Beq
0e623cc3b4
BUG-228952 - fix vertex normal scaling bug
2020-06-20 00:57:48 +01:00
PanteraPolnocy
c28bafeeda
FIRE-29703 French translation files update, by Laurent Bechir
2020-06-18 19:55:42 +02:00
PanteraPolnocy
1799736ffe
Updated Polish translation
2020-06-18 19:34:26 +02:00
PanteraPolnocy
adad39f2c6
Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
2020-06-18 19:29:47 +02:00
PanteraPolnocy
d2aa85a7f3
FIRE-29713 Japanese translation update, by Hiroshi Kumaki
2020-06-18 19:29:36 +02:00
Ansariel
9f7cba9b55
When pasting object position take object's region width into account, not agent's region
2020-06-18 13:24:36 +02:00
Kitty Barnett
1cf446b945
Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
2020-06-17 19:02:36 +02:00
Kitty Barnett
6b1883f840
Merge branch 'rlva/bugfix' into master
2020-06-17 18:59:09 +02:00
Ansariel
cafe3a7688
Fix buttons on bottom row on quickprefs floater aren't clickable at their full height
2020-06-17 16:14:37 +02:00
Kitty Barnett
6f2009f33d
[FIXED] hasBehaviourExcept() with an empty option returns false even though a RLV_OPTION_MODIFIER active restriction exists
...
-> RlvCommand::markRefCounted() is called from RlvBehaviourGenericProcessor<RLV_OPTION_MODIFIER> as expected
-> However, the RlvCommand reference we pass throughout the entire command processing line is a reference to the originally parsed command and not a reference to the copy that was stored in the RlvObject's command list
-> The fact that we're mutating a constant is excusable in this case since only the command processor will know whether an option command should end up getting reference counted
-> This bug only applies to hasBehaviourExcept() since the behaviour reference counter was still incremented/decremented successfully and hasBehaviourExcept() does a deep check on the individual commands instead
-> Fixes FIRE-24215
2020-06-17 15:20:34 +02:00
Kitty Barnett
68a0bdb03f
Add @versionnum:impl=<channel> as a way to get the RLV implementation version as <major><minor:02><patch:02><implementation id:02> (RLVa implementation id is 13)
2020-06-17 15:08:23 +02:00
Ansariel
41027434fe
Silence a few warnings
2020-06-16 20:40:59 +02:00
Ansariel
5846f820a0
Only load legacy Windlights if actually in OpenSim - this probably might be tied to a region cap in case OpenSim gets EEP support eventually...
2020-06-16 20:32:37 +02:00
Ansariel
3d00f56ea0
Move unescaped_name function to FSCommon
2020-06-16 20:09:04 +02:00
Ansariel
117e21c02f
Real booleans, not fake...
2020-06-16 17:36:38 +02:00
Kitty Barnett
ff690d98f0
Merge branch 'rlva/development' into master
2020-06-16 15:16:29 +02:00
Kitty Barnett
401de9da95
[FIXED] Remove unused lambda capture since GCC/Clang is getting upset about it
2020-06-16 15:15:48 +02:00
Kitty Barnett
4633a50fe4
Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
2020-06-16 12:58:04 +02:00
Kitty Barnett
b49a3ca18f
[FIXED] Poor people without Havok and FMOD want to build the viewer too
2020-06-15 20:57:41 +02:00
Kitty Barnett
dcdaef5596
[FIXED] Sync Object.EnableWear handler that was never changed in FS
2020-06-15 20:56:47 +02:00
Kitty Barnett
7831bc5be3
Merge branch 'rlva/development' into master
2020-06-15 20:47:37 +02:00
Kitty Barnett
4f805d796a
Merge branch 'rlva/development' into rlva/development
2020-06-15 20:24:42 +02:00
Kitty Barnett
c1c3700ce7
[FIXED] Merge whoopsie
2020-06-15 20:21:55 +02:00
Kitty Barnett
8be31d980e
[FIXED] Prevent unchecking atmospheric shaders when @setenv restricted
2020-06-15 20:14:25 +02:00
Kitty Barnett
c204f194fb
Increment spec version to "RLVa - Trinity edition"
2020-06-15 19:45:01 +02:00
Beq
dc5ff7f272
OPENSIM Add user windlights to quick prefs search
2020-06-14 23:59:45 +01:00
Kitty Barnett
2083dbae82
Merge branch 'master'
2020-06-14 22:11:54 +02:00
Nicky Dasmijn
a4a88f66cc
Remove superfluous nullptr check.
