Make sky and cloud shaders use common scaleSoftClip implementation in gammaF.glsl |
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|---|---|---|
| .. | ||
| cloudsF.glsl | ||
| cloudsV.glsl | ||
| multiSpotLightF.glsl | ||
| skyF.glsl | ||
| skyV.glsl | ||
| softenLightF.glsl | ||
| softenLightV.glsl | ||
| spotLightF.glsl | ||
| sunLightF.glsl | ||
| sunLightSSAOF.glsl | ||
| sunLightV.glsl | ||