phoenix-firestorm/indra/llrender
Geenz aa1befd689 Specular map support. This is the vast majority of the material parameters implemented at this point for opaque geometry. 2013-01-30 12:17:04 -05:00
..
CMakeLists.txt
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp Introduce new LLDir::findSkinnedFilenames() method. Use as needed. 2012-10-10 14:57:43 -04:00
llfontgl.h Introduce new LLDir::findSkinnedFilenames() method. Use as needed. 2012-10-10 14:57:43 -04:00
llfontregistry.cpp Introduce new LLDir::findSkinnedFilenames() method. Use as needed. 2012-10-10 14:57:43 -04:00
llfontregistry.h Introduce new LLDir::findSkinnedFilenames() method. Use as needed. 2012-10-10 14:57:43 -04:00
llgl.cpp Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available. 2012-12-07 11:07:41 -05:00
llgl.h Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available. 2012-12-07 11:07:41 -05:00
llgldbg.cpp
llgldbg.h
llglheaders.h Minor improvement to identifying gl lib to use. Should use xcode version. 2012-07-24 16:52:33 -07:00
llglslshader.cpp Added the ability to remove a preprocessor define. 2012-08-29 04:56:54 -04:00
llglslshader.h Use an unordered map for custom #defines instead of a map. Lookups are faster, and we don't really care about any particular order anyways for these. 2012-08-29 08:02:46 -04:00
llglstates.h
llgltypes.h
llimagegl.cpp reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. 2012-09-20 10:00:55 -04:00
llimagegl.h merge 2012-07-30 14:57:33 -04:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp
llrender.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. 2012-09-20 10:00:55 -04:00
llrendertarget.h reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing. 2012-09-20 10:00:55 -04:00
llshadermgr.cpp Specular map support. This is the vast majority of the material parameters implemented at this point for opaque geometry. 2013-01-30 12:17:04 -05:00
llshadermgr.h Specular map support. This is the vast majority of the material parameters implemented at this point for opaque geometry. 2013-01-30 12:17:04 -05:00
lltexture.cpp
lltexture.h
llvertexbuffer.cpp Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179. 2012-09-20 19:43:54 -07:00
llvertexbuffer.h