phoenix-firestorm/indra/llrender
Dave Parks c136c5ece4 SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-02-01 16:23:44 -06:00
..
CMakeLists.txt SL-17284 Reflection probe tuning and optimization take 1 2022-05-16 17:21:08 +00:00
llatmosphere.cpp SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llatmosphere.h
llcubemap.cpp SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llcubemap.h SL-17283 LLReflectionMapManager prototype. Remove snapshot code related overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. 2022-05-04 16:07:50 +00:00
llcubemaparray.cpp SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap array. 2022-10-31 15:19:28 -05:00
llcubemaparray.h SL-18190 Don't allocate mips for irradiance maps because they're never generated. Disable OpenGL core profile on Intel by default. 2022-09-20 12:28:45 -05:00
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp SL-16606: Add profiler category UI 2022-01-14 11:50:21 -08:00
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llgl.h Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00
llglcommonfunc.cpp SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
llglcommonfunc.h
llgldbg.cpp
llgldbg.h
llglheaders.h SL-18190 Faster better stronger radiance/irradiance maps 2022-09-19 17:27:33 -05:00
llglslshader.cpp SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irradiance maps from being brighter than the environment. 2023-01-31 15:01:05 -06:00
llglslshader.h SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irradiance maps from being brighter than the environment. 2023-01-31 15:01:05 -06:00
llglstates.h SL-17967 - _ARB constant removal 2022-09-01 13:38:22 -07:00
llgltexture.cpp SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
llgltexture.h SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
llgltypes.h
llimagegl.cpp Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL(). 2023-01-19 14:25:14 -08:00
llimagegl.h SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llpostprocess.cpp SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irradiance maps from being brighter than the environment. 2023-01-31 15:01:05 -06:00
llpostprocess.h SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llrender.cpp SL-18154 Followup -- fix mac build 2023-01-31 18:34:47 -06:00
llrender.h SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llrender2dutils.cpp SL-18128, SL-18128 - No glerror on Mac! 2022-09-19 12:16:49 -07:00
llrender2dutils.h
llrendernavprim.cpp Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llrendertarget.h SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llshadermgr.cpp SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-02-01 16:23:44 -06:00
llshadermgr.h SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < 2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance. 2023-01-30 18:56:19 -06:00
lltexture.cpp
lltexture.h
lluiimage.cpp
lluiimage.h
lluiimage.inl
llvertexbuffer.cpp SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llvertexbuffer.h Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00