Dave Parks
22edf673cf
merge
2010-10-15 19:51:28 -05:00
Dave Parks
12bd7a40d6
Update llconvexdecomp
2010-10-15 19:51:00 -05:00
Nyx (Neal Orman)
f670360d45
SH-329 WIP get branch ready for open source release
...
updated build config to strip havok debug symbols
also added mac convex decomp stub lib.
2010-10-15 19:29:31 -04:00
Nyx (Neal Orman)
75c8a1c995
SH-331 SH-332 FIX SH-329 WIP fix: colladadom for mac/linux wip: decompstub
...
updating install.xml with the new packages for colladadom for mac & linux
updating install.xml with decomposition stub for linux (mac and win will come later)
2010-10-15 18:48:22 -04:00
Dave Parks
997d66d348
Fix for various crashes on exit and leaks when using convex decomposition.
...
Make rendering of convex hullified prims work in physics shape display.
Reviewed by Falcon.
2010-10-15 16:33:22 -05:00
Dave Parks
70a98095c0
CTS-265 Fix for spinners having a scale limit of 10m
2010-10-15 14:12:52 -05:00
Dave Parks
dcb43490a5
Proper loading of hull indices, bad use of initThread
2010-10-15 14:04:26 -05:00
Dave Parks
2357233ab6
SH-338 Fix for crash when setting medium LOD to none.
2010-10-15 14:04:13 -05:00
Dave Parks
8163cd9e6f
merge
2010-10-14 15:38:02 -05:00
Dave Parks
e5943ac8d1
SH-324 Clamp models to 64m on upload.
2010-10-14 15:36:49 -05:00
Nyx (Neal Orman)
0c551bd3c8
SH-329 WIP merging in oz's fix for license issues in the mesh branch
2010-10-14 14:53:28 -04:00
Dave Parks
bd0a4d87f5
Fix for debug build (copy correct collada dll).
2010-10-14 11:57:11 -05:00
Dave Parks
ea2fa54635
Make radius on viewer match radius on simulator for streaming cost estimation.
2010-10-14 11:27:19 -05:00
Dave Parks
c0d882fbff
Updated colladadom.
2010-10-14 11:26:59 -05:00
Oz Linden
a5619d16f7
correct licenses (fix problem with license change merge)
2010-10-13 07:24:37 -04:00
Dave Parks
1259e05edc
SH-157 Make RenderShaderLightingMaxLevel automatically reload shaders.
2010-10-12 17:06:07 -05:00
Dave Parks
6cbe04a1fb
SH-320 Make "scale" spinner actually work and show dimensions of current model.
2010-10-12 17:05:33 -05:00
Dave Parks
4fc7a221e1
Disable uniform map checking for now (breaks on several valid edge cases).
2010-10-12 17:04:41 -05:00
Dave Parks
e7fcc897ac
Make viewer mesh cost scaler match current sim mesh cost scaler.
2010-10-12 15:28:34 -05:00
Dave Parks
83f7f37d8a
SH-264 Fix for lowest lod defaulting to a huge number of triangles when choosing "Triangle Limit"
2010-10-12 15:28:09 -05:00
Dave Parks
894971c7b3
SH-302 Fix for crash when uploading models with hundreds of meshes.
2010-10-12 15:08:01 -05:00
Dave Parks
93dc8f09ea
Fix for bad labels on physics shape in importer.
...
Fix for crash due to race condition when uploading meshes.
2010-10-08 00:11:22 -05:00
Dave Parks
b6e0648af7
merge
2010-10-07 23:11:31 -05:00
Dave Parks
0ff0dd72d6
Prep loves to type static const int
2010-10-07 23:11:08 -05:00
Nyx Linden
26fc1c1755
SH-64 WIP update GLOD on mac
...
Trying again, this time adding SDK versions to GLOD's linker commands
as well as its compile command. Ugh.
