Commit Graph

46957 Commits (27838840778af06fc4aaa403735b034fc308798e)

Author SHA1 Message Date
cosmic-linden 2783884077
Merge pull request #61 from secondlife/SL-19081
SL-19081: Fix assert when uploading texture
2023-01-25 17:25:29 -08:00
Cosmic Linden 2f1158c06f SL-19081: Fix assert when uploading texture 2023-01-25 16:56:45 -08:00
cosmic-linden 98d2a46b30
Merge pull request #59 from secondlife/SL-19012
SL-19012: Fix new material IDs sometimes not applying when set via LSL
2023-01-25 13:31:25 -08:00
Cosmic Linden 2aaa15fef1 SL-19012: Fix new material IDs sometimes not applying when set via LSL 2023-01-25 12:34:35 -08:00
Dave Parks 623bb4d58c SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-01-24 14:17:36 -06:00
Dave Parks fea731ecb3 SL-19023 Reformat SSR shaders to match style standard. 2023-01-24 14:02:53 -06:00
Dave Parks a851aa83e7 SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft. 2023-01-24 12:50:17 -06:00
Dave Parks bc6424779c SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-01-24 10:09:59 -06:00
Dave Parks 6419e7f9f9 SL-19015 Fix for ugly SSAO 2023-01-23 16:17:12 -06:00
Dave Parks dcf05c57c8 SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-01-23 16:16:24 -06:00
Dave Parks a78e03da6e SL-19015 Fix for spot light shadows. 2023-01-23 13:27:13 -06:00
Dave Parks 68b86228b3 Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 2023-01-23 13:25:21 -06:00
Dave Parks 3b891301c4 SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-01-23 13:25:10 -06:00
cosmic-linden 51d89480fe
Merge pull request #55 from secondlife/andreyk/SL-19014
SL-19014 Sanitize the override data sent for faces without GLTF materials
2023-01-23 10:44:18 -08:00
Andrey Kleshchev a3f43b4b73 SL-19014 Sanitize the override data sent for faces without GLTF materials 2023-01-23 20:36:54 +02:00
Dave Parks 8bad6ccde4 SL-19015 Fix gamma correct shader noise parameters (remove banding) 2023-01-23 12:24:06 -06:00
Dave Parks 613ffc6ce6 Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 2023-01-23 11:48:53 -06:00
Dave Parks 274da636a0 SL-18869 Followup -- AMD optimization pass. 2023-01-23 11:48:43 -06:00
Andrey Kleshchev 7c853be544 SL-19005 Fix save button for local uploads 2023-01-23 18:50:07 +02:00
Dave Parks 3fac6115c0 SL-18772 Potential fix for failed shader load on Intel HD 3000 2023-01-23 10:01:00 -06:00
Dave Parks 984bdcd9d9 SL-18869 Followup -- AMD compatibility pass. 2023-01-20 18:25:53 -06:00
Dave Parks c2fef4b588 SL-19015 Boost brightness of irradiance maps. 2023-01-20 15:48:06 -06:00
Dave Parks 7067a9585a SL-18869 Followup -- fix for sky being black in probes and too bright outside probes. 2023-01-20 14:40:45 -06:00
Dave Parks 10c85eab94 Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 2023-01-20 13:00:57 -06:00
Dave Parks c83e664148 SL-18869 GL 3 compatibility pass and minor decruft. 2023-01-20 13:00:40 -06:00
Brad Linden d8cdfaa645 Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL().
Attempt to simplify and avoid use of GL_UNSIGNED_INT_8_8_8_8_REV where not needed
2023-01-19 14:25:14 -08:00
Dave Parks 8b39e0e1a6 SL-18869 Followup -- leverage "small commands" and time slicing to get rid of frame stalls on main thread without the need for multithreaded GL 2023-01-19 11:33:11 -06:00
RunitaiLinden 7bd9d21e19
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772  Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Andrey Kleshchev 1ff3b1ffa5 MacOS build fix 2023-01-12 19:49:35 +02:00
Andrey Kleshchev 10a4319c30 SL-18962 PBR Materials should be viewable even if they are no-copy 2023-01-12 19:03:36 +02:00
Andrey Kleshchev 887b481875 SL-18947 Disable 'save' buttons by default, until material gets loaded 2023-01-12 09:57:22 +02:00
Dave Parks ccedb5a6de Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 2023-01-11 16:20:35 -06:00
Dave Parks b9a4d81d51 SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadowSimple 2023-01-11 16:20:24 -06:00
Andrey Kleshchev 3e1afc3c91 SL-18947 No modify materials can lock material floater
Not supposed to happen, yet somehow did
2023-01-11 23:56:41 +02:00
Andrey Kleshchev 33290ef1bb MacOS build fix 2023-01-11 23:03:50 +02:00
cosmic-linden 7e1f4e4cc7
Merge pull request #48 from secondlife/SL-18820
Sl 18820: Build floater should preserve GLTF transforms when changing the PBR material
2023-01-11 10:36:35 -08:00
Dave Parks b4f5333414 SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it and fix non-standard gl_Position z values 2023-01-11 11:28:45 -06:00
Dave Parks cd1e7da099 SL-18869 Touch up -- Put generateSunShadow call back where it was to fix alpha objects disappearing 2023-01-11 10:00:15 -06:00
Dave Parks 3ac990e6ce SL-18869 Touch up -- fix some Debug GL assertions and restore shadows. 2023-01-11 00:04:41 -06:00
Dave Parks 493d501cde SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove usage of gl_FragDepth from shadow shaders. 2023-01-10 19:49:18 -06:00
Cosmic Linden 693925ef23 SL-18820: Fix applying material clearing transform overrides. Loosen some asserts to allow non-default transform overrides. 2023-01-10 17:09:30 -08:00
Dave Parks 28c245b071 Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 2023-01-10 18:42:21 -06:00
Dave Parks 68da705f3b SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds. 2023-01-10 18:42:09 -06:00
Dave Parks fdc0ea64f0 SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them. 2023-01-10 17:36:05 -06:00
Brad Linden c6ea8f9c82 Fix shader syntax error on mac for DRTVWR-559 2023-01-10 15:10:25 -08:00
Brad Linden d224fa0b62 Fix mac build for DRTVWR-559 2023-01-10 14:43:12 -08:00
Andrey Kleshchev afa6692efa SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the faces 2023-01-10 23:01:27 +02:00
Andrey Kleshchev 6403f1526f SL-18932 Canceling in material picker removes dropped material 2023-01-10 20:07:03 +02:00
Dave Parks 4abf39c968 SL-18869 Optimizations -- Bring back water plane clipping for above/below water where applicable. 2023-01-10 11:42:12 -06:00
Dave Parks a2d17d3c1e SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy color/depth instead of glCopyTexSubImage or glBlitFrameBuffer 2023-01-09 18:12:54 -06:00