Commit Graph

406 Commits (4c169a57504bd0e0e1126389c989bedb878c7801)

Author SHA1 Message Date
Loren Shih 8b4b2e375d Fix for line endings style (dos2unix).
Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-03 15:31:30 -04:00
Dave Parks 3b5d6eed12 merge 2011-04-19 14:55:11 -05:00
Dave Parks 12b0b52b99 merge 2011-04-19 12:37:27 -05:00
Dave Parks 8275820df0 SH-1301 Add some extra asserts around VBO usage to try and narrow down a crash. 2011-04-15 14:11:48 -05:00
Dave Parks 897a4668bd SH-1320 Fix for flickering objects in water distortion/reflection maps. 2011-04-08 01:24:17 -05:00
Oz Linden b5c834c6fd merge changes for STORM-1051 2011-04-05 07:23:43 -04:00
Loren Shih 47781184fc Automated merge up from viewer-development into mesh-development 2011-04-04 10:42:52 -04:00
Dave Parks 719610e68b SH-1225 Import convex hull data from .slm 2011-03-29 11:50:02 -05:00
Merov Linden d3b192c26f STORM-1090 : Fix for use of freetype 2.4.4 and switch to freetype 2.4.4 in installables 2011-03-23 13:39:31 -07:00
Dave Parks e3e12bc3df SH-874 Followup -- fix for mac build 2011-03-10 11:55:46 -06:00
Dave Parks 666f06eace SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect actual installed and available VRAM. 2011-03-10 11:46:16 -06:00
Dave Parks ca610bfc82 merge 2011-03-10 00:42:08 -06:00
Dave Parks 5fd953df8f SH-874 Properly detect available video memory on ATI cards and disable vertex buffer objects when available vram is under 256MB. 2011-03-10 00:41:46 -06:00
Loren Shih c8293e29ca Automated merge up from viewer-development into mesh-development 2011-03-09 11:24:54 -05:00
Merov Linden 075b1af62a STORM-1026 : Suppress trivial assert that makes Mac build fail (warning treated as error) 2011-03-08 17:00:39 -08:00
Merov Linden 76a325b832 STORM-1026 : Suppress trivial assert that makes Mac build fail (warning treated as error) 2011-03-08 17:00:39 -08:00
Xiaohong Bao a313cedd69 fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.
reviewed by davep
2011-03-07 15:02:48 -07:00
Xiaohong Bao e64096da69 fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.
reviewed by davep
2011-03-07 15:02:48 -07:00
Xiaohong Bao 3f6208b176 Merge 2011-02-24 16:20:43 -07:00
Loren Shih 3d77dd6b58 Merge: Backed out changes for STORM-336 for merge due to complexity, will need to apply these manually. 2011-02-23 16:24:47 -05:00
Xiaohong Bao 609c70eb5a separate vertex buffer and index buffer when map/unmap VBO. can be treated as part of STORM-1011.
reviewed by davep.
2011-02-23 11:41:13 -07:00
Loren Shih 9b50def44f Automated merge up from viewer-development into mesh-development 2011-02-23 12:50:17 -05:00
Dave Parks e55e91a5a5 SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw. 2011-02-22 18:36:50 -06:00
Don Kjer 97eb1b9da4 Merge with viewer-development 2011-02-22 21:27:47 +00:00
Xiaohong Bao 417069f152 more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking. 2011-02-22 11:22:50 -07:00
Don Kjer 774405e92b Cleanup of headless client (was: DisableRendering mode)
* Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode.  This gets us closer to a 'true' client, for testing purposes.
2011-02-18 23:16:38 +00:00
Dave Parks 9e0ee4dff0 SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
Reviewed by Nyx.
2011-02-17 17:18:57 -06:00
Xiaohong Bao f13884e528 partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking. 2011-02-15 14:12:58 -07:00
Dave Parks 10518eaaae SH-874 Revert much of the bad water bounding box and distortion texture usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp. 2011-02-09 16:53:47 -06:00
leyla_linden 9cd092544f SH-545 [REGRESSION] Enabled Basic Shaders Can Cause an Unrecoverable System Lock Up
originally done in http://bitbucket.org/leyla/leyla-mesh-development
2011-02-08 15:00:42 -08:00
Loren Shih fbc6e5d639 Automated merge up from viewer-development into mesh-development 2011-02-01 11:28:22 -05:00
Xiaohong Bao ba1266043f trivial: for VWR-22353: remove debug code for EXT-6791. 2011-01-07 15:04:36 -07:00
Dave Parks 875d36b083 merge 2011-01-05 01:23:37 -06:00
Dave Parks 1e647e2cd2 Faster occlusion queries (take advantage of GL_ARB_occlusion_query2 where available and don't read back result if it will block). 2010-12-31 18:41:54 -06:00
Roxie Linden 57153cf0f1 SH-655 - Project mesh viewer crashes on exit.
A copy constructor was implemented which did a memcpy,
which included the vtable pointer which was to another object of another
class (same child though).  This resulted in the wrong destructor
being called.
The reason for the memcpy was for alignment purposes.

The solution was to move to LLVector4a, which is intrinsicly aligned.

Also, did some performance optimizations based on the LLVector4a optimizations.


The solution was to re-implement the
2010-12-23 01:48:44 -08:00
Dave Parks 03fa20eb0e merge 2010-12-10 15:27:04 -06:00
Dave Parks 0ae6e2b451 Reskin model importer according to latest spec, add extra LoD decimation parameters. 2010-12-10 15:18:26 -06:00
Roxie Linden 06cf9d0820 Fixes for OSX 10.5 SDK builds 2010-12-09 17:46:51 -08:00
Dave Parks 3daaf4597d Add extern declarations of GL_ARB_framebuffer_object to glheades.h 2010-12-03 03:54:24 -06:00
Dave Parks 48b107ac97 Apparently the new standard is to NOT suffix ARB extension function pointers with ARB. 2010-12-03 02:37:14 -06:00
Dave Parks 0be7fcf2a9 SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... 2010-12-02 21:33:03 -06:00
Loren Shih a5e63b1dc0 Merge 2010-11-08 12:57:26 -05:00
Dave Parks cae0544519 merge 2010-10-28 17:43:39 -05:00
Dave Parks 798ba26952 More aggressive management of FBOs. Allocate as few FBOs as possible, assert when FBOs are destroyed out of order. 2010-10-28 17:39:45 -05:00
Dave Parks 90c2c4a9bc SH-392 Port over fix from mesh-development for FBOs on OSX 2010-10-27 16:19:18 -05:00
Loren Shih 639bb11eef Automated merge from viewer-development-shining 2010-10-27 16:19:18 -04:00
Loren Shih 225ffbba20 Automated merge up from viewer-development 2010-10-27 15:08:21 -04:00
Merov Linden ebce1a4ea8 STORM-416 : merge with viewer-development 2010-10-26 10:59:37 -07:00
Dave Parks b3c06e6a74 Fix for crash when toggling anisotropic filtering. 2010-10-21 14:24:49 -05:00
Dave Parks 2504824d59 Fix for crash when toggling anisotropic filtering. 2010-10-21 14:24:49 -05:00