2010-10-07 22:02:59 -04:00
Nyx Linden
07a0b92877
Automated merge with ssh://hg.lindenlab.com/davep/viewer-mesh/
2010-10-07 21:16:04 -04:00
Nyx Linden
1fc2b09b45
SH-64 WIP update GLOD on mac
...
Trying this again, attempting one more update to fix the issues of not
being able to run with GLOD on 10.5.
2010-10-07 21:15:41 -04:00
Dave Parks
cf6ccc9f1c
merge
2010-10-07 18:00:07 -05:00
Dave Parks
141f886d49
Fix for crash when convex decomposition fails.
2010-10-07 17:59:27 -05:00
Nyx Linden
fbef8b9387
Automated merge with ssh://hg.lindenlab.com/davep/viewer-mesh/
2010-10-07 18:50:20 -04:00
Nyx Linden
aa401a3056
BUILDFIX: viewer-mesh mac build
...
xcode didn't like the way we were defining inner classes and assuming that if the outer class
was a friend that the inner class would be too. Couldn't forward-declare the inner class
so had to re-arrange the order of class declaration.
Between re-ordering the class declarations, and explicitly making the inner class a friend,
this un-sticks the mac build, and makes it happy.
Code reviewed by davep.
2010-10-07 18:49:07 -04:00
Dave Parks
578389ce23
Fix for crash when attempting to render single hull rep when no such rep is available.
2010-10-07 16:48:13 -05:00
Dave Parks
fecf1883ef
Increase default scale limit to 64m
2010-10-07 15:58:01 -05:00
Nyx Linden
1b7b05eeb9
merge
2010-10-07 16:57:18 -04:00
Nyx Linden
b102719c53
SH-65 WIP update convex decomp on mac
...
Pushing in the cmake change that will make the mac build use the non-stub version of the convex decomp lib.
2010-10-07 16:51:29 -04:00
Dave Parks
ca1f7828b2
Update convex decomp and physics shape display to include convex hulls for prims where appropriate.
2010-10-07 15:37:07 -05:00
Dave Parks
b70ccfe8e3
Add pure physics cost to UI
2010-10-07 14:00:43 -05:00
Dave Parks
e83b815c0f
merge
2010-10-06 20:35:17 -05:00
jwolk
99f3db16e9
Fix for double uploads of non models
2010-10-06 13:52:23 -07:00
Dave Parks
9fa00ed52d
merge
2010-10-06 12:55:22 -05:00
Dave Parks
adc73f4847
Merge
2010-10-06 12:54:21 -05:00
Dave Parks
21b1b91c44
ATI compatibility pass
2010-10-06 12:53:26 -05:00
Dave Parks
24e0d62a5e
Added mandatory single hull simplification to mesh upload.
2010-10-06 01:17:12 -05:00
Dave Parks
98d622551d
merge
2010-10-05 16:55:41 -05:00
Dave Parks
1f00747cd2
Post review cleanup.
2010-10-05 16:55:19 -05:00
Dave Parks
87a9f47575
Rewrite LLPhysicsDecomp to have a more generic callback system.
...
Reviewed by prep.
2010-10-05 16:49:05 -05:00
prep linden
70b2ace131
Reset joint positions after detaching a rigged model
2010-10-05 14:14:37 -04:00
Nyx (Neal Orman)
7be98bc20f
Automated merge with ssh://hg.lindenlab.com/davep/viewer-mesh/
2010-10-04 17:56:09 -04:00
Nyx (Neal Orman)
4fd10e4238
SH-79 FIX upload window shows status "loading" if file selection canceled
...
Extended the current filename checking to handle the case where we
have a user cancel a selection of an LOD file beyond the first.
mLoading is made false in either case, but the dialog is closed
if a file has not been chosen for the highest LOD.
2010-10-04 17:56:00 -04:00
Dave Parks
478e0927c8
Interface/state for rendering convex hull physics shapes. Still need to implement gMeshRepo.buildHull
2010-10-04 09:48:05 -05:00