Maxim Nikolenko
48eb8a2efe
#4147 Joint override
2025-06-11 01:21:45 +03:00
Andrey Lihatskiy
98abff90a7
#4248 Add safety checks to LLMeshSkinInfo::asLLSD()
2025-06-11 00:49:22 +03:00
Andrey Kleshchev
db95731391
#4148 Skeleton Translation #3
...
'non joints' also need adjustments
2025-06-11 00:17:58 +03:00
Andrey Kleshchev
fe10a83f69
#4214 Weights and Joints remap #2
2025-06-11 00:17:58 +03:00
Andrey Lihatskiy
b3fd05fa97
#4114 Improve GLTF mesh uploader log
2025-06-10 20:00:32 +03:00
Andrey Kleshchev
4bbd6319c7
#4148 Skeleton Translation #2
2025-06-10 19:48:29 +03:00
Andrey Lihatskiy
b4fb66c4a2
#4170 Use GLTF scene definition for node traversal
...
Process nodes through the scene hierarchy as defined in the GLTF file
instead of attempting to reconstruct parent-child relationships.
This ensures proper import of models created by GLTF transform tools.
2025-06-09 22:58:57 +03:00
Andrey Kleshchev
b20d10c0cc
#4148 Skeleton Translation
2025-06-09 20:06:01 +03:00
Andrey Lihatskiy
6924862d2e
#4170 Follow-up: Optimize GLTF node hierarchy traversal
2025-06-09 18:19:35 +03:00
Andrey Lihatskiy
689b829b67
#4170 Fix GLTF import missing mesh parts from transform tools
...
Process entire node hierarchy instead of only nodes with meshes.
GLTF transform tools often create intermediate transform nodes
without meshes that were being skipped, causing child meshes
to be omitted from import.
2025-06-09 17:04:49 +03:00
Andrey Lihatskiy
35398524e5
Fix split model vertex/joint remapping to use correct model variable
2025-06-09 17:04:49 +03:00
Andrey Kleshchev
74d990872c
#4214 Fix material upload
2025-06-05 21:44:11 +03:00
Andrey Kleshchev
08f6f5c697
#4214 Weights and Joints remap
2025-06-05 01:14:50 +03:00
Andrey Kleshchev
11ece6840b
#4214 Support mesh splitting for meshes with more than 8 materials
2025-06-05 01:14:50 +03:00
Andrey Kleshchev
acd4de6658
#4080 Rigged mesh support #7
2025-06-04 01:45:27 +03:00
Andrey Lihatskiy
b322b3f6f1
#4097 Fix crash in LLGLTFLoader::populateModelFromMesh()
2025-06-03 14:04:58 +03:00
Maxim Nikolenko
4ae9b7b245
#4203 show valid log info about 16 bit limit
2025-06-02 19:43:48 +03:00
Andrey Lihatskiy
7aea88fb84
Use awk to make PV channel name
2025-05-31 01:40:34 +03:00
Andrey Kleshchev
bd7e79df36
#4191 Crash opening a gltf model
2025-05-31 01:21:19 +03:00
Maxim Nikolenko
136149d1a1
#4191 skip loading model compressed with Draco
2025-05-30 03:06:33 +03:00
Maxim Nikolenko
be40d20bca
#4190 provide unsupported extension info in log
2025-05-29 20:20:29 +03:00
Andrey Lihatskiy
3375fb1348
Merge pull request #4182 from secondlife/main
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GLTF Mesh Import: Post-release merge
2025-05-28 21:39:43 +03:00
Andrey Kleshchev
0dbf2b40f6
#4080 Fix gltf crash when opening
2025-05-28 21:07:17 +03:00
Andrey Kleshchev
4c60231c3f
#4080 Rigged mesh support #6
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For now not touching normalizeVolumeFaces() to not brick dae upload
2025-05-28 20:19:11 +03:00
Jonathan "Geenz" Goodman
de8275b14b
Merge pull request #3861 from secondlife/release/2025.04
...
