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alphamaskF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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alphamaskV.glsl
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clipF.glsl
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MAINT-74 Fix "show cross sections" crashing and not working in general.
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2012-04-10 17:13:28 -05:00 |
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clipV.glsl
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MAINT-74 Fix "show cross sections" crashing and not working in general.
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2012-04-10 17:13:28 -05:00 |
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customalphaF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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customalphaV.glsl
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debugF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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debugV.glsl
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glowcombineF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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glowcombineFXAAF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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glowcombineFXAAV.glsl
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glowcombineV.glsl
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highlightF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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highlightV.glsl
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occlusionCubeV.glsl
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MAINT-616 Faster issuance of occlusion queries.
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2012-05-25 10:51:38 -05:00 |
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occlusionF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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occlusionV.glsl
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onetexturefilterF.glsl
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for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
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2012-11-30 22:50:06 -07:00 |
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onetexturefilterV.glsl
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for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
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2012-11-30 22:50:06 -07:00 |
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onetexturenocolorF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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onetexturenocolorV.glsl
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pathfindingF.glsl
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Path-814: Corrected shader fragment compilation error.
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2012-07-16 15:11:23 -04:00 |
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pathfindingNoNormalV.glsl
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Add pathfindingNoNormal shader.
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2012-04-04 15:48:43 -05:00 |
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pathfindingV.glsl
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Better contrast between shapes and their outlines.
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2012-04-04 00:01:02 -05:00 |
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solidcolorF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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solidcolorV.glsl
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splattexturerectF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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splattexturerectV.glsl
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twotextureaddF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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twotextureaddV.glsl
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twotexturecompareF.glsl
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for SH-3665: more post processing of the frame difference image
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2013-01-24 17:10:37 -07:00 |
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twotexturecompareV.glsl
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for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences
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2012-11-19 22:22:54 -07:00 |
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uiF.glsl
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SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
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2012-02-13 19:53:39 -06:00 |
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uiV.glsl
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