Commit Graph

460 Commits (95e44923920fbd57eaeec50ae696aee80405b457)

Author SHA1 Message Date
Ansariel 5e5a3f4102 Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/llui/lltextbase.cpp
#	indra/newview/llappviewerwin32.cpp
#	indra/newview/lleventpoll.cpp
2025-09-22 23:11:55 +02:00
Jonathan "Geenz" Goodman 82e431e090 Merge remote-tracking branch 'origin/release/2025.07' into geenz/2025.07-develop 2025-09-18 15:23:26 -04:00
Andrey Kleshchev 892fb2d6e2 #4651 Fix marker presence check 2025-09-16 21:27:58 +03:00
Andrey Kleshchev 8eb015666e #4651 Handle window's sessions termination 2025-09-12 23:32:51 +03:00
Ansariel b99cf9fb86 Merge branch 'project/mac_universal' of https://github.com/secondlife/viewer
# Conflicts:
#	autobuild.xml
#	indra/cmake/00-Common.cmake
#	indra/cmake/APR.cmake
#	indra/cmake/Audio.cmake
#	indra/cmake/Boost.cmake
#	indra/cmake/Copy3rdPartyLibs.cmake
#	indra/cmake/LLKDU.cmake
#	indra/cmake/LLPrimitive.cmake
#	indra/cmake/Meshoptimizer.cmake
#	indra/cmake/NGHTTP2.cmake
#	indra/cmake/OPENAL.cmake
#	indra/llaudio/llvorbisencode.cpp
#	indra/llcommon/linden_common.h
#	indra/llcommon/llcommon.cpp
#	indra/llcommon/llfasttimer.cpp
#	indra/llcommon/llfasttimer.h
#	indra/llcommon/llfile.cpp
#	indra/llcommon/llmemory.h
#	indra/llcommon/llprofiler.h
#	indra/llcommon/llthreadsafequeue.h
#	indra/llfilesystem/lldir_win32.cpp
#	indra/llkdu/llimagej2ckdu.cpp
#	indra/llkdu/llimagej2ckdu.h
#	indra/llkdu/llkdumem.h
#	indra/llplugin/slplugin/CMakeLists.txt
#	indra/llrender/llfontfreetype.cpp
#	indra/llrender/llfontfreetype.h
#	indra/llwindow/CMakeLists.txt
#	indra/llwindow/llopenglview-objc.mm
#	indra/llwindow/llwindowmacosx-objc.h
#	indra/llwindow/llwindowwin32.cpp
#	indra/media_plugins/cef/CMakeLists.txt
#	indra/newview/CMakeLists.txt
#	indra/newview/llappviewer.cpp
#	indra/newview/llface.cpp
#	indra/newview/pipeline.cpp
#	indra/newview/viewer_manifest.py
2025-09-05 14:55:37 +02:00
Ansariel 950fa11bcb Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/newview/llfloatersearch.cpp
#	indra/newview/llstatusbar.cpp
#	indra/newview/lltextureview.cpp
#	indra/newview/llviewerwindow.cpp
#	indra/newview/skins/default/xui/en/floater_search.xml
2025-08-25 11:26:30 +02:00
Callum Prentice e935a8aebc Merge branch 'develop' into callum/viewer-cef-2025-08 2025-08-22 17:12:03 -07:00
Andrey Kleshchev f5423d4517 #4570 Attemp to send logout message when lost network
To not leave a ghost behind and for faster reconnect
2025-08-21 16:21:52 +03:00
Ansariel b0b8328c5c Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/llrender/llrendertarget.cpp
#	indra/newview/gltf/asset.cpp
#	indra/newview/llagentcamera.cpp
#	indra/newview/lldrawpoolwater.cpp
#	indra/newview/llstartup.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llvoavatar.cpp
#	indra/newview/llvoicewebrtc.cpp
#	indra/newview/viewer_manifest.py
2025-08-12 22:50:51 +02:00
Erik Kundiman 971f131ba7
Discord without auth & "Hidden Region" instead of blank (#4496)
* Rich Presence w/o requiring access to friends list

