phoenix-firestorm/indra/llrender
Dave Parks 4f26a67c0f MAINT-708 Fix for pink when enabling RenderUseVAO 2012-03-14 16:13:23 -05:00
..
CMakeLists.txt
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp Merge LL 3.3.1 Viewer Release 2012-04-26 17:31:35 -07:00
llfontgl.h Merge LL 3.3.1 Viewer Release 2012-04-26 17:31:35 -07:00
llfontregistry.cpp
llfontregistry.h
llgl.cpp MAINT-708 Add checkbox to hardware settings for controlling texture compression. (By DaveP) 2012-03-08 23:13:29 -08:00
llgl.h
llgldbg.cpp
llgldbg.h
llglheaders.h
llglslshader.cpp * Fixed up shader compilation errors to get lighting and shadows working again on Mac. 2012-01-26 10:17:41 -08:00
llglslshader.h * Fixed up shader compilation errors to get lighting and shadows working again on Mac. 2012-01-26 10:17:41 -08:00
llglstates.h
llgltypes.h
llimagegl.cpp MAINT-708 Use texture compression to minimize memory bloat (experimental) 2012-03-02 13:35:10 -06:00
llimagegl.h MAINT-708 Use texture compression to minimize memory bloat (experimental) 2012-03-02 13:35:10 -06:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp Commenting out spammy debug line. 2012-05-07 22:57:24 -07:00
llrender.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp MAINT-708 Use texture compression to minimize memory bloat (experimental) 2012-03-02 13:35:10 -06:00
llrendertarget.h
llshadermgr.cpp Merge LL 3.3.1 Viewer Release 2012-04-26 17:31:35 -07:00
llshadermgr.h
lltexture.cpp
lltexture.h
llvertexbuffer.cpp MAINT-708 Fix for pink when enabling RenderUseVAO 2012-03-14 16:13:23 -05:00
llvertexbuffer.h Backed out changeset: cab3e59e0834 (LL has a different fix for this) 2012-04-22 21:02:40 -07:00