previous fix fixed the double-counting of texture costs. resulting ARC
was ~99 points higher for most avatars. This patch makes the cost shoot
up again, as ARC was improperly computed in 1.23 and before.
This makes the cost for an avatar increase 10 points per prim instead of
per-attachment, which is how we have documented it. Also used constants to
eliminate magic numbers and increased ARC limit from 1024 to 2048.
Will request feedback on change from BSI:STU
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
The new Vivox SDK supports Automatic Gain Control (AGC), so we
shouldn't need to change the local gain level from the default of 50%.
This change sets the initial gain level to 50 (instead of 62) and
removes the local gain sliders from the Sound Preferences floater and
the Voice Controls floater. The latter was not hooked up yet anyway.
-- added updating of participant list to display participants not in voice as disabled.
Unfortunatly I have to perform refreshing in a draw to mad it workable till beta 0.
--HG--
branch : product-engine
now is is able to get a direction of calls through the voice channel's signal for its state changing
also choosing of type of IMSession was fixed and was moved from a separate function to the constructor
--HG--
branch : product-engine
LLURLDispatcherListener accepts requests for LLURLDispatcher.
LLCommandDispatcherListener accepts requests for LLCommandDispatcher.
LLPanelLoginListener accepts requests specifically for LLPanelLogin. Initially
it supports a simulated click to the "Log In" button.
not mac-specific. We were treating IMG_INVISIBLE as a baked texture when an avatar used
it as a bake. However, some baked textures have 5 channels, IMG_INVISIBLE
has 4. Asking KDU to decode the 5th channel of a 4 channel image resulted in a crash.
Fix skips the callback for loading morph masks from a bake if the bake image ID is
IMG_INVISIBLE.
Code reviewed by Seraph
--HG--
branch : avatar-pipeline
This change bumps the queue sizes way up, because we
think that the "isInterestingEnough()" call will prevent
loading more media data than we think is necessary.
Still need to implement it in LLVOVolume, though
Of the four options suggested in the jira, this is a modified version of #2. Since the mime_types.xml file actually gets localized (it contains a bunch of user-visible text in addition to the mappings), I don't think renaming it in viewer_manifest.py will work.
Instead, I've created additional files (mime_types_linux.xml and mime_types_mac.xml) in the same location, and changed the code that loads the file in LLAppViewer::init() to look for different names per-platform.
I'm sure there are cleverer solutions (such as abusing the translation xml overlay system to create files that have deltas per platform), but those don't fit in the time-box allocated to this issue.