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Nat Goodspeed a3d6544be0 Give `LLGLSLShader::finishProfile()` a static default string param.
`finishProfile()` is called at least once within a `__try` block. If we default
its `report_name` parameter to a temporary `std::string`, that temporary must be
destroyed when the stack is unwound, which `__try` forbids.

(cherry picked from commit c6e6f44f50b4de391000c5b9f781a2f0a5024e76)
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doc secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tab 2024-09-03 10:10:32 -07:00
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indra Give `LLGLSLShader::finishProfile()` a static default string param. 2024-09-18 14:05:27 -04:00
scripts 1836 dont store texture in system memory unless absolutely necessary (#1843) 2024-06-27 13:12:43 -05:00
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README.md

Second Life Logo

Second Life is a free 3D virtual world where users can create, connect and chat with others from around the world. This repository contains the source code for the official client.

Open Source

Second Life provides a huge variety of tools for expression, content creation, socialization and play. Its vibrancy is only possible because of input and contributions from its residents. The client codebase has been open source since 2007 and is available under the LGPL license. The Open Source Portal contains additional information about Linden Lab's open source history and projects.

Download

Most people use a pre-built viewer release to access Second Life. Windows and macOS builds are published on the official website. More experimental viewers, such as release candidates and project viewers, are detailed on the Alternate Viewers page.

Third Party Viewers

Third party maintained forks, which include Linux compatible builds, are indexed in the Third Party Viewer Directory.

Build Instructions

Windows

Mac

Linux

Contribute

Help make Second Life better! You can get involved with improvements by filing bugs, suggesting enhancements, submitting pull requests and more. See the CONTRIBUTING and the open source portal for details.