phoenix-firestorm/indra/llrender
William Todd Stinson 9b05e5f35b Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development-materials. 2012-10-09 12:32:45 -07:00
..
CMakeLists.txt
llcubemap.cpp MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback. 2012-05-24 10:50:48 -05:00
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp STORM-276 FIXED Squiggles overflow line editor height when font size is set to large 2012-05-15 13:13:44 +02:00
llfontgl.h STORM-276 FIXED Squiggles overflow line editor height when font size is set to large 2012-05-15 13:13:44 +02:00
llfontregistry.cpp
llfontregistry.h
llgl.cpp MAINT-616 Potential fix for corrupted mip maps. 2012-05-25 17:58:12 -05:00
llgl.h MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback. 2012-05-24 10:50:48 -05:00
llgldbg.cpp
llgldbg.h
llglheaders.h Minor improvement to identifying gl lib to use. Should use xcode version. 2012-07-24 16:52:33 -07:00
llglslshader.cpp Added the ability to remove a preprocessor define. 2012-08-29 04:56:54 -04:00
llglslshader.h Use an unordered map for custom #defines instead of a map. Lookups are faster, and we don't really care about any particular order anyways for these. 2012-08-29 08:02:46 -04:00
llglstates.h MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly. 2012-07-03 14:35:08 -05:00
llgltypes.h
llimagegl.cpp reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. 2012-09-20 10:00:55 -04:00
llimagegl.h merge 2012-07-30 14:57:33 -04:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly. 2012-07-03 14:35:08 -05:00
llrender.h MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly. 2012-07-03 14:35:08 -05:00
llrendernavprim.cpp Removing unreferenced methods from the LLRenderNavPrim class. 2012-06-27 18:12:57 -07:00
llrendernavprim.h Removing unreferenced methods from the LLRenderNavPrim class. 2012-06-27 18:12:57 -07:00
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. 2012-09-20 10:00:55 -04:00
llrendertarget.h reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. 2012-09-20 10:00:55 -04:00
llshadermgr.cpp Use an unordered map for custom #defines instead of a map. Lookups are faster, and we don't really care about any particular order anyways for these. 2012-08-29 08:02:46 -04:00
llshadermgr.h Use an unordered map for custom #defines instead of a map. Lookups are faster, and we don't really care about any particular order anyways for these. 2012-08-29 08:02:46 -04:00
lltexture.cpp
lltexture.h
llvertexbuffer.cpp Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179. 2012-09-20 19:43:54 -07:00
llvertexbuffer.h MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update 2012-05-21 23:33:25 -05:00