phoenix-firestorm/indra/llrender
Graham Linden 4bd2b8b98b Fix createDensityProfileLayer dropping passed in values.
Enable sky density panel to update advanced atmo precomputed textures.

Take wild stab at appropriate ranges for density parameters in edit panel UI.

Clean up debug-only code that isn't necessary anymore.

Point autobuild at latest version of libatmosphere package.
2018-09-07 17:24:29 +01:00
..
CMakeLists.txt Merge 2018-05-31 11:49:27 -07:00
llatmosphere.cpp Fix createDensityProfileLayer dropping passed in values. 2018-09-07 17:24:29 +01:00
llatmosphere.h Make advanced atmo sky shader compile again. 2018-07-10 23:26:35 +01:00
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp MAINT-8146 Clearing pointers 2018-02-13 14:45:09 +02:00
llfontfreetype.h MAINT-8146 Remade fix with streams to save memory 2018-02-12 19:31:53 +02:00
llfontgl.cpp
llfontgl.h
llfontregistry.cpp MAINT-8146 Fixed Installing viewer to non default path results in incorrect fonts loading 2018-01-09 20:31:21 +02:00
llfontregistry.h
llgl.cpp Atmospherics WIP 2018-02-18 15:52:23 +00:00
llgl.h MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llglcommonfunc.cpp MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llglcommonfunc.h MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llgldbg.cpp
llgldbg.h
llglheaders.h MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. 2016-11-11 09:37:45 -05:00
llglslshader.cpp Merge and fix MAINT-9087 and MAINT-9084 2018-09-04 23:08:20 +01:00
llglslshader.h Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in sync w/ sim side which has not llunits types. 2018-06-01 23:32:30 +01:00
llglstates.h
llgltexture.cpp Correct EOL for last line of files. 2018-04-18 09:40:16 -07:00
llgltexture.h Merge 2018-05-22 13:16:37 -07:00
llgltypes.h
llimagegl.cpp Merge 2018-03-07 11:27:43 -08:00
llimagegl.h Merge 2018-03-07 11:27:43 -08:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp Fix tex format mismatch between what libatmosphere was generating and what we were claiming to use in rendering. 2018-09-06 22:50:26 +01:00
llrender.h Fix water fog consolidation in underwater shaders. 2018-06-11 17:46:16 +01:00
llrender2dutils.cpp
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp Fix OSX bug from OLD_SELECT GLSL work-around define not being used with automatically linked feature shaders. 2018-06-26 23:31:03 +01:00
llshadermgr.h Mods to hook up water settings to water normals for rendering with support for current to next blending. 2018-06-13 00:51:39 +01:00
lltexture.cpp Correct EOL for last line of files. 2018-04-18 09:40:16 -07:00
lltexture.h Atmospherics WIP 2018-02-18 15:52:23 +00:00
lluiimage.cpp
lluiimage.h
llvertexbuffer.cpp MAINT-8686 Mode detailed VBO crash logging 2018-06-04 19:37:30 +03:00
llvertexbuffer.h Add const 2018-01-30 17:07:27 +02:00