phoenix-firestorm/indra/newview/app_settings/shaders/class1/interface
Xiaohong Bao 173806c4b1 for SH-3665: more post processing of the frame difference image 2013-01-24 17:10:37 -07:00
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alphamaskF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
alphamaskV.glsl
clipF.glsl MAINT-74 Fix "show cross sections" crashing and not working in general. 2012-04-10 17:13:28 -05:00
clipV.glsl MAINT-74 Fix "show cross sections" crashing and not working in general. 2012-04-10 17:13:28 -05:00
customalphaF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
customalphaV.glsl
debugF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
debugV.glsl
glowcombineF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
glowcombineFXAAF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
glowcombineFXAAV.glsl
glowcombineV.glsl
highlightF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
highlightV.glsl
occlusionCubeV.glsl MAINT-616 Faster issuance of occlusion queries. 2012-05-25 10:51:38 -05:00
occlusionF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
occlusionV.glsl
onetexturefilterF.glsl for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat 2012-11-30 22:50:06 -07:00
onetexturefilterV.glsl for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat 2012-11-30 22:50:06 -07:00
onetexturenocolorF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
onetexturenocolorV.glsl
pathfindingF.glsl Path-814: Corrected shader fragment compilation error. 2012-07-16 15:11:23 -04:00
pathfindingNoNormalV.glsl Add pathfindingNoNormal shader. 2012-04-04 15:48:43 -05:00
pathfindingV.glsl Better contrast between shapes and their outlines. 2012-04-04 00:01:02 -05:00
solidcolorF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
solidcolorV.glsl
splattexturerectF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
splattexturerectV.glsl
twotextureaddF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
twotextureaddV.glsl
twotexturecompareF.glsl for SH-3665: more post processing of the frame difference image 2013-01-24 17:10:37 -07:00
twotexturecompareV.glsl for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences 2012-11-19 22:22:54 -07:00
uiF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
uiV.glsl