phoenix-firestorm/indra/llrender
Nat Goodspeed 4a13657285 SL-10153: auto name{expression} declares an initializer_list
instead of a variable of type decltype(expression).

Using SHGetKnownFolderPath(FOLDERID_Fonts) in LLFontGL::getFontPathSystem()
requires new Windows #include files.

A variable with a constructor can't be declared within the braces of a switch
statement, even outside any of its case clauses.
2018-12-15 09:13:24 -05:00
..
CMakeLists.txt MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp MAINT-8146 Clearing pointers 2018-02-13 14:45:09 +02:00
llfontfreetype.h MAINT-8146 Remade fix with streams to save memory 2018-02-12 19:31:53 +02:00
llfontgl.cpp SL-10153: auto name{expression} declares an initializer_list 2018-12-15 09:13:24 -05:00
llfontgl.h
llfontregistry.cpp MAINT-8146 Fixed Installing viewer to non default path results in incorrect fonts loading 2018-01-09 20:31:21 +02:00
llfontregistry.h
llgl.cpp Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames. 2018-02-15 21:55:24 +00:00
llgl.h MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llglcommonfunc.cpp MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llglcommonfunc.h MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llgldbg.cpp
llgldbg.h
llglheaders.h
llglslshader.cpp Keep attributes name (useful for debug) 2018-01-30 17:07:00 +02:00
llglslshader.h Keep attributes name (useful for debug) 2018-01-30 17:07:00 +02:00
llglstates.h
llgltexture.cpp
llgltexture.h MAINT-6363 Normal and specular maps should not be downloaded if ALM is off 2018-03-06 12:59:32 +00:00
llgltypes.h
llimagegl.cpp MAINT-8923 Better allocation failure handling, createGLTexture crashes 2018-07-26 20:06:26 +03:00
llimagegl.h MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage() 2017-12-18 20:29:50 +02:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames. 2018-02-15 21:55:24 +00:00
llrender.h MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep the selected texture. 2018-02-27 15:49:15 +02:00
llrender2dutils.cpp
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering starts before 2D login screen is cleared. 2017-09-18 21:02:53 +03:00
llshadermgr.h
lltexture.cpp
lltexture.h
lluiimage.cpp
lluiimage.h
llvertexbuffer.cpp MAINT-8686 Mode detailed VBO crash logging 2018-06-04 19:37:30 +03:00
llvertexbuffer.h Add const 2018-01-30 17:07:27 +02:00