Dave Houlton
8b92652806
SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush()
2021-11-30 17:04:35 -07:00
Dave Parks
28f9fb06a9
SL-16289 Rigged mesh rendering overhaul
2021-11-20 18:49:19 +00:00
Dave Parks
8d20480c5f
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-28 18:06:21 +00:00
Runitai Linden
aa2169aa37
SL-16166 Remove LLDrawPoolGlow::pushBatch non-specialization
2021-10-13 13:57:56 -05:00
Runitai Linden
52e1a45659
SL-16166 Optimization pass on LLRenderPass::pushBatch
2021-10-12 14:46:19 -05:00
Dave Houlton
3e99853b29
SL-16138 remove checks for now-mandatory capabilities
2021-10-06 10:59:00 -06:00
Graham Linden
58f7b981bd
SL-11337
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Fix handling of ambient (was getting reset to 1,1,1,1 unintentionally).
Modify shaders to balance ambient across render modes again.
2019-05-31 13:47:44 -07:00
Graham Linden
4c3050a395
SL-10664, SL-10666
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Fix up culling issues from perf work and fix Depth of Field rendering to get depth values properly.
Baseline for performance work.
2019-03-03 10:42:19 -08:00
Graham Linden
c1d2416826
EEP performance WIP
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Mods to improve alpha obj render performance.
Removes hacky fix for HUD elements getting atmospherics.
Re-orders rendering of glow to remove ~10ms/frame of shader re-re-rebinding.
Fix up default classes and basic shader loading (remove unused shared modules).
2019-02-28 14:06:19 -08:00
Graham Linden
7e9033821a
De-duplicate deferred gbuffer access for getPosition/getNorm.
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De-duplicate ambient occlusion shader code and move to new aoUtil.glsl
Split shared shadow tap funcs into shadowUtil.glsl
2018-12-06 10:59:11 -08:00
Graham Linden
1df7760d31
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
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Make sky and cloud shaders use common scaleSoftClip implementation in gammaF.glsl
2018-09-14 21:52:52 +01:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Richard Linden
5b846ed2a6
merge with release
2014-03-12 12:48:43 -07:00
Graham Madarasz (Graham Linden)
4be5d07acb
MAINT-3429 remove GeForce hack which is causing issues with auto-alpha masks in deferred
2013-11-11 14:06:33 -08:00
Richard Linden
697d2e720b
renamed TimeBlock to BlockTimerStatHandle
2013-10-15 20:24:42 -07:00
Richard Linden
59628d6f85
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2013-10-01 14:28:39 -07:00
Richard Linden
cbe397ad13
changed fast timer over to using macro
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another attempt to move mem stat into base class
2013-09-05 14:04:13 -07:00
Graham Linden
a43a762c0d
NORSPEC-342 fix blocky hair in ALM from writing depth for transparent pixels in impostor rendering
2013-08-12 17:22:47 -07:00
Graham Linden
b411179bd0
NORSPEC-314 make work-around apply to all Macs for now
2013-07-23 13:48:57 -07:00
Graham Linden
fa74313e7d
NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil mac
2013-07-23 04:52:59 -07:00
Graham Linden
caefe0e74c
NORSPEC-311 fix alpha / opaque lighting diffs
2013-07-21 14:28:54 -07:00
Graham Madarasz
8712086a4b
NORSPEC-314 work-around mystery mac GeForce crash from new shader for nspec 295
2013-07-18 06:37:22 -07:00
Graham Linden
ed3b518499
NORSPEC-295 make a deferred path version of fullbright alpha mask shader so we can included gamma ops
2013-07-03 10:42:03 -07:00
Dave Parks
9c7c1efe00
NORSPEC-232 Fix for broken alpha masking with basic shaders disabled.
2013-06-05 15:54:49 -05:00
Dave Parks
ab88aa5b34
MATBUG-151 Fix for black textures on Intel HD when glow is present.
2013-06-03 15:17:29 -05:00
Dave Parks
743d1a777e
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix testing based overhaul WIP
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Reviewed by Graham
2013-05-29 18:48:09 -05:00
Graham Madarasz
fd447189c5
Merge 3.5.1 into Materials
2013-04-25 21:00:16 -07:00
Dave Parks
41097e74ec
NORSPEC-75 Fix bug introduced by previous change where objects with an emissive mask appear fullbright.
