cosmic-linden
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2783884077
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Merge pull request #61 from secondlife/SL-19081
SL-19081: Fix assert when uploading texture
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2023-01-25 17:25:29 -08:00 |
Cosmic Linden
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2f1158c06f
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SL-19081: Fix assert when uploading texture
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2023-01-25 16:56:45 -08:00 |
cosmic-linden
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98d2a46b30
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Merge pull request #59 from secondlife/SL-19012
SL-19012: Fix new material IDs sometimes not applying when set via LSL
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2023-01-25 13:31:25 -08:00 |
Cosmic Linden
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2aaa15fef1
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SL-19012: Fix new material IDs sometimes not applying when set via LSL
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2023-01-25 12:34:35 -08:00 |
Dave Parks
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623bb4d58c
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SL-18772 Potential fix for failed shader load on Intel HD 3000
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2023-01-24 14:17:36 -06:00 |
Dave Parks
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fea731ecb3
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SL-19023 Reformat SSR shaders to match style standard.
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2023-01-24 14:02:53 -06:00 |
Dave Parks
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a851aa83e7
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SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft.
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2023-01-24 12:50:17 -06:00 |
Dave Parks
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bc6424779c
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SL-18772 Potential fix for failed shader load on Intel HD 3000
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2023-01-24 10:09:59 -06:00 |
Dave Parks
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6419e7f9f9
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SL-19015 Fix for ugly SSAO
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2023-01-23 16:17:12 -06:00 |
Dave Parks
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dcf05c57c8
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SL-18772 Potential fix for failed shader load on Intel HD 3000
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2023-01-23 16:16:24 -06:00 |
Dave Parks
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a78e03da6e
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SL-19015 Fix for spot light shadows.
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2023-01-23 13:27:13 -06:00 |
Dave Parks
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68b86228b3
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-23 13:25:21 -06:00 |
Dave Parks
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3b891301c4
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SL-18772 Potential fix for failed shader load on Intel HD 3000
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2023-01-23 13:25:10 -06:00 |
cosmic-linden
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51d89480fe
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Merge pull request #55 from secondlife/andreyk/SL-19014
SL-19014 Sanitize the override data sent for faces without GLTF materials
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2023-01-23 10:44:18 -08:00 |
Andrey Kleshchev
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a3f43b4b73
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SL-19014 Sanitize the override data sent for faces without GLTF materials
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2023-01-23 20:36:54 +02:00 |
Dave Parks
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8bad6ccde4
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SL-19015 Fix gamma correct shader noise parameters (remove banding)
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2023-01-23 12:24:06 -06:00 |
Dave Parks
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613ffc6ce6
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-23 11:48:53 -06:00 |
Dave Parks
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274da636a0
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SL-18869 Followup -- AMD optimization pass.
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2023-01-23 11:48:43 -06:00 |
Andrey Kleshchev
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7c853be544
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SL-19005 Fix save button for local uploads
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2023-01-23 18:50:07 +02:00 |
Dave Parks
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3fac6115c0
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SL-18772 Potential fix for failed shader load on Intel HD 3000
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2023-01-23 10:01:00 -06:00 |
Dave Parks
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984bdcd9d9
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SL-18869 Followup -- AMD compatibility pass.
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2023-01-20 18:25:53 -06:00 |
Dave Parks
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c2fef4b588
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SL-19015 Boost brightness of irradiance maps.
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2023-01-20 15:48:06 -06:00 |
Dave Parks
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7067a9585a
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SL-18869 Followup -- fix for sky being black in probes and too bright outside probes.
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2023-01-20 14:40:45 -06:00 |
Dave Parks
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10c85eab94
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-20 13:00:57 -06:00 |
Dave Parks
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c83e664148
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SL-18869 GL 3 compatibility pass and minor decruft.
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2023-01-20 13:00:40 -06:00 |
Brad Linden
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d8cdfaa645
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Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL().
Attempt to simplify and avoid use of GL_UNSIGNED_INT_8_8_8_8_REV where not needed
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2023-01-19 14:25:14 -08:00 |
Dave Parks
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8b39e0e1a6
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SL-18869 Followup -- leverage "small commands" and time slicing to get rid of frame stalls on main thread without the need for multithreaded GL
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2023-01-19 11:33:11 -06:00 |
RunitaiLinden
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7bd9d21e19
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Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
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2023-01-19 09:13:45 -06:00 |
Andrey Kleshchev
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1ff3b1ffa5
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MacOS build fix
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2023-01-12 19:49:35 +02:00 |
Andrey Kleshchev
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10a4319c30
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SL-18962 PBR Materials should be viewable even if they are no-copy
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2023-01-12 19:03:36 +02:00 |
Andrey Kleshchev
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887b481875
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SL-18947 Disable 'save' buttons by default, until material gets loaded
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2023-01-12 09:57:22 +02:00 |
Dave Parks
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ccedb5a6de
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-11 16:20:35 -06:00 |
Dave Parks
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b9a4d81d51
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SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadowSimple
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2023-01-11 16:20:24 -06:00 |
Andrey Kleshchev
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3e1afc3c91
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SL-18947 No modify materials can lock material floater
Not supposed to happen, yet somehow did
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2023-01-11 23:56:41 +02:00 |
Andrey Kleshchev
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33290ef1bb
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MacOS build fix
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2023-01-11 23:03:50 +02:00 |
cosmic-linden
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7e1f4e4cc7
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Merge pull request #48 from secondlife/SL-18820
Sl 18820: Build floater should preserve GLTF transforms when changing the PBR material
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2023-01-11 10:36:35 -08:00 |
Dave Parks
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b4f5333414
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SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it and fix non-standard gl_Position z values
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2023-01-11 11:28:45 -06:00 |
Dave Parks
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cd1e7da099
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SL-18869 Touch up -- Put generateSunShadow call back where it was to fix alpha objects disappearing
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2023-01-11 10:00:15 -06:00 |
Dave Parks
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3ac990e6ce
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SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.
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2023-01-11 00:04:41 -06:00 |
Dave Parks
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493d501cde
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SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove usage of gl_FragDepth from shadow shaders.
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2023-01-10 19:49:18 -06:00 |
Cosmic Linden
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693925ef23
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SL-18820: Fix applying material clearing transform overrides. Loosen some asserts to allow non-default transform overrides.
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2023-01-10 17:09:30 -08:00 |
Dave Parks
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28c245b071
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-10 18:42:21 -06:00 |
Dave Parks
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68da705f3b
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SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds.
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2023-01-10 18:42:09 -06:00 |
Dave Parks
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fdc0ea64f0
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SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
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2023-01-10 17:36:05 -06:00 |
Brad Linden
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c6ea8f9c82
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Fix shader syntax error on mac for DRTVWR-559
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2023-01-10 15:10:25 -08:00 |
Brad Linden
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d224fa0b62
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Fix mac build for DRTVWR-559
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2023-01-10 14:43:12 -08:00 |
Andrey Kleshchev
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afa6692efa
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SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the faces
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2023-01-10 23:01:27 +02:00 |
Andrey Kleshchev
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6403f1526f
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SL-18932 Canceling in material picker removes dropped material
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2023-01-10 20:07:03 +02:00 |
Dave Parks
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4abf39c968
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SL-18869 Optimizations -- Bring back water plane clipping for above/below water where applicable.
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2023-01-10 11:42:12 -06:00 |
Dave Parks
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a2d17d3c1e
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SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy color/depth instead of glCopyTexSubImage or glBlitFrameBuffer
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2023-01-09 18:12:54 -06:00 |