phoenix-firestorm/indra/llrender
Graham Linden ef2c61275e Move fname back inside class loop. grumble stringstream grumble.
Fix sky depth-testing with advanced atmospherics.
2018-09-10 21:18:37 +01:00
..
CMakeLists.txt Merge 2018-05-31 11:49:27 -07:00
llatmosphere.cpp Fix createDensityProfileLayer dropping passed in values. 2018-09-07 17:24:29 +01:00
llatmosphere.h Make advanced atmo sky shader compile again. 2018-07-10 23:26:35 +01:00
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp MAINT-8146 Clearing pointers 2018-02-13 14:45:09 +02:00
llfontfreetype.h MAINT-8146 Remade fix with streams to save memory 2018-02-12 19:31:53 +02:00
llfontgl.cpp
llfontgl.h
llfontregistry.cpp MAINT-8146 Fixed Installing viewer to non default path results in incorrect fonts loading 2018-01-09 20:31:21 +02:00
llfontregistry.h
llgl.cpp Atmospherics WIP 2018-02-18 15:52:23 +00:00
llgl.h MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llglcommonfunc.cpp MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llglcommonfunc.h MAINT-7213 Shared media (media as a texture) unusable with transparent mesh 2017-10-26 18:33:08 +03:00
llgldbg.cpp
llgldbg.h
llglheaders.h MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. 2016-11-11 09:37:45 -05:00
llglslshader.cpp Merge and fix MAINT-9087 and MAINT-9084 2018-09-04 23:08:20 +01:00
llglslshader.h Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in sync w/ sim side which has not llunits types. 2018-06-01 23:32:30 +01:00
llglstates.h
llgltexture.cpp Correct EOL for last line of files. 2018-04-18 09:40:16 -07:00
llgltexture.h Merge 2018-05-22 13:16:37 -07:00
llgltypes.h
llimagegl.cpp Merge 2018-03-07 11:27:43 -08:00
llimagegl.h Merge 2018-03-07 11:27:43 -08:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp Fix tex format mismatch between what libatmosphere was generating and what we were claiming to use in rendering. 2018-09-06 22:50:26 +01:00
llrender.h Fix water fog consolidation in underwater shaders. 2018-06-11 17:46:16 +01:00
llrender2dutils.cpp
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp Move fname back inside class loop. grumble stringstream grumble. 2018-09-10 21:18:37 +01:00
llshadermgr.h Mods to hook up water settings to water normals for rendering with support for current to next blending. 2018-06-13 00:51:39 +01:00
lltexture.cpp Correct EOL for last line of files. 2018-04-18 09:40:16 -07:00
lltexture.h Atmospherics WIP 2018-02-18 15:52:23 +00:00
lluiimage.cpp
lluiimage.h
llvertexbuffer.cpp MAINT-8686 Mode detailed VBO crash logging 2018-06-04 19:37:30 +03:00
llvertexbuffer.h Add const 2018-01-30 17:07:27 +02:00