phoenix-firestorm/indra/llrender
Dave Parks 7dafa1be79 SH-2622 Put back "Basic Shaders" toggle ability. 2011-10-25 15:07:57 -05:00
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CMakeLists.txt
llcubemap.cpp SH-2031 Profile guided optimization of matrix ops 2011-10-07 03:12:11 -05:00
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp SH-2244 fix for glitched fonts 2011-09-22 12:57:17 -05:00
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp SH-2622 Put back "Basic Shaders" toggle ability. 2011-10-25 15:07:57 -05:00
llgl.h SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors. 2011-09-22 00:10:57 -05:00
llgldbg.cpp
llgldbg.h
llglheaders.h SH-2244 Fix for linux build? 2011-09-23 23:39:45 -05:00
llglslshader.cpp SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_shader_objects 2011-10-12 10:51:10 -05:00
llglslshader.h SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state 2011-10-11 00:26:03 -05:00
llglstates.h
llgltypes.h
llimagegl.cpp SH-2244 Fix for mac build? 2011-09-28 16:51:23 -05:00
llimagegl.h
llpostprocess.cpp SH-2243 work in progress -- application side matrix stack management 2011-09-14 16:30:45 -05:00
llpostprocess.h
llrender.cpp SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state 2011-10-11 00:26:03 -05:00
llrender.h SH-2031 Profile guided optimization of matrix ops 2011-10-07 03:12:11 -05:00
llrendersphere.cpp SH-2553 Fix for glitches when rendering HUD attachments. 2011-10-06 15:00:14 -05:00
llrendersphere.h SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llrendertarget.cpp SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
llrendertarget.h SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
llshadermgr.cpp SH-2240 Make OSX never attempt to use GLSL 1.30 or later 2011-10-21 11:05:49 -05:00
llshadermgr.h SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state 2011-10-11 00:26:03 -05:00
lltexture.cpp
lltexture.h
llvertexbuffer.cpp Fix for VBO pools not getting cleared appropriately. 2011-10-19 16:19:00 -05:00
llvertexbuffer.h SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs 2011-10-13 01:19:45 -05:00