phoenix-firestorm/indra/llwindow
Dave Parks 197ac7cc20 Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 2022-08-30 10:46:36 -05:00
..
CMakeLists.txt SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows 2022-03-29 15:41:00 -05:00
llappdelegate-objc.h SL-15196 Attach correct log file to Bugsplat report 2021-05-26 14:57:31 +03:00
llcursortypes.cpp SL-14664 Added zoomout and sizeall 2021-04-27 23:08:54 +03:00
llcursortypes.h SL-14664 Added zoomout and sizeall 2021-04-27 23:08:54 +03:00
lldragdropwin32.cpp
lldragdropwin32.h
lldxhardware.cpp SL-7934 Driver version from wrong GPU 2021-08-20 13:54:50 +03:00
lldxhardware.h SL-7934 Driver version from wrong GPU 2021-08-20 13:54:50 +03:00
llkeyboard.cpp Reverted SL-6109 keybinding changes 2020-06-23 16:55:06 +03:00
llkeyboard.h Reverted SL-6109 keybinding changes 2020-06-23 16:55:06 +03:00
llkeyboardheadless.cpp
llkeyboardheadless.h
llkeyboardmacosx.cpp
llkeyboardmacosx.h
llkeyboardsdl.cpp
llkeyboardsdl.h
llkeyboardwin32.cpp
llkeyboardwin32.h
llmousehandler.cpp Reverted SL-6109 keybinding changes 2020-06-23 16:55:06 +03:00
llmousehandler.h Reverted SL-6109 keybinding changes 2020-06-23 16:55:06 +03:00
llopenglview-objc.h
llopenglview-objc.mm SL-17485 - mac getVramSize should return all vram, not just texture-specific, and use to compute getAvailableVRAMMegabytes. 2022-06-13 13:52:06 -07:00
llpreeditor.h
llwindow.cpp SL-16330 Clean up vertical sync handling, add to UI 2021-11-09 17:17:49 +02:00
llwindow.h SL-17219: LLWindowMacOSX needs getAvailableVRAMMegabytes(). 2022-05-10 12:20:19 -04:00
llwindowcallbacks.cpp
llwindowcallbacks.h
llwindowheadless.cpp SL-16330 Clean up vertical sync handling, add to UI 2021-11-09 17:17:49 +02:00
llwindowheadless.h SL-17219: Mark LLWindowHeadless virtual overrides 'override'. 2022-05-10 12:26:44 -04:00
llwindowmacosx-objc.h SL-14720 FIXED Undo function is incorrect on German Mac keyboard 2021-01-21 19:02:18 +02:00
llwindowmacosx-objc.mm
llwindowmacosx.cpp SL-17485 - mac getVramSize should return all vram, not just texture-specific, and use to compute getAvailableVRAMMegabytes. 2022-06-13 13:52:06 -07:00
llwindowmacosx.h SL-17485 - mac getVramSize should return all vram, not just texture-specific, and use to compute getAvailableVRAMMegabytes. 2022-06-13 13:52:06 -07:00
llwindowmesaheadless.cpp
llwindowmesaheadless.h
llwindowsdl.cpp Merge branch 'master' into DRTVWR-530-maint 2021-06-07 21:05:04 +03:00
llwindowsdl.h
llwindowwin32.cpp Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 2022-08-30 10:46:36 -05:00
llwindowwin32.h SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows 2022-03-29 15:41:00 -05:00