Thank you Signal Linden for the pointer from https://discord.com/developers/docs/social-sdk/classdiscordpp_1_1Client.html#af0a85e30f2b3d8a0b502fd23744ee58e
"Note: On Desktop, rich presence can be set before calling Client::Connect, but it will be cleared if the Client connects. When Client is not connected, this sets the rich presence in the current user's Discord client when available."
This lead me to setting the Application ID here https://discord.com/developers/docs/social-sdk/classdiscordpp_1_1Client.html#ad452335c06b28be0406dab824acccc49 in place of setting it on
https://discord.com/developers/docs/social-sdk/classdiscordpp_1_1AuthorizationArgs.html which would lead Authorize, GetToken, UpdateToken, Connect, and so on.
This means we don't even need the SecAPI saveCredential, loadCredential and deleteCredential parts now.

* Discord integration is enabled by default per spec

now that we don't need the user to authorise Discord SDK to have
any access to the user's friends list, etc. (which are Discord
Relationships related, and not needed just for Rich Presence).

* "Hidden Region" if Discord location sharing is off

instead of blank. The coords are hidden too, but the Party numbers
are still shown, for consistency with TPVs' implementations.

* Remove toggleDiscordIntegration declaration

The definition had already been removed, I had forgotten to remove
this one.
2025-08-08 10:45:26 -07:00
Callum Prentice 356b682f61 First part of work for #4498. This change forces each CEF instance to have it's own cache/cookie folder underneath the parent cef_cache folder. The whole cef_cache folder structure is purged at startup (before the parent being created at the first media instance creation) 2025-08-07 15:28:48 -07:00
Ansariel c43b544dc6 Merge branch 'master' of https://github.com/FirestormViewer/phoenix-firestorm-202505 2025-08-06 18:26:27 +02:00
Andrey Kleshchev acc8928330
Merge release/2025.05 into develop 2025-08-06 14:17:18 +03:00
Ansariel debb86fb57 Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/cmake/CMakeLists.txt
#	indra/cmake/Discord.cmake
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterpreference.cpp
#	indra/newview/llspeakers.cpp
#	indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
2025-08-01 00:03:48 +02:00
Erik Kundiman afcc64cb07
Rich Presence support using Discord Social SDK (#4457)
* Rich Presence support using Discord Social SDK

Download DiscordSocialSdk-1.4.9649.zip from
https://discord.com/developers/applications/1394782217405862001/social-sdk/downloads
Add -DUSE_DISCORD:BOOL=ON to your cmake line.
The Discord app needs to be set to be a public client in the OAuth2 tab.
All Discord-related code are contained within one file, llstartup.cpp,
and other classes access it through some opaque layer, static functions,
otherwise we'd get these "duplicate symbol" linking errors.

* Move Discord-related code to llappviewer.cpp

The doFrame is the one called over and over again, so running the
Discord callbacks from there shouldn't have one extra function
overhead, while running the Discord initialisation is only once so
it's much more okay to have the extra function overhead there.

* panel_preferences_privacy tabs

Add tab and checkboxes for discord social SDK integration options to panel_preferences_privacy.xml

* Shorten Discord-related local variable names

* Connect to Discord now through privacy tab

Now the access token is saved the way passwords are saved, but
without a username, so we can have some persistence without having
to implement an OAuth2 backend server cause we would have to store
those tokens there anyway still, and it's just simpler to not go
that way. Discord Social SDK doesn't have a helper for sending code
to a custom server anyway, that we would have to have some
asynchronous HTTP requestor ready.
Show location check button gets enabled only when Discord
integration is enabled, though it's not functioning yet.

