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CMakeLists.txt
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viewer#2411 LLFontGL::render optimizations
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2024-09-04 10:16:46 +03:00 |
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llatmosphere.cpp
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llatmosphere.h
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llcubemap.cpp
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llcubemap.h
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llcubemaparray.cpp
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Readd probe count setting (#3793)
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2025-03-24 17:59:13 -04:00 |
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llcubemaparray.h
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Readd probe count setting (#3793)
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2025-03-24 17:59:13 -04:00 |
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llfontbitmapcache.cpp
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#3332 Remake glyph count into cache generation
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2025-02-24 19:31:16 +02:00 |
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llfontbitmapcache.h
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#3332 Remake glyph count into cache generation
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2025-02-24 19:31:16 +02:00 |
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llfontfreetype.cpp
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Merge branch 'develop' of github.com:secondlife/viewer into rye/infinitemac
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2025-08-20 18:04:55 -04:00 |
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llfontfreetype.h
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Merge branch 'release/2025.03' into rye/forevermac
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2025-03-11 22:44:49 -04:00 |
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llfontfreetypesvg.cpp
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llfontfreetypesvg.h
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llfontgl.cpp
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#3332 Remake glyph count into cache generation
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2025-02-24 19:31:16 +02:00 |
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llfontgl.h
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#3332 Remake glyph count into cache generation
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2025-02-24 19:31:16 +02:00 |
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llfontregistry.cpp
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llfontregistry.h
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llfontvertexbuffer.cpp
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#3332 Remake glyph count into cache generation
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2025-02-24 19:31:16 +02:00 |
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llfontvertexbuffer.h
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#3332 Remake glyph count into cache generation
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2025-02-24 19:31:16 +02:00 |
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llgl.cpp
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Merge branch 'release/2025.04' into rye/forevermac
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2025-04-15 13:55:01 -04:00 |
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llgl.h
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#3184 Fix for crash on some GPUs when setting quality to High or higher (#3201)
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2024-12-03 16:32:20 -06:00 |
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llglcommonfunc.cpp
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llglcommonfunc.h
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llglheaders.h
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Clean up Windows build (#2562)
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2024-09-13 17:28:48 +03:00 |
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llglslshader.cpp
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Merge branch 'develop' of github.com:secondlife/viewer into rye/infinitemac
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2025-08-20 18:04:55 -04:00 |
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llglslshader.h
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Merge branch 'release/2025.03' into rye/forevermac
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2025-03-11 22:44:49 -04:00 |
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llglstates.h
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llgltexture.cpp
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llgltexture.h
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#2315 Ensure textures are deleted when they are no longer referenced. (#2343)
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2024-08-20 06:59:07 -05:00 |
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llgltypes.h
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llimagegl.cpp
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Fix large performance drop when enabling AA on macOS/lower end GPU hardware
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2025-08-22 13:12:43 -04:00 |
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llimagegl.h
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viewer#2741 Don't reallocate image conversion buffer all the time
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2024-10-20 16:48:27 +03:00 |
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llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
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Fix texture filtering and address mode not updating for vast majority of textures when dirtied
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2025-08-22 12:14:15 -04:00 |
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llrender.h
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Fix texture filtering and address mode not updating for vast majority of textures when dirtied
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2025-08-22 12:14:15 -04:00 |
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llrender2dutils.cpp
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viewer#2709 Fix loose triangle #2
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2024-10-03 01:05:45 +03:00 |
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llrender2dutils.h
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Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw (#2202)
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2024-08-06 16:21:19 +03:00 |
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llrendernavprim.cpp
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llrendernavprim.h
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llrendersphere.cpp
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Profile guided optimization pass (#2582)
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2024-09-16 18:49:03 -05:00 |
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llrendersphere.h
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Profile guided optimization pass (#2582)
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2024-09-16 18:49:03 -05:00 |
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llrendertarget.cpp
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Fix clang compiler issues due to unused variables
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2025-08-12 14:09:53 +00:00 |
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llrendertarget.h
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llshadermgr.cpp
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Merge Changes for support of apple silicon on macOS
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2025-09-03 20:30:12 +03:00 |
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llshadermgr.h
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#4587 Shaders sometimes do not match the shader settings
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2025-09-02 23:29:15 +03:00 |
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lltexture.cpp
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lltexture.h
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lltexturemanagerbridge.cpp
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lltexturemanagerbridge.h
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lluiimage.cpp
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Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw (#2202)
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2024-08-06 16:21:19 +03:00 |
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lluiimage.h
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lluiimage.inl
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llvertexbuffer.cpp
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Disable old GPU hacks on macos when running against Apple GPU
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2025-02-11 05:04:10 -05:00 |
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llvertexbuffer.h
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Fix Tracy memory profiling overloads for aligned allocations
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2025-02-11 05:04:05 -05:00 |