Dave Parks
605e44a574
SH-1019 Fix bad md5sum entry.
2011-02-23 15:42:54 -06:00
Dave Parks
c2e55df3e5
SH-1019 Attempt at removing dependency on .net framework from colladadom.dll
2011-02-23 14:17:24 -06:00
Dave Parks
e25854fd6a
merge
2011-02-22 18:33:57 -06:00
Dave Parks
c690c30ec1
SH-438 Use node name instead of mesh name for object names when importing meshes.
2011-02-22 18:33:33 -06:00
prep linden
b53ffe4eae
Code cleanup and removed hacky code support for some old legacy rig types
2011-02-18 17:43:08 -05:00
Dave Parks
add08538af
merge
2011-02-18 13:52:56 -06:00
Dave Parks
cfb3ee50c2
SH-948 don't occlusion cull everything when deferred rendering is enabled
2011-02-18 13:52:40 -06:00
Loren Shih
dfafbf9f12
Automated merge up from viewer-development into mesh-development
2011-02-18 10:23:08 -05:00
Dave Parks
a5bc626ee3
merge
2011-02-17 17:19:13 -06:00
Dave Parks
9e0ee4dff0
SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
...
Reviewed by Nyx.
2011-02-17 17:18:57 -06:00
Dave Parks
c05f3d384b
merge
2011-02-17 16:07:00 -06:00
Dave Parks
cd582e3364
SH-547 Use appropriate texture channel for rendering avatars into their impostor map.
2011-02-17 16:06:34 -06:00
Oz Linden
1a79aeca54
merge changes for storm-937
2011-02-17 15:09:50 -05:00
Nyx (Neal Orman)
0ba198b94b
Automated merge with https://hg.secondlife.com/mesh-development
2011-02-17 13:53:04 -05:00
Nyx (Neal Orman)
019585ed6c
SH-959 FIX crash in llflexibleobject.cpp
...
Crash was a result of one of two possibilities:
1) trying to update geometry when it wasn't visible
2) mSimulateRes was non-zero when mInitialized was 0
Put code to handle both cases - initialize if mSimulateRes is 0 OR mInitialized is 0
But only do so if the object is visible. If the object is not visible, early out.
Code reviewed by davep
2011-02-17 13:52:58 -05:00
prep
5c2f5b0013
merge
2011-02-17 13:02:04 -05:00
prep
800e931104
Another part of the pelvis fix. Sh-634
2011-02-17 13:01:29 -05:00
Loren Shih
b1e39f8544
Mesh-development work in progress
2011-02-17 10:26:28 -05:00
leyla_linden
c15dc4faf3
Merge
2011-02-16 15:24:53 -08:00
leyla_linden
f41f7cb607
SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regions
...
SH-943 10 meters maximum Prim/Mesh size in latest Mesh Viewers
2011-02-16 15:24:11 -08:00
prep
fcde700447
Fix for problem with pelvis offset
2011-02-16 17:55:02 -05:00
leyla_linden
79e8ef7f51
SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
2011-02-16 14:45:41 -08:00
Oz Linden
eacd9d5d59
merge changes for storm-981
2011-02-16 15:52:05 -05:00
prep
8bbbcd9c22
Fix for SH-816
2011-02-16 10:32:12 -05:00
Brad Payne (Vir Linden)
7fe0d4215e
merge
2011-02-15 16:50:30 -05:00
Brad Payne (Vir Linden)
344200bcd4
SH-845 FIX - wording change
2011-02-15 16:45:00 -05:00
Brad Payne (Vir Linden)
a0b9fe00f6
SH-845 FIX - installer checks for SSE2 support and offers option to quit if not found (note the needed API is not present on win2k, so the check will not run there)
2011-02-15 16:43:47 -05:00
Loren Shih
2d8e34c788
Automated merge up from viewer-development into mesh-development
2011-02-15 10:13:09 -05:00
Dave Parks
cf728ab09e
merge
2011-02-14 19:37:06 -06:00
Dave Parks
6e8115cd22
Fix for crash when enabling Debug GL (stack underflow)
2011-02-14 19:36:53 -06:00
leyla_linden
9fcc8c3161
Merge
2011-02-14 16:32:36 -08:00
leyla_linden
a44b1ff511
SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out expected Shadows options in Mesh Viewer
...
SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
2011-02-14 16:31:40 -08:00
Dave Parks
b862e3adfa
SH-547 Fix for rigged attachments being invisible in impostors and fix for impostors not working with lighting and shadows enabled.
2011-02-14 18:26:12 -06:00
Andrew Meadows
c28fe65252
debug_console is now resizable
...
Reviewed with Callum Linden.
2011-02-14 14:15:12 -08:00
Oz Linden
3555849644
bump version number to 2.7.0
2011-02-14 16:58:46 -05:00
Oz Linden
068253b2fb
Added tag 2.6.0-start for changeset 92e58e51776a
2011-02-14 16:57:10 -05:00
Loren Shih
547293305b
Automated merge up from viewer-development into mesh-development
2011-02-14 09:57:32 -05:00
Merov Linden
e15b543dd6
STORM-975 : pull into viewer-development
2011-02-11 17:42:37 -08:00
Merov Linden
58d8b666c2
STORM-833 : pull into viewer-development
2011-02-11 17:40:48 -08:00
Dave Parks
a761351396
SH-813 Switch llerrs in llcurl.cpp to an assert.
2011-02-11 19:07:11 -06:00
Merov Linden
10cf492ef1
STORM-937 : Use subprocess instead os commands in python, suppress crufty svn code
2011-02-11 16:56:28 -08:00
Dave Parks
246b2100e1
SH-912 Fix for avatar impostors glitching out at weird angles.
2011-02-11 16:45:59 -06:00
Dave Parks
f546f06452
merge
2011-02-11 13:30:52 -06:00
Dave Parks
479b5ac8ac
SH-510 Fix for some mesh selection outlines appearing one region away.
2011-02-11 13:30:37 -06:00
Brad Payne (Vir Linden)
6b196c0ece
merge
2011-02-11 13:52:32 -05:00
Brad Payne (Vir Linden)
d381ec4209
SH-915 WIP - removed coupling between autopilot flycam and joystick flycam
2011-02-11 13:19:49 -05:00
Oz Linden
924be3f25c
pull back release tag from viewer-beta
2011-02-11 11:38:27 -05:00
Dessie Linden
40abc0fe1e
Added tag 2.5.0-release, DRTVWR-31_2.5.0-release for changeset b723921b5c71
2011-02-11 08:08:00 -08:00
Loren Shih
23f64494b0
Automated merge up from viewer-development into mesh-development
2011-02-11 10:30:01 -05:00
leyla_linden
29ea62811f
Merge
2011-02-10 17:30:38 -08:00