* Location for Discord Rich Presence Activity State

I was going to use LLAgentUI::buildLocationString but there's no
location format that shows only region and coords without having
to have the parcel name empty, so I copied buildLocationString
implementation in the case of LOCATION_FORMAT_NO_MATURITY but when
the parcel name is empty.
I had to make updateDiscordActivity check agent's ID and the
existence of agent avatar pointer first before trying to set
Activity Details or State, cause I like the "Show location" button
be checkable not only after online when both the ID & pointer will
have existed. I think this way is simpler than programmatically
enabling the "Show location" button after the user is logged in.
I put a trigger to Activity update somewhere after the user is
logged in for now, not yet after a TP.
The elapsed time gets reset whenever Activity is updated for now,
but I'll try to make elapsed time extended instead.
No Party for now, because I couldn't find a way to make a Party
shown without showing its CurrentSize (I could still get away not
showing its MaxSize by setting it to 0), so the State (location)
is shown above the elapsed time, not on the right of it.
I'll try to figure out to get some representative numbers for its
CurrentSize & MaxSize next.
Also no privacy on hiding the username for now, until the UI is
ready.

* Update Rich Presence location on region change

I had to find a spot in source code where it doesn't cause a crash
(it did in LLAgent::setRegion), but I'm not removing the one in
llstartup.cpp because on login, the one in llviewermessage.cpp
gets only the placeholder coords (10, 10, 10).

* Show display name too on Discord Rich Presence

Avatar name cache can be used right away upon login now after I
moved the update call to the end of PRECACHE section in llstartup.

* Show Discord Rich Presence Activity Party

By setting CurrentSize to the number of people within chat radius,
and MaxSize to the number of people within near range.

* Call updateDiscordActivity too in Discord init

so when the user enables the integration after being logged in,
the init can show the name and location right away.

* Discord Rich Presence: Hide name & connect to llappviewer.cpp

Add option to show/hide avatar name in privacy panel & connect rich presense directly to llappviewer.cpp

* Discord time elapsed not reset on region change

Time elapses right after viewer launch even before login.
Plus parameter name change in header to make it the same as in
implementation.

* Cache bool setting retrievals in updateDiscordActivity

As suggested by Andrey Kleschev.
getBOOL and getF32 are expensive, so using `static LLCachedControl<>`
is the way to do it in llappviewer.cpp.

* Check Discord creds existence before getting token

as suggested by Andrey Kleshchev, anticipating external factors
such as user moving settings from another PC.

* Tracy visibility for looped Discord function calls

As suggested by Andrey Kleshchev. They likely can get pricey so
they need to be visible in the profiler.

* Discord-related error handling/logging

plus delay saving Discord credentials to only after the access
token is successfully updated on Discord, and try to disconnect
from Discord when the integration gets disabled regardless whether
there are credentials to delete or not and whether there's an
access token to revoke or not.

* Use getAvatars already called for Discord Party numbers

so we don't have to make any extra getAvatars calls just for this,
as it's pricy in crowds, and we'll just be piggybacking
`updateSpeakerList` and `updateNearbyList`.

* Assemble Discord Activity Details only once

by saving it to a static global string for reuse.

* Remove updateDiscordActivity call in startup loop

The State field (region & coords) is updated well enough without it
now.

* Rename handleDiscordSocial to toggleDiscordIntegration

* Update Discord Activity only when integration is enabled

No need to check setting for the status change callback one,
because getting there would need to be connected to Discord first,
which in turn needs the integration to be enabled first.

