phoenix-firestorm/indra/llrender
Brad Payne (Vir Linden) 7b3f721e7a SH-3018 WIP - removed audit texture, other unused diagnostic code 2012-02-29 16:15:02 -05:00
..
CMakeLists.txt Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llcubemap.cpp SH-2031 Profile guided optimization of matrix ops 2011-10-07 03:12:11 -05:00
llcubemap.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontbitmapcache.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontbitmapcache.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontfreetype.cpp fix for crash on startup (font system not initialized when first creating fonts) 2011-11-29 23:53:28 -08:00
llfontfreetype.h Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llfontgl.cpp storm-1723: fix character display when a lot of different characters are used 2011-12-15 15:19:50 -05:00
llfontgl.h Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llfontregistry.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontregistry.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llgl.cpp SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported 2011-11-16 10:00:41 -08:00
llgl.h SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported 2011-11-16 10:00:41 -08:00
llgldbg.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llgldbg.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llglheaders.h SH-2244 Fix for linux build? 2011-09-23 23:39:45 -05:00
llglslshader.cpp SH-2743 Fix for shader compiler error on some GL 3.x implementations. 2011-12-14 17:55:36 -06:00
llglslshader.h SH-2743 Fix for shader compiler error on some GL 3.x implementations. 2011-12-14 17:55:36 -06:00
llglstates.h SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger. 2011-02-17 17:18:57 -06:00
llgltypes.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llimagegl.cpp SH-3018 WIP - removed audit texture, other unused diagnostic code 2012-02-29 16:15:02 -05:00
llimagegl.h SH-3018 WIP - removed audit texture, other unused diagnostic code 2012-02-29 16:15:02 -05:00
llpostprocess.cpp SH-2243 work in progress -- application side matrix stack management 2011-09-14 16:30:45 -05:00
llpostprocess.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llrender.cpp SH-3018 WIP - removed audit texture, other unused diagnostic code 2012-02-29 16:15:02 -05:00
llrender.h SH-1912 Add environment map back into shiny when lighting and shadows enabled. 2011-11-29 17:13:11 -06:00
llrendersphere.cpp SH-2553 Fix for glitches when rendering HUD attachments. 2011-10-06 15:00:14 -05:00
llrendersphere.h SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llrendertarget.cpp SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash when some post-snapshot or minimize/restore operation gets out of phase. 2011-12-07 16:36:26 -06:00
llrendertarget.h SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
llshadermgr.cpp SH-2743 Fix for shader compiler error on some GL 3.x implementations. 2011-12-14 17:55:36 -06:00
llshadermgr.h SH-2666 Tweak depth of field optimizations based on resident feedback. 2011-11-10 16:12:50 -06:00
lltexture.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
lltexture.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llvertexbuffer.cpp SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again) 2012-01-19 14:57:07 -06:00
llvertexbuffer.h SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again) 2012-01-19 14:57:07 -06:00