Graham Linden graham@lindenlab.com
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3116416fcb
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Le Merge
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2018-05-01 00:10:11 +01:00 |
Graham Linden graham@lindenlab.com
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0d7fa932d5
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Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.
Modify autobuild.xml to use new libatmo w/ state save/restore fixes (addresses font render glitch).
Put in nSight debug support.
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2018-04-20 18:14:29 +01:00 |
Graham Linden graham@lindenlab.com
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6e6c7ef9a1
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Remove constants that are unused as of hooking up external data path.
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2018-03-14 00:38:17 +01:00 |
Graham Linden graham@lindenlab.com
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79e4a8c28a
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Fix up atmospheric helpers and transport shader for adv atmo path.
Basic hook-up of sky settings to llatmosphere model.
Moved mie aniso to be a top-level setting instead of a per-mie-layer setting.
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2018-03-14 00:11:19 +01:00 |
Graham Linden graham@lindenlab.com
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7ba03ede49
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Modify use of linkable shader from libatmosphere.
Update to use latest 3p-libatmo build packages.
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2018-03-06 17:42:54 +00:00 |
Graham Linden graham@lindenlab.com
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98862a53a7
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Fix 16F enum for compat w/ SL gl headers on Mac.
Make density profile/layer parsing handle when
LLSD heard you liked arrays so it put an array
in your array.
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2018-03-03 00:53:39 +00:00 |
Graham Linden graham@lindenlab.com
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6303ef5763
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Redo advanced atmo shader integration with SL.
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2018-02-26 16:38:50 +00:00 |
Graham Linden graham@lindenlab.com
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6cc4a091b3
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Add settings/validations for new advanced atmo settings.
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2018-02-22 00:35:24 +00:00 |