---------

Co-authored-by: Secret Foxtail <remmy@megapahit.net>
2025-07-31 08:54:39 -07:00
Ansariel bfd99549b0 Merge branch 'release/2025.05' of https://github.com/secondlife/viewer
# Conflicts:
#	.github/pull_request_template.md
#	indra/llappearance/lltexlayer.cpp
#	indra/llcommon/llthread.cpp
#	indra/llprimitive/lldaeloader.cpp
#	indra/llprimitive/lldaeloader.h
#	indra/llprimitive/llmodel.cpp
#	indra/newview/CMakeLists.txt
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/app_settings/settings.xml
#	indra/newview/llmodelpreview.cpp
#	indra/newview/lltoolpie.cpp
#	indra/newview/skins/default/xui/en/floater_model_preview.xml
#	indra/newview/skins/default/xui/en/panel_preferences_sound.xml
2025-07-18 14:14:54 +02:00
Andrey Kleshchev 76dd9385f9 #4315 Crash in GLTF uploader
Properly handle importer's crashes in general
2025-07-02 01:40:50 +03:00
Ansariel fef4f9a07e Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/llappearance/llavatarappearance.h
#	indra/llcharacter/llcharacter.cpp
#	indra/llcharacter/llcharacter.h
#	indra/llcharacter/lljoint.cpp
#	indra/llcharacter/lljoint.h
#	indra/llimage/llimagedimensionsinfo.cpp
#	indra/llprimitive/lldaeloader.h
#	indra/newview/llappviewer.cpp
#	indra/newview/llappviewer.h
#	indra/newview/llmodelpreview.cpp
#	indra/newview/llpanelface.cpp
#	indra/newview/llpanelmaininventory.cpp
#	indra/newview/llpanelprofilepicks.cpp
#	indra/newview/llpanelprofilepicks.h
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llvoavatar.cpp
#	indra/newview/llvoavatar.h
#	indra/newview/llvoavatarself.cpp
#	indra/newview/llvoavatarself.h
#	indra/newview/llwatchdog.cpp
#	indra/newview/llwatchdog.h
2025-05-03 15:45:54 +02:00
Ansariel d6b8628a4f Reduce memory allocations pinging the mainloop timeout 2025-04-18 23:09:51 +03:00
Andrey Kleshchev c98002daa6 #3643 Use bugsplat attributes on MacOS 2025-03-04 17:23:05 +02:00
Ansariel d19e6abc5e Merge branch 'release/2025.03' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/newview/llappviewer.cpp
#	indra/newview/llgiveinventory.cpp
#	indra/newview/llstartup.cpp
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llvoavatar.cpp
#	indra/newview/skins/default/xui/fr/floater_avatar_textures.xml
#	indra/newview/skins/default/xui/it/floater_avatar_textures.xml
#	indra/newview/skins/default/xui/ja/floater_avatar_textures.xml
#	indra/newview/skins/default/xui/pl/floater_avatar_textures.xml
#	indra/newview/skins/default/xui/zh/floater_avatar_textures.xml
2025-03-01 01:09:19 +01:00
Andrey Kleshchev 2f362aa126
Merge pull request #3583 'faster avatar loading' into release/2025.03 2025-02-27 20:51:04 +02:00
Andrew Meadows b52842ee2a theoretical earlier start to asset downloads during startup (#3589)
* process UDP packets earlier in startup sequence

