Andrey Kleshchev
|
390a5031dc
|
SL-19555 Fix picker failing to highlight default material in inventory
|
2024-01-10 01:43:36 +02:00 |
Andrey Kleshchev
|
4392f1bc8f
|
SL-20748 Fix library materials not being previewable on an object
|
2024-01-05 20:03:14 +02:00 |
Andrey Kleshchev
|
1b1457154d
|
SL-20715 Mask cutoff not copied corretly in build tools
|
2023-12-14 18:19:00 +02:00 |
Andrey Kleshchev
|
2d3b52d02e
|
SL-20715 Mapping mode and specular color not copied correctly
and fixed diffuse alpha
|
2023-12-13 12:53:19 +02:00 |
Maxim Nikolenko
|
7398efb1f4
|
SL-20701 FIXED Build tool texture tab shows incorrect material parameters in some cases
|
2023-12-08 20:15:47 +02:00 |
Maxim Nikolenko
|
88aefc95ea
|
SL-20655 FIXED Texture permissions not enforced in Material floaters
|
2023-11-30 17:47:46 +02:00 |
Maxim Nikolenko
|
b96ca755b3
|
SL-20647 don't allow dragging 'no mod' material into the picker of an attached object
|
2023-11-29 16:46:10 +02:00 |
Cosmic Linden
|
ba1f87b36e
|
SL-20553: Fix crash in ~PBRPickerAgentListener
|
2023-11-17 13:26:08 -08:00 |
Cosmic Linden
|
711354c2f5
|
SL-20553: Save material button in build floater now depends on agent inventory rather than object inventory
|
2023-11-09 13:54:41 -08:00 |
Maxim Nikolenko
|
e154fee226
|
SL-20541 Reorder radio buttons in Edit tools Texture tab to match order in a Material
|
2023-10-30 16:40:04 +02:00 |
Andrey Kleshchev
|
1b493d5690
|
SL-20343 Material floater was disconnected from object's face
|
2023-09-28 03:55:43 +03:00 |
Maxim Nikolenko
|
6e32993c87
|
SL-20338 FIXED Texture tab Material drop-down does not change if same numbered face is selected
|
2023-09-26 13:59:31 +03:00 |
Andrey Kleshchev
|
97ee8b207b
|
SL-5522 Fix applying textuers and materials with limited restrictions to attachments
1. Texture picker now updates filter's permissions based on selection
2. Various panels now properly check permissions
|
2023-09-19 01:01:43 +03:00 |
Cosmic Linden
|
ab66df94cb
|
SL-20167: Also check permission on paste to be certain
|
2023-09-06 11:02:31 -07:00 |
Cosmic Linden
|
05c8ef3f3c
|
SL-20167: Grey out the clipboard when copying the material to clipboard is not allowed
|
2023-09-01 17:36:00 -07:00 |
Andrey Kleshchev
|
ef33902f22
|
SL-20145 GLTF specific feature notification
|
2023-08-21 19:51:04 +03:00 |
Cosmic Linden
|
466914e122
|
SL-20024: Double-check object inventory is not pending when save button pressed
|
2023-08-11 17:18:06 -07:00 |
Cosmic Linden
|
6c8ced0edd
|
SL-20024: Show loading message when inventory permissions are loading
|
2023-08-11 16:31:01 -07:00 |
Cosmic Linden
|
27842d0c5f
|
SL-20024: Fix material edit/save buttons on build floater sometimes not re-enabling after object inventory load
|
2023-08-11 16:31:00 -07:00 |
Cosmic Linden
|
a5d318567c
|
SL-20024: (WIP) (untested) Fix GLTF material permissions in some more edge cases
|
2023-08-11 16:31:00 -07:00 |
Cosmic Linden
|
7bf6103ad9
|
SL-20024: (WIP) (not tested) Improved behavior for saving material to inventory. Check perms, keep perms.
