Commit Graph

339 Commits (4c169a57504bd0e0e1126389c989bedb878c7801)

Author SHA1 Message Date
Loren Shih 8b4b2e375d Fix for line endings style (dos2unix).
Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-03 15:31:30 -04:00
Dave Parks a25f898703 merge 2011-05-02 14:52:12 -05:00
Ricky Curtice 89216a6c21 Merged with viewer-development.
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped.
2011-04-29 14:23:27 -07:00
Ricky Curtice ca186a6401 Parenthisized a #define to make it safer, adjusted some notes (and added a TODO) around some extremely obscure code that needs further attention but which is outside this scope. 2011-04-04 10:24:43 -07:00
Oz Linden b2ade764a9 merge latest avatar-physics updates 2011-03-24 13:25:12 -04:00
Oz Linden fb1facf13a syncing up to viewer-development 2011-03-24 13:22:43 -04:00
Oz Linden 2d43a5231d fix DOS line endings 2011-03-21 09:33:51 -04:00
Oz Linden 7e3c32308c merge out 2.6.0 changes from viewer-development 2011-03-18 08:08:12 -04:00
Merov Linden 35b61cdd44 Pull from jenn_linden/viewer-vs2010 2011-03-14 22:52:11 -07:00
Richard Linden 5038c068ea SOCIAL-695 FIX clicking on world to give it focus will make your avatar walk 2011-03-14 12:39:50 -07:00
Ricky Curtice d4d292258e Squared all dist_vec() based comparisons and other dist_vec() operations where sensible.
Not all instances of dist_vec() were squared, only those where it wouldn't (hopefully) change the functionality.
2011-03-10 22:07:06 -08:00
Dave Parks 12b0b52b99 merge 2011-04-19 12:37:27 -05:00
Dave Parks 8807496ed7 attempted fix for linux build 2011-04-08 02:11:46 -05:00
Dave Parks f90eb750f1 SH-1292 Remove outliers from graphs in scene console to make a more useful view. 2011-04-07 00:29:02 -05:00
Loren Shih 47781184fc Automated merge up from viewer-development into mesh-development 2011-04-04 10:42:52 -04:00
Dave Parks 1ff7968312 SH-1225 Add skinning info to import path of .slm files. 2011-03-28 23:50:23 -05:00
Dave Parks 6ff87e2840 SH-1169 Import from slm instead of dae when appropriate. 2011-03-22 17:23:48 -05:00
Dave Parks 51a4867ae6 SH-1168 Export upload data to disk on upload. 2011-03-21 17:31:25 -05:00
Loren Shih 037a83cd47 Automated merge up from viewer-development into mesh-development 2011-03-16 14:54:56 -04:00
Alain Linden 8dffedb246 merge from lindenlab/viewer-development 2011-03-03 10:38:39 -08:00
Oz Linden 19e99a5c09 Automated merge with file:///Users/oz/Work/V-D 2011-02-19 07:34:35 -05:00
Dave Parks 9e0ee4dff0 SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
Reviewed by Nyx.
2011-02-17 17:18:57 -06:00
Oz Linden 893690bb4f fix dos line endings 2011-02-16 20:58:49 -05:00
Loren Shih e3ed1565f8 Automated merge up from viewer-development into mesh-development 2011-02-10 10:44:21 -05:00
Dave Parks a242129b57 SH-523 Fix for non-finite values in silhouette rendering resulting in silhouette segments pointing at center of screen. 2011-02-08 15:53:50 -06:00
Oz Linden 634f152004 merge up to latest viewer-development 2011-02-08 11:57:38 -05:00
Oz Linden ee2aebfaf3 merge up to lastest upstream 2011-02-11 12:54:12 -05:00
Xiaohong Bao d08372f71d merge fix for SH-659 from v-d to mesh: small textures not loaded 2011-02-01 12:43:12 -07:00
Loren Shih c7d0fab7b9 Fixes for merge up from viewer-development to mesh-development.
Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01 12:33:39 -05:00
Loren Shih fbc6e5d639 Automated merge up from viewer-development into mesh-development 2011-02-01 11:28:22 -05:00
leyla_linden fefc37e92f SH-808 making sure the 10m vs. 64m scale limit switch happens for both the spinner and the manipulation tools etc. 2011-01-28 16:39:02 -08:00
Oz Linden 8b2b0ba2df Automated merge with file:///Users/oz/Work/V-D 2011-01-25 17:11:56 -05:00
Alain Linden cb5957117f fix warnigs caused by skipping test. 2011-01-24 09:09:45 -08:00
Xiaohong Bao 4af7e9eb64 Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: Viewer attempting to load precached images in file types that are not being used.) 2011-01-21 16:25:23 -07:00
Dave Parks 3c053b3fdb SH-534 Fix for various bump map glitches. 2011-01-21 16:23:44 -06:00
jenn 4260182b5b Skip LLMatrix3::orthogonalize test which appears to failing in platform-dependent ways. 2011-01-20 17:07:14 -08:00
jenn eb2c9d224a LLMatrix3::orthogonalize test was failing; possibly due to new lib dependencies or architecture on the build machines? Trying updating expected float values to see if it begins to pass.
Updated expected values to match result of query on WolframAlpha.com (mathematica):
N[Orthogonalize[{{1,4,3},{1,2,0},{2,4,2}}],8]
2011-01-20 15:58:15 -08:00
Dave Parks f3493d4165 SH-822 Fix for crash in cacheOptimize (U16 should have been a U32) 2011-01-19 23:14:41 -06:00
Xiaohong Bao c602fed9b7 fix for SH-659: small textures not loaded 2011-01-18 14:08:21 -07:00
Oz Linden b01ca1293b merge up to latest viewer-development 2011-01-13 11:14:13 -05:00
Loren Shih 584c7ecb4e Automated merge up from viewer-development 2011-01-13 10:28:15 -05:00
Merov Linden c8457f2664 STORM-807 : Clean up code as discussed with Andrew 2011-01-10 18:01:16 -08:00
Andrew Meadows 1b7bd5e2d0 merge 2011-01-07 15:22:33 -08:00
Andrew Meadows d23f7df822 merge 2011-01-07 15:22:22 -08:00
Dave Parks f0d0096cf9 merge 2011-01-07 13:48:22 -06:00
Dave Parks ce5dc4d42b SH-762 Forsyth style vertex buffer optimization for meshes. 2011-01-07 13:47:50 -06:00
Loren Shih b30ff3fb9a Automated merge up from viewer-development 2011-01-06 11:06:09 -05:00
Roxie Linden e3204165b9 automated merge 2010-12-30 22:09:16 -08:00
Roxie Linden ca9df698db Code review fix from davep - use booling or operator and not binary one
Remove unnecessary state check.
Initial dialog work for showing physics cost in upload dialog
2010-12-30 22:08:25 -08:00
Aleric Inglewood 9531046609 STORM-955: VWR-24312: Massively duplicated objects
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me).
However, not everything was used and some more cleaning up was possible.

After this patch, and when compiling with optimization, there are no duplicates left
anymore that shouldn't be there in the first place. Apart from the debug stream
iostream guard variable, there are several static variables with the same name (r, r1,
r2, etc) but that indeed actually different symbol objects. Then there are a few
constant POD arrays that are duplicated a hand full of times because they are
accessed with a variable index (so optimizing them away is not possible). I left them
like that (although defining those as extern as well would have been more consistent
and not slower; in fact it would be faster theoretically because those arrays could
share the same cache page then).
2010-12-30 14:53:30 +01:00