phoenix-firestorm/indra/llrender
Graham Linden 1133160476 SL-11109
Make shadowAlphaMask shader ignore vertex alpha before discards iff we're a fullbright object.

Keep llappearance from stuffing dangling pointers into the alpha cache (crash iff you're using nSight debugging and disable readbacks).
2019-07-12 13:26:02 -07:00
..
CMakeLists.txt Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR. 2019-03-13 13:21:48 -07:00
llatmosphere.cpp SL-10566 2019-03-04 08:04:18 -08:00
llatmosphere.h SL-10664 2019-03-02 07:17:46 -08:00
llcubemap.cpp Roll back sRGB decode changes from contrib for now. 2019-05-02 13:49:35 -07:00
llcubemap.h Fixing gamma correction in EEP Step 1: 2019-03-29 02:51:41 -07:00
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp Fix missing EOL on last line. 2019-04-02 14:42:06 -07:00
llgl.h Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly opt-in. 2019-03-30 17:22:54 -07:00
llglcommonfunc.cpp
llglcommonfunc.h
llgldbg.cpp
llgldbg.h
llglheaders.h
llglslshader.cpp Roll back sRGB decode changes from contrib for now. 2019-05-02 13:49:35 -07:00
llglslshader.h Roll back sRGB decode changes from contrib for now. 2019-05-02 13:49:35 -07:00
llglstates.h
llgltexture.cpp Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR. 2019-03-13 13:21:48 -07:00
llgltexture.h
llgltypes.h
llimagegl.cpp SL-11514 2019-06-28 08:45:07 -07:00
llimagegl.h
llpostprocess.cpp
llpostprocess.h
llrender.cpp SL-11238 2019-05-21 16:00:45 -07:00
llrender.h Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly opt-in. 2019-03-30 17:22:54 -07:00
llrender2dutils.cpp
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp Roll back sRGB decode changes from contrib for now. 2019-05-02 13:49:35 -07:00
llrendertarget.h Roll back sRGB decode changes from contrib for now. 2019-05-02 13:49:35 -07:00
llshadermgr.cpp SL-10966 2019-06-03 11:30:41 -07:00
llshadermgr.h Separate out vertex program objects from fragment program objects and use it. 2019-04-10 02:11:07 -07:00
lltexture.cpp
lltexture.h
lluiimage.cpp
lluiimage.h
llvertexbuffer.cpp SL-11109 2019-07-12 13:26:02 -07:00
llvertexbuffer.h