2013-04-10 01:24:26 -05:00
Dave Parks
78d23e6642
NORSPEC-75 Add appropriate draw calls to underwater render passes so objects with material data don't disappear in water.
2013-04-10 00:27:32 -05:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Dave Parks
2179e1c1f2
SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
2011-11-02 13:13:38 -05:00
Dave Parks
2ee8154780
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
2011-08-10 13:01:14 -05:00
Dave Parks
14f6bbadef
SH-2242 Work in progress migrating to glVertexAttrib everywhere
2011-08-08 15:29:23 -05:00
Dave Parks
8ec39da346
SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available).
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Reviewed by Leslie
2011-07-29 17:46:16 -05:00
Dave Parks
6469f1c2f2
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
Dave Parks
6992dbc1e3
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-06-01 23:46:04 -05:00
Dave Parks
ece32418e7
SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware.
2011-05-31 14:35:59 -05:00
Dave Parks
eca17c8993
SH-1682 Full integration if indexed texture rendering to improve batch size.
2011-05-30 01:25:55 -05:00
Dave Parks
1fd46831f0
SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
2011-05-29 00:40:57 -05:00
Tofu Linden
e416840f85
Backed out changeset c3d41f18ce2b
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back-out the back-out for this branch. yay.
2010-08-24 19:22:00 +01:00
Tofu Linden
98cc236503
Backed out changeset a62bf7c0af21
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Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden
6ba23344c9
merge heads. whew.
2010-08-24 18:37:53 +01:00
Oz Linden
06b0d72efa
Change license from GPL to LGPL (version 2.1)
2010-08-13 07:24:57 -04:00
Tofu Linden
d1dd61f61a
trivial comment fix
2010-06-03 15:04:42 +01:00
Dave Parks
4a3222d9c1
Fix for fullbright bump not working in deferred render.
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Fix for shadow artifacts around split frusta.
Tweak for shadow aliasing with projectors.
Fix for crash on exit in mesh thread.
(transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-12 03:59:01 -05:00
Dave Parks
d0cc016d62
Stop z-fighting in glow pass.
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(transplanted from a1ec712ffcf5a8b21d2d441b348022fa8e4a44c2)
2010-04-27 00:13:51 -05:00
David Parks
536e38ad51
Merging render-pipeline-6-qa-2 into viewer-2
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Self reviewed.
2009-09-22 11:11:45 +00:00
Steven Bennetts
af98aad98d
svn merge https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@1471 https://svn.aws.productengine.com/secondlife/pe/stable-1@1476 -> viewer-2.0.0-3
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EXT-65 EXT-270 EXT-359 EXT-361 EXT-367 EXT-367 EXT-368 EXT-455 EXT-468 EXT-530 EXT-539 EXT-540 EXT-542 EXT-545 EXT-555 EXT-557 EXT-558 EXT-559 EXT-559 EXT-560 EXT-561 EXT-562 EXT-563 EXT-564 EXT-566 EXT-568 EXT-569 EXT-570 EXT-571 EXT-581 EXT-590 EXT-594 EXT-596 EXT-597 EXT-601 EXT-602 EXT-603 EXT-613 EXT-620 EXT-624 EXT-628 EXT-630 EXT-631 EXT-632 EXT-639 EXT-640 EXT-641 EXT-642 EXT-662 EXT-671 EXT-672 EXT-676 EXT-682 EXT-692 EXT-703 EXT-717
2009-08-26 20:47:27 +00:00
Richard Nelson
138bf11322
merge -r 130399-131510 skinning-21 -> viewer-2.0.0-3
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DEV-11254 DEV-11254 DEV-2003: DEV-21567 DEV-37301 EXT-104 EXT-138 EXT-217 EXT-256 EXT-259 EXT-259 EXT-328 EXT-348 EXT-386 EXT-399 EXT-403 EXT-460 EXT-492 EXT-492 EXT-531 EXT-537 EXT-684
improved text editor (handles multiple fonts simultaneously as well as inline widgets)
2009-08-24 20:04:52 +00:00
Brad Kittenbrink
abdc99f21b
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render-9) and QAR-1236 (dll-msvcrt-2)
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svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-02-18 21:10:16 +00:00