This website requires JavaScript.
Explore
Help
Sign In
livie
/
phoenix-firestorm
Watch
1
Star
0
Fork
You've already forked phoenix-firestorm
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
2b604adf7b
phoenix-firestorm
/
indra
/
llrender
History
Dave Parks
2b604adf7b
SH-2244 Fix for linux build?
2011-09-23 23:39:45 -05:00
..
CMakeLists.txt
…
llcubemap.cpp
SH-2243 work in progress -- gDEBugger guided removal of deprecated state changes
2011-09-17 02:36:43 -05:00
llcubemap.h
…
llfontbitmapcache.cpp
…
llfontbitmapcache.h
…
llfontfreetype.cpp
…
llfontfreetype.h
…
llfontgl.cpp
SH-2244 fix for glitched fonts
2011-09-22 12:57:17 -05:00
llfontgl.h
…
llfontregistry.cpp
…
llfontregistry.h
…
llgl.cpp
SH-2244 Fix for mac build?
2011-09-23 18:29:38 -05:00
llgl.h
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors.
2011-09-22 00:10:57 -05:00
llgldbg.cpp
…
llgldbg.h
…
llglheaders.h
SH-2244 Fix for linux build?
2011-09-23 23:39:45 -05:00
llglslshader.cpp
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors.
2011-09-22 00:10:57 -05:00
llglslshader.h
SH-2243 work in progress -- use a hash check to avoid redundantly setting light state
2011-09-15 17:10:33 -05:00
llglstates.h
…
llgltypes.h
…
llimagegl.cpp
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-23 17:59:05 -05:00
llimagegl.h
…
llpostprocess.cpp
SH-2243 work in progress -- application side matrix stack management
2011-09-14 16:30:45 -05:00
llpostprocess.h
…
llrender.cpp
SH-2244 Better VAO support -- still slower than non-VAO implementation for some reason
2011-09-23 02:29:53 -05:00
llrender.h
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors.
2011-09-22 00:10:57 -05:00
llrendersphere.cpp
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
2011-08-10 13:01:14 -05:00
llrendersphere.h
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
2011-08-10 13:01:14 -05:00
llrendertarget.cpp
…
llrendertarget.h
…
llshadermgr.cpp
SH-2243 work in progress -- don't use deprecated shader state
2011-09-16 12:40:53 -05:00
llshadermgr.h
…
lltexture.cpp
…
lltexture.h
…
llvertexbuffer.cpp
SH-2244 Fix for mac build? (take two)
2011-09-23 20:47:55 -05:00
llvertexbuffer.h
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-23 17:59:05 -05:00