|
2023-08-11 16:31:00 -07:00 |
Cosmic Linden
|
a4030031f8
|
SL-20024: Do not show material preview for no-modify materials
|
2023-08-11 16:30:59 -07:00 |
Cosmic Linden
|
e7e565dc6e
|
SL-20024: Put material in object inventory when material is no-modify or no-transfer
|
2023-08-11 16:30:49 -07:00 |
Andrey Kleshchev
|
d8e4572b90
|
SL-20039 "Save to inventory" should only allow saving identical faces
|
2023-08-10 21:29:36 +03:00 |
Andrey Kleshchev
|
87c00d8daa
|
SL-20133 Shift clicking selected face leaves Editor's Texture tab in a weird state
|
2023-08-10 17:01:47 +03:00 |
Maxim Nikolenko
|
4705515e78
|
SL-19303 switch automatically between Materials/PBR/Media based on current values
|
2023-08-03 20:29:30 +03:00 |
Andrey Kleshchev
|
5e344813dc
|
SL-18396 PBR and blinn phong should not be allowed to be edited together
|
2023-07-27 23:26:46 +03:00 |
Brad Linden
|
4b268a5d6a
|
Delete unprintable chars that accidentally got into the merge in kdiff3 for DRTVWR-559
|
2023-07-17 15:32:28 -07:00 |
Brad Linden
|
f975cfd736
|
Merge remote-tracking branch 'origin/main' into DRTVWR-559
|
2023-07-17 13:37:03 -07:00 |
Andrey Kleshchev
|
ba4b596894
|
SL-19141 Fixed applying a no-copy texture to two objects failing silently
|
2023-07-11 01:24:22 +03:00 |
RunitaiLinden
|
a256a18884
|
SL-19674 Disable "Blinn-Phong" when a PBR material is applied to make it clear that those buttons are inoperable until you remove the PBR material.
|
2023-05-15 13:49:20 -05:00 |
Cosmic Linden
|
5721bdbc4d
|
SL-19399: Cleanup
|
2023-03-23 10:17:33 -07:00 |
Cosmic Linden
|
1ba1159a36
|
SL-19399: Reorganize controls for PBR material editing in the build floater in more sensible way. Ignore "Lock repeat" in PBR mode as it's redundant
|
2023-03-22 17:08:13 -07:00 |
Cosmic Linden
|
ad590887cc
|
SL-19399: Allow editing all PBR texture transforms at once with Complete material radio
|
2023-03-22 17:07:42 -07:00 |
Alexander Gavriliuk
|
0e837fbaad
|
Fix formatting in indra/newview/llpanelface.* files
|
2023-02-27 21:46:54 +01:00 |
cosmic-linden
|
0dd4efea93
|
Merge pull request #85 from secondlife/SL-19002
SL-19002: Handle edge case in client networking which could cause material ID and overrides to become out-of-sync
|
2023-02-14 14:45:53 -08:00 |
Cosmic Linden
|
917932549f
|
SL-19002: Stop sending material IDs from client via material params and just call queueApply/queueModify
|
2023-02-14 13:59:00 -08:00 |
Andrey Kleshchev
|
a549140fd0
|
SL-19183 PBR mapping scale values start on zero
|
2023-02-14 00:12:09 +02:00 |
Andrey Kleshchev
|
a3f43b4b73
|
SL-19014 Sanitize the override data sent for faces without GLTF materials
|
2023-01-23 20:36:54 +02:00 |
Cosmic Linden
|
693925ef23
|
SL-18820: Fix applying material clearing transform overrides. Loosen some asserts to allow non-default transform overrides.
|
2023-01-10 17:09:30 -08:00 |
Andrey Kleshchev
|
3290f16f29
|
SL-18854 Fix drag'n drop of plain textures on faces in PBR mode
When in PBR 'mode', defaulted texture drops to diffuse channel
|
2023-01-04 13:31:27 +02:00 |
Andrey Kleshchev
|
1d5332b232
|
SL-18448 When initing views and object has pbr, open pbr in texture tab
|
2022-12-02 14:24:25 +02:00 |
Andrey Kleshchev
|
3812fb0f41
|
SL-18768 Disabled PBR texture transform when no PBR is set
|
2022-12-02 12:19:18 +02:00 |
Cosmic Linden
|
51d5748d64
|
SL-18746: Disable transparency control in build floater when the prim has a GLTF material
|
2022-11-30 16:05:50 -08:00 |
Cosmic Linden
|
bfcb07270e
|
SL-18732: Review feedback
|
2022-11-29 15:20:44 -08:00 |
Cosmic Linden
|
f313a762fc
|
SL-18732: Fix texture transform controls not updating when switching which texture to edit
|
2022-11-29 13:26:04 -08:00 |
Cosmic Linden
|
a989eba080
|
SL-18732: Fix flickering of control values when changing GLTF texture transforms in build floater
|
2022-11-29 13:26:04 -08:00 |
Andrey Kleshchev
|
32984b56ea
|
SL-18701 llsd is not thread safe, parse it before using
|
2022-11-24 20:58:05 +02:00 |
Andrey Kleshchev
|
ade79bc6f6
|
SL-18677 Disable materials UI when materials caps are not available
|
2022-11-18 21:15:54 +02:00 |
Cosmic Linden
|
62aa0e807f
|
SL-18632: Un-hide planar align options when editing GLTF textures in build floater
|
2022-11-16 12:04:16 -08:00 |