Release/2025.04
2025-05-28 11:36:40 -04:00
Andrey Kleshchev
078cc9b0c1
#4080 Rigged mesh support #5
2025-05-28 10:07:19 +03:00
Andrey Lihatskiy
ab13373f0b
#4157 Improve "Unable to upload material" error message
2025-05-27 22:35:56 +03:00
Maxim Nikolenko
0d99487d46
#4107 upload the model ignoring unsupported extension
2025-05-27 20:28:00 +03:00
Andrey Lihatskiy
3f0aa3383a
#4109 Improve LLGLTFLoader::computeCombinedNodeTransform()
2025-05-27 01:54:05 +03:00
Andrey Kleshchev
d9d800886d
#4080 Rigged mesh support #4
2025-05-26 22:19:51 +03:00
Andrey Lihatskiy
a364b5ee1d
#4109 Add validation for non-triangulated geometry in GLTF loader
2025-05-26 17:45:57 +03:00
Andrey Kleshchev
d342aa79c2
#4080 Rigged mesh support #3
2025-05-26 17:43:12 +03:00
Andrey Lihatskiy
b423900792
#4105 Fix duplicate GLTF model instances causing upload errors
2025-05-25 19:37:16 +03:00
Andrey Lihatskiy
d6419f729e
#4109 Fix GLTF model extents calculation
2025-05-25 13:20:44 +03:00
Andrey Lihatskiy
83fa366de9
#4109 Fix inside-out geometry from negative scale transforms in GLTF loader
2025-05-25 13:20:44 +03:00
Andrey Lihatskiy
e8eac13b7b
#4109 Refactor LLGLTFLoader::populateModelFromMesh() #2
2025-05-24 21:27:35 +03:00
Andrey Lihatskiy
3eab945d90
#4109 Refactor LLGLTFLoader::populateModelFromMesh()
2025-05-24 21:27:35 +03:00
Andrey Lihatskiy
4faebc0830
#4109 Remove workaround code
2025-05-24 21:27:35 +03:00
Andrey Lihatskiy
8a9f09ea0f
#4109 #4080 Undistort GLTF rigged mesh in Z-up coordinate transformation
2025-05-23 10:44:17 +03:00
Andrey Lihatskiy
71d543ff07
#4109 #4080 Apply coordinate rotation to GLTF inverse bind matrices
2025-05-23 10:44:17 +03:00
Andrey Lihatskiy
d713be4bbe
#4109 Use correct GLTF coordinate system rotation
2025-05-23 01:56:24 +03:00
Jonathan "Geenz" Goodman
fe55c7815c
Merge pull request #4135 from secondlife/geenz/mac-outfit-gallery-crash-fix
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Fix null outfit gallery observer pointer
2025-05-22 13:02:42 -04:00
Andrey Lihatskiy
f5d4d3f862
#4109 Improve handling of GLTF transform hierarchy
2025-05-22 19:56:45 +03:00
Maxim Nikolenko
5b12428e65
#4132 fix name mentions sometimes not being highlighted
2025-05-22 19:53:53 +03:00
Jonathan "Geenz" Goodman
b62e7f96c2
Remove mOutfitsObserver, use mCategoriesObserver from our base.
2025-05-22 12:53:37 -04:00
sethalvesLL
5047a0b439
Merge pull request #4100 from secondlife/viewer-1865-for-2025.04
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Viewer 1865 for 2025.04
2025-05-22 09:43:51 -07:00
Jonathan "Geenz" Goodman
25e6834127
Fix null outfit gallery observer pointer
2025-05-22 08:14:41 -04:00
Maxim Nikolenko
9d3a03e6da
#4118 Allow Bulk Upload to initialize on Bulk Upload All option
2025-05-22 14:58:13 +03:00
Andrey Kleshchev
6a92f8777d
Crash at LLVOVolume::isAnimatedObject
2025-05-22 07:11:54 +03:00
Andrey Kleshchev
fe84905b17
#4128 Crash on mInvBindMatrix
2025-05-22 07:11:54 +03:00