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CMakeLists.txt
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llatmosphere.cpp
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SL-17967 - Git rid of ARB that is in core
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2022-09-01 10:58:27 -07:00 |
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llatmosphere.h
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llcubemap.cpp
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SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
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2022-09-16 16:25:26 -05:00 |
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llcubemap.h
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llcubemaparray.cpp
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SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
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2022-10-06 18:40:01 -05:00 |
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llcubemaparray.h
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SL-18190 Don't allocate mips for irradiance maps because they're never generated. Disable OpenGL core profile on Intel by default.
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2022-09-20 12:28:45 -05:00 |
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llfontbitmapcache.cpp
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llfontbitmapcache.h
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llfontfreetype.cpp
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llfontfreetype.h
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llfontgl.cpp
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llfontgl.h
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llfontregistry.cpp
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llfontregistry.h
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llgl.cpp
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SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files.
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2022-10-11 20:20:39 -05:00 |
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llgl.h
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SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
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2022-09-16 16:25:26 -05:00 |
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llglcommonfunc.cpp
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SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
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2022-10-06 18:40:01 -05:00 |
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llglcommonfunc.h
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llgldbg.cpp
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llgldbg.h
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llglheaders.h
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SL-18190 Faster better stronger radiance/irradiance maps
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2022-09-19 17:27:33 -05:00 |
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llglslshader.cpp
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Switch away from std::string
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2022-10-06 15:18:17 -04:00 |
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llglslshader.h
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SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files.
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2022-10-11 20:20:39 -05:00 |
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llglstates.h
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SL-17967 - _ARB constant removal
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2022-09-01 13:38:22 -07:00 |
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llgltexture.cpp
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llgltexture.h
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llgltypes.h
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llimagegl.cpp
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Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR-559
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2022-09-16 16:25:38 -05:00 |
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llimagegl.h
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SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
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2022-09-16 16:25:26 -05:00 |
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llpostprocess.cpp
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SL-17967 - Git rid of ARB that is in core
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2022-09-01 10:58:27 -07:00 |
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llpostprocess.h
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SL-17967 - Git rid of ARB that is in core
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2022-09-01 10:58:27 -07:00 |
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llrender.cpp
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SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files.
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2022-10-11 20:20:39 -05:00 |
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llrender.h
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SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
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2022-09-16 16:25:26 -05:00 |
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llrender2dutils.cpp
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SL-18128, SL-18128 - No glerror on Mac!
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2022-09-19 12:16:49 -07:00 |
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llrender2dutils.h
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llrendernavprim.cpp
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llrendernavprim.h
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llrendersphere.cpp
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llrendersphere.h
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llrendertarget.cpp
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SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
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2022-10-06 18:40:01 -05:00 |
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llrendertarget.h
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llshadermgr.cpp
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SL-18190 Remove water reflection detail combo box and reimplement "Transparent Water" checkbox.
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2022-10-12 14:46:51 -05:00 |
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llshadermgr.h
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SL-18190 Remove water reflection detail combo box and reimplement "Transparent Water" checkbox.
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2022-10-12 14:46:51 -05:00 |
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lltexture.cpp
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lltexture.h
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lluiimage.cpp
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lluiimage.h
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lluiimage.inl
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llvertexbuffer.cpp
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Switch away from std::string
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2022-10-06 15:18:17 -04:00 |
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llvertexbuffer.h
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Switch away from std::string
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2022-10-06 15:18:17 -04:00 |