out due to attenuation mismatches with deferred.
2019-06-18 13:14:27 -07:00
Graham Linden e7ac7d766d SL-11109
Move vert alpha multiply back before discard tests to fix object transparency only object shadow casting.

Very likely re-breaks SL_11051 making fullbright alpha mask objects not cast when they should (due to broken vertex alpha...).
2019-06-18 11:25:55 -07:00
Graham Linden 032848472c SL-11372
Fix incorrect diffuse handling in class1 softenLight from contrib.
2019-06-18 11:04:04 -07:00
Graham Linden 9d138b1440 Fix sky atmospherics in class1 to match class2 and Mid. 2019-06-18 10:40:54 -07:00
Ansariel 11ddc21c81 Fix typo 2019-06-18 17:55:06 +02:00
Ansariel d59003c611 Just remove the new obsolete setting 2019-06-18 17:53:50 +02:00
Ansariel 8c72b95e6d Update German translation 2019-06-18 17:51:32 +02:00
PanteraPolnocy ef3edbf16e Updated Polish translation, some minor corrections in English one 2019-06-18 04:07:15 +02:00
ziree 872c0bff62 FIRE-22353: use a marker file instead of a settings control for inventory cache purging. Hopefully helps with cases where the setting gets lost. 2019-06-18 02:55:36 +02:00
Liny 29906afcae FIRE-17839 - Settings Backup modal confirm overwrite yes/no
Patch from Chaser Zaks
2019-06-17 16:32:34 -07:00
Liny 16effc7a02 FIRE-23775 - Confusing message when 'max texture quality level' is set other than 'normal' 2019-06-17 16:05:38 -07:00
Beq 28b8a4416a FIRE-24016 - apply chnage suggested by Angus Boyd for meshes that exceeed 64K verts on export 2019-06-17 09:52:43 +01:00
Ansariel 7e6a9b9db6 Update German translation 2019-06-16 21:25:23 +02:00
Tonya Souther 4daf5a0880 FIRE-24081: Disable hDPI support by default and warn if enabled. 2019-06-16 14:00:32 -05:00
Tonya Souther 5d0704e36c FIRE-23155: Allow the LSL bridge AO interface to only disable stand animations 2019-06-16 13:18:34 -05:00
Tonya Souther e7d80f2ca5 [OPEN-345] Get rid of enigmatic build message. 2019-06-16 11:59:01 -05:00
Tonya Souther b81f3bb897 Compile fix for Linux. gcc gets pedantic too. 2019-06-16 09:35:54 -05:00
Tonya Souther eafbfdd2c4 OS X compile fix. Who knew the compiler would get pedantic about something contained in a comment line?! 2019-06-16 09:17:08 -05:00
PanteraPolnocy 8a178d1dde Updated Polish translation 2019-06-16 12:13:27 +02:00
Ansariel d546f204e6 Transplant fix for SL-2878 /FIRE-21269: Fixed eternal properties rerequests 2019-06-16 10:55:57 +02:00
maxim_productengine c1a586d7e4 SL-11425 FIXED [EEP] Wave vectors cross all over the Water tab if key frame is not selected. 2019-06-14 17:53:43 +03:00
maxim_productengine b81555d552 SL-11420 FIXED [EEP] The fields next to 'Ground' and 'Sky4' are shifted to the right 2019-06-13 14:51:10 +03:00
Graham Linden e3e6f1e7e6 SL-11370
Take another pass at fixing up refraction map culling across render modes.
2019-06-12 15:19:57 -07:00
Graham Linden c68c9678a3 SL-11406
Adjust atmospheric lighting in frag shader.
2019-06-12 14:09:47 -07:00
Graham Linden 653133b9c0 SL-11370, SL-11372, SL-11337
Fix culling on Low+ water reflection pass.

Make Mid+ / High use class1 deferred sky again (no rainbows, but faster!).

Fix setting of cloud color for deferred sky/cloud shaders.

Put water reflections back in wrong colorspace for consistency with release.
2019-06-11 13:03:06 -07:00
Graham Linden c15baecbfb SL-11370
Modify culling logic to exclude objects correctly in < Mid graphics.
2019-06-10 14:54:47 -07:00