Commit Graph

16566 Commits (605e44a5749ad91d2a83bf23b52182fb38dc10ee)

Author SHA1 Message Date
Dave Parks 605e44a574 SH-1019 Fix bad md5sum entry. 2011-02-23 15:42:54 -06:00
Dave Parks c2e55df3e5 SH-1019 Attempt at removing dependency on .net framework from colladadom.dll 2011-02-23 14:17:24 -06:00
Dave Parks e25854fd6a merge 2011-02-22 18:33:57 -06:00
Dave Parks c690c30ec1 SH-438 Use node name instead of mesh name for object names when importing meshes. 2011-02-22 18:33:33 -06:00
prep linden b53ffe4eae Code cleanup and removed hacky code support for some old legacy rig types 2011-02-18 17:43:08 -05:00
Dave Parks add08538af merge 2011-02-18 13:52:56 -06:00
Dave Parks cfb3ee50c2 SH-948 don't occlusion cull everything when deferred rendering is enabled 2011-02-18 13:52:40 -06:00
Loren Shih dfafbf9f12 Automated merge up from viewer-development into mesh-development 2011-02-18 10:23:08 -05:00
Dave Parks a5bc626ee3 merge 2011-02-17 17:19:13 -06:00
Dave Parks 9e0ee4dff0 SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
Reviewed by Nyx.
2011-02-17 17:18:57 -06:00
Dave Parks c05f3d384b merge 2011-02-17 16:07:00 -06:00
Dave Parks cd582e3364 SH-547 Use appropriate texture channel for rendering avatars into their impostor map. 2011-02-17 16:06:34 -06:00
Oz Linden 1a79aeca54 merge changes for storm-937 2011-02-17 15:09:50 -05:00
Nyx (Neal Orman) 0ba198b94b Automated merge with https://hg.secondlife.com/mesh-development 2011-02-17 13:53:04 -05:00
Nyx (Neal Orman) 019585ed6c SH-959 FIX crash in llflexibleobject.cpp
Crash was a result of one of two possibilities:
1) trying to update geometry when it wasn't visible
2) mSimulateRes was non-zero when mInitialized was 0

Put code to handle both cases - initialize if mSimulateRes is 0 OR mInitialized is 0
But only do so if the object is visible. If the object is not visible, early out.

Code reviewed by davep
2011-02-17 13:52:58 -05:00
prep 5c2f5b0013 merge 2011-02-17 13:02:04 -05:00
prep 800e931104 Another part of the pelvis fix. Sh-634 2011-02-17 13:01:29 -05:00
Loren Shih b1e39f8544 Mesh-development work in progress 2011-02-17 10:26:28 -05:00
leyla_linden c15dc4faf3 Merge 2011-02-16 15:24:53 -08:00
leyla_linden f41f7cb607 SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regions
SH-943 10 meters maximum Prim/Mesh size in latest Mesh Viewers
2011-02-16 15:24:11 -08:00
prep fcde700447 Fix for problem with pelvis offset 2011-02-16 17:55:02 -05:00
leyla_linden 79e8ef7f51 SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld 2011-02-16 14:45:41 -08:00
Oz Linden eacd9d5d59 merge changes for storm-981 2011-02-16 15:52:05 -05:00
prep 8bbbcd9c22 Fix for SH-816 2011-02-16 10:32:12 -05:00
Brad Payne (Vir Linden) 7fe0d4215e merge 2011-02-15 16:50:30 -05:00
Brad Payne (Vir Linden) 344200bcd4 SH-845 FIX - wording change 2011-02-15 16:45:00 -05:00
Brad Payne (Vir Linden) a0b9fe00f6 SH-845 FIX - installer checks for SSE2 support and offers option to quit if not found (note the needed API is not present on win2k, so the check will not run there) 2011-02-15 16:43:47 -05:00
Loren Shih 2d8e34c788 Automated merge up from viewer-development into mesh-development 2011-02-15 10:13:09 -05:00
Dave Parks cf728ab09e merge 2011-02-14 19:37:06 -06:00
Dave Parks 6e8115cd22 Fix for crash when enabling Debug GL (stack underflow) 2011-02-14 19:36:53 -06:00
leyla_linden 9fcc8c3161 Merge 2011-02-14 16:32:36 -08:00
leyla_linden a44b1ff511 SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out expected Shadows options in Mesh Viewer
SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
2011-02-14 16:31:40 -08:00
Dave Parks b862e3adfa SH-547 Fix for rigged attachments being invisible in impostors and fix for impostors not working with lighting and shadows enabled. 2011-02-14 18:26:12 -06:00
Andrew Meadows c28fe65252 debug_console is now resizable
Reviewed with Callum Linden.
2011-02-14 14:15:12 -08:00
Oz Linden 3555849644 bump version number to 2.7.0 2011-02-14 16:58:46 -05:00
Oz Linden 068253b2fb Added tag 2.6.0-start for changeset 92e58e51776a 2011-02-14 16:57:10 -05:00
Loren Shih 547293305b Automated merge up from viewer-development into mesh-development 2011-02-14 09:57:32 -05:00
Merov Linden e15b543dd6 STORM-975 : pull into viewer-development 2011-02-11 17:42:37 -08:00
Merov Linden 58d8b666c2 STORM-833 : pull into viewer-development 2011-02-11 17:40:48 -08:00
Dave Parks a761351396 SH-813 Switch llerrs in llcurl.cpp to an assert. 2011-02-11 19:07:11 -06:00
Merov Linden 10cf492ef1 STORM-937 : Use subprocess instead os commands in python, suppress crufty svn code 2011-02-11 16:56:28 -08:00
Dave Parks 246b2100e1 SH-912 Fix for avatar impostors glitching out at weird angles. 2011-02-11 16:45:59 -06:00
Dave Parks f546f06452 merge 2011-02-11 13:30:52 -06:00
Dave Parks 479b5ac8ac SH-510 Fix for some mesh selection outlines appearing one region away. 2011-02-11 13:30:37 -06:00
Brad Payne (Vir Linden) 6b196c0ece merge 2011-02-11 13:52:32 -05:00
Brad Payne (Vir Linden) d381ec4209 SH-915 WIP - removed coupling between autopilot flycam and joystick flycam 2011-02-11 13:19:49 -05:00
Oz Linden 924be3f25c pull back release tag from viewer-beta 2011-02-11 11:38:27 -05:00
Dessie Linden 40abc0fe1e Added tag 2.5.0-release, DRTVWR-31_2.5.0-release for changeset b723921b5c71 2011-02-11 08:08:00 -08:00
Loren Shih 23f64494b0 Automated merge up from viewer-development into mesh-development 2011-02-11 10:30:01 -05:00
leyla_linden 29ea62811f Merge 2011-02-10 17:30:38 -08:00