2020-06-14 20:43:12 +02:00
Nicky Dasmijn
98718bfe7d
Supress PVS Studio warnings.
2020-06-14 20:41:23 +02:00
Nicky Dasmijn
ec14e4ba7a
Pointer check was wrong, there was a slight possibility for a nullptr
...
dereference.
2020-06-14 20:40:17 +02:00
PanteraPolnocy
6c4dadf08b
Adjusting length of label strings in prefs -> privacy to prevent cutting-off
2020-06-14 01:08:57 +02:00
Kitty Barnett
93a457689d
Merge branch 'rlva/development' into master
2020-06-13 22:05:19 +02:00
Kitty Barnett
fa07fe8d1c
Merge branch 'rlva/development' (v2.2.3) into rlva/development
2020-06-13 21:04:48 +02:00
Kitty Barnett
386943e007
Merge branch 'viewer/build' nto rlva/development
2020-06-13 20:59:05 +02:00
Kitty Barnett
c9646050ef
Incremented version to RLVa-2.2.3
2020-06-13 20:55:27 +02:00
Nicky
e3781c3347
Rudimentary VSCode support.
2020-06-13 20:25:01 +02:00
Kitty Barnett
5be88df318
Add @setcam_eyeoffsetscale:<multiplier>=n and @setcam_eyeoffsetscale[:<multiplier>]=force
2020-06-13 00:01:49 +02:00
Nicky
079c231b63
Make sure rpath gets embedded into all executables too.
2020-06-13 00:00:12 +02:00
Kitty Barnett
9b58b4b7c8
@setcam_eyeoffset and @setcam_eyeoffsetscale fix-ups due to camera presets
2020-06-12 16:05:34 +02:00
Kitty Barnett
fd313a7061
Merge branch 'lindenlab/camera-presets' into rlva/development
2020-06-12 15:38:34 +02:00
Kitty Barnett
fb670069b0
Merge branch 'rlva/development' (v2.2.3 + v2.3.0 - both WIP)
2020-06-12 12:51:11 +02:00
Nicky
b06ad40e65
Compile fix for non opensim builds.
2020-06-12 06:45:51 +02:00
Kitty Barnett
4f05d71e49
Merge branch 'rlva/development' into rlva/development
2020-06-11 17:49:32 +02:00
Kitty Barnett
b0e3bb9184
Merge branch 'viewer/build' into rlva/development
2020-06-11 17:48:32 +02:00
Kitty Barnett
f747f34da4
Merge with RLVa (pre-EEP fix-up)
...
-> Gets a couple of large LL merges out of the way
2020-06-11 12:45:52 +02:00
Kitty Barnett
9d755566f6
Merge with RLVa (v2.2.2)
2020-06-10 23:25:08 +02:00
Kitty Barnett
a6e18a4450
Merge with RLVa (v2.2.1)
...
-> Should be as close to a null-merge as we can get
-> Some commits were cherry picked in on the FS master branch
2020-06-10 23:16:58 +02:00
Beq
0fa2fde0b3
Round #1 : EEP in OS.
...
Basic changes to allow EEP viewer to operate in OpenSim.
These changes restore windlight support by converting to EEP
As OpenSim does not yet have EEP Asset support this can only be
done on-the-fly. Quickprefs and region windlight support should
now work.
windlight setting through the region floater will not work, editing windlight settings will also not work.
Windlight support is not allowed in Second Life.
2020-06-10 20:29:02 +01:00
Kitty Barnett
1bee1e0eda
Merge branch 'rlva/bugfix/ordered-shutdown' into rlva/development
2020-06-10 15:19:15 +02:00
Kitty Barnett
492e870d9f
Merge branch 'rlva/bugfix/give-to-rlv' into rlva/development
2020-06-10 12:45:03 +02:00