phoenix-firestorm/indra/llwindow
Zi Ree 08acbbec54 Linux SDL2 - Make SDL2 default, remove USE__SDL2 flag, add USE_SDL1 flag instead to go back to SDL1 if needed 2022-08-09 14:48:20 +02:00
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CMakeLists.txt Linux SDL2 - Make SDL2 default, remove USE__SDL2 flag, add USE_SDL1 flag instead to go back to SDL1 if needed 2022-08-09 14:48:20 +02:00
llappdelegate-objc.h
llcursortypes.cpp
llcursortypes.h
lldragdropwin32.cpp
lldragdropwin32.h
lldxhardware.cpp Merge branch 'DRTVWR-543-maint' of https://bitbucket.org/lindenlab/viewer 2022-01-14 13:46:29 +01:00
lldxhardware.h Merge branch 'DRTVWR-543-maint' of https://bitbucket.org/lindenlab/viewer 2022-01-14 13:46:29 +01:00
llkeyboard.cpp Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboard.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardheadless.cpp Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardheadless.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardmacosx.cpp
llkeyboardmacosx.h
llkeyboardsdl.cpp
llkeyboardsdl.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardsdl2.cpp Linux SDL2 - make keyboard input work for the CEF plugin, still a couple funky keys left to deal with later 2022-08-03 13:56:01 +02:00
llkeyboardsdl2.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardwin32.cpp
llkeyboardwin32.h
llmousehandler.cpp
llmousehandler.h
llopenglview-objc.h
llopenglview-objc.mm
llpreeditor.h
llwindow.cpp
llwindow.h
llwindowcallbacks.cpp
llwindowcallbacks.h
llwindowheadless.cpp
llwindowheadless.h
llwindowmacosx-objc.h
llwindowmacosx-objc.mm SL-16789 FIXED [MAC] only default cursor is shown after nstalling the Viewer in a directory with a non-ASCII name 2022-02-14 12:51:30 +01:00
llwindowmacosx.cpp Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm 2022-03-02 10:12:19 +01:00
llwindowmacosx.h OSX build fix 2022-07-27 13:07:32 +02:00
llwindowmesaheadless.cpp
llwindowmesaheadless.h
llwindowsdl.cpp Disable texture decode thread if shared context are not available (SDL1). 2022-08-01 19:32:26 +02:00
llwindowsdl.h Implementations for pure virtual methods from base class (needed for threaded texture decode. Or at least to make things compile first). 2022-07-28 12:06:55 +02:00
llwindowsdl2.cpp re-apply the alt/ctrl filter in SDL_TEXTINPUT to prevent extra characters showing up in text boxes when using e.g. alt+h 2022-08-02 13:57:46 +02:00
llwindowsdl2.h Add support for shared OpenGL contexts when using SDL2 for multithreaded OpenGL image processing 2022-07-28 17:53:47 +02:00
llwindowwin32.cpp Merge branch 'master' of https://bitbucket.org/lindenlab/viewer 2022-06-29 17:25:32 +02:00
llwindowwin32.h Merge branch 'master' (DRTVWR-557) into DRTVWR-546 2022-03-01 13:41:42 +02:00