phoenix-firestorm/indra/llrender
Cosmic Linden 9e7b725c15 SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms 2022-11-02 12:55:18 -07:00
..
CMakeLists.txt SL-17284 Reflection probe tuning and optimization take 1 2022-05-16 17:21:08 +00:00
llatmosphere.cpp SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llatmosphere.h
llcubemap.cpp SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llcubemap.h SL-17283 LLReflectionMapManager prototype. Remove snapshot code related overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. 2022-05-04 16:07:50 +00:00
llcubemaparray.cpp SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap array. 2022-10-31 15:19:28 -05:00
llcubemaparray.h SL-18190 Don't allocate mips for irradiance maps because they're never generated. Disable OpenGL core profile on Intel by default. 2022-09-20 12:28:45 -05:00
llfontbitmapcache.cpp SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontbitmapcache.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontfreetype.cpp SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontfreetype.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontgl.cpp SL-16606: Add profiler category UI 2022-01-14 11:50:21 -08:00
llfontgl.h SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontregistry.cpp SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontregistry.h
llgl.cpp Merge branch 'master' (DRTVWR-548) into DRTVWR-559 2022-10-21 18:19:27 +03:00
llgl.h SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llglcommonfunc.cpp SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
llglcommonfunc.h Fix names on sentinels to get doxygen to shaddap. 2019-08-30 14:02:25 -07:00
llgldbg.cpp
llgldbg.h
llglheaders.h SL-18190 Faster better stronger radiance/irradiance maps 2022-09-19 17:27:33 -05:00
llglslshader.cpp Switch away from std::string 2022-10-06 15:18:17 -04:00
llglslshader.h SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files. 2022-10-11 20:20:39 -05:00
llglstates.h SL-17967 - _ARB constant removal 2022-09-01 13:38:22 -07:00
llgltexture.cpp SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
llgltexture.h SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
llgltypes.h
llimagegl.cpp Merge branch 'master' (DRTVWR-548) into DRTVWR-559 2022-10-21 18:19:27 +03:00
llimagegl.h SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llpostprocess.cpp SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llpostprocess.h SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llrender.cpp Merge branch 'master' (DRTVWR-548) into DRTVWR-559 2022-10-21 18:19:27 +03:00
llrender.h Merge branch 'master' (DRTVWR-548) into DRTVWR-559 2022-10-21 18:19:27 +03:00
llrender2dutils.cpp SL-18128, SL-18128 - No glerror on Mac! 2022-09-19 12:16:49 -07:00
llrender2dutils.h Merge branch 'master' into DRTVWR-516-maint 2021-02-01 22:11:04 +02:00
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
llrendertarget.h SL-16928 Fix for broken bumpmaps on Intel GPUs 2022-03-04 17:05:05 -06:00
llshadermgr.cpp SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms 2022-11-02 12:55:18 -07:00
llshadermgr.h SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms 2022-11-02 12:55:18 -07:00
lltexture.cpp
lltexture.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
lluiimage.cpp Merge in from viewer-release 6.3.5 2019-11-13 16:46:27 -07:00
lluiimage.h SL-10566 Use vector for some high-traffic, low-item count containers instead of list. 2019-08-05 12:04:29 -07:00
lluiimage.inl Fix line-endings on new inline file. 2019-08-12 14:39:24 -07:00
llvertexbuffer.cpp SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms 2022-11-02 12:55:18 -07:00
llvertexbuffer.h SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms 2022-11-02 12:55:18 -07:00