* call lazyAttach() when nonzero pending attachments
2025-02-27 19:50:17 +02:00
Ansariel bbcfa66f23 Merge branch 'release/2025.03' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/newview/llappviewer.h
#	indra/newview/llpanelprofilepicks.cpp
#	indra/newview/llviewermenu.cpp
2025-02-26 10:15:24 +01:00
Andrey Kleshchev 056dc00ebe #3591 More test coverage for crashes 2025-02-25 22:10:08 +02:00
Andrey Kleshchev 847fd636cd Merge branch release/2025.03
# Conflicts:
#	indra/newview/llmeshrepository.cpp
#	indra/newview/llmeshrepository.h
2025-02-19 17:29:48 +02:00
Andrew Meadows 6d0b0a77ee
drain UDP socket to avoid dropped packets (#3565)
drain UDP socket in idleNetwork() to avoid dropped packets
2025-02-18 11:38:52 -08:00
Ansariel 8758495d11 Merge branch 'release/2024.12-ForeverFPS' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/llcommon/llerror.cpp
#	indra/llmath/v4math.h
#	indra/llui/lltransutil.cpp
#	indra/newview/llface.cpp
#	indra/newview/llstartup.cpp
#	indra/newview/llvovolume.cpp
2025-01-26 00:07:35 +01:00
Andrey Kleshchev 01bd15d4be #3431 Include session id with last exec event 2025-01-22 16:06:30 +02:00
Andrey Kleshchev de1ff0bd10 viewer#3088 Add graphical init and reinit 2025-01-22 16:06:30 +02:00
Andrey Kleshchev ad375d6116 viewer#3088 Report out of memory as a separate 'category' 2025-01-22 16:06:30 +02:00
Beq 2545ffd25a Add searchable/filterable attributes to BugSplat
New metadata file method. 
Like the previous method that only aplied to windows this is so far only available on PC and XBox BugSplat APIS. Unmlike the deprecated version, it is expected to be added to MacOS and crashpad "soon".
2024-12-19 17:32:38 +00:00
Ansariel 44ccbea344 Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/newview/character/avatar_lad.xml
#	indra/newview/llappviewer.cpp
#	indra/newview/lldynamictexture.cpp
#	indra/newview/llface.cpp
#	indra/newview/llmeshrepository.cpp
#	indra/newview/llviewermessage.cpp
#	indra/newview/llvoavatar.cpp
2024-09-17 18:12:46 +02:00
leviathan da87e8bd37 send AgentUpdate ASAP when control bits change 2024-09-13 10:47:24 -07:00
Ansariel 830eeaa6ff Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/newview/llagentwearables.cpp
#	indra/newview/llface.cpp
#	indra/newview/llpanelpeople.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llviewertexturelist.cpp
2024-08-21 00:46:46 +02:00
Dave Parks ed6732eda8
#2315 Ensure textures are deleted when they are no longer referenced. (#2343)
* #2315 WIP -- Clean up deletion rules in texture list.  Incidental decruft.

* Touch up assertions.

* Move mLastReferencedTimer to LLViewerMediaTexture since it's no longer used by LLViewerTexture
2024-08-20 06:59:07 -05:00
Ansariel 01f9dbc4e3 Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/llcommon/llallocator_heap_profile.cpp
#	indra/llui/lllayoutstack.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappviewer.cpp
#	indra/newview/llappviewer.h
#	indra/newview/llfloaterpreference.cpp
#	indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
#	indra/newview/llpanelmaininventory.cpp
#	indra/newview/llpanelmaininventory.h
#	indra/newview/lltextureview.cpp
#	indra/newview/pipeline.cpp
#	indra/newview/skins/default/xui/en/panel_preferences_colors.xml
2024-08-20 11:21:57 +02:00
Ansariel Hiller 862a4671f2
Remove orphaned LLAllocator (#2348) 2024-08-20 00:47:42 +03:00
Ansariel 02680c6a8f Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	autobuild.xml
#	indra/cmake/Boost.cmake
#	indra/cmake/Copy3rdPartyLibs.cmake
#	indra/llaudio/llaudiodecodemgr.cpp
#	indra/llxml/llxmltree.cpp
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterworldmap.cpp
#	indra/newview/llfloaterworldmap.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llinventorygallerymenu.cpp
#	indra/newview/llpanelgroup.cpp
#	indra/newview/llpanelgroup.h
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llvoavatar.cpp
#	indra/newview/viewer_manifest.py
2024-07-30 12:32:41 +02:00
Andrey Kleshchev c5d2e92089 viewer#2071 Soft quit on 'out of memory' for meshes #2 2024-07-29 21:20:38 +03:00
Ansariel 0a83a1e6b7 Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	autobuild.xml
#	indra/newview/llagentbenefits.cpp
#	indra/newview/llagentbenefits.h
#	indra/newview/llfloatersidepanelcontainer.h
#	indra/newview/llfloatersnapshot.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llpanelsnapshot.cpp
#	indra/newview/llpanelsnapshotinventory.cpp
#	indra/newview/llpanelsnapshotoptions.cpp
#	indra/newview/llpreviewscript.cpp
#	indra/newview/llsnapshotlivepreview.cpp
2024-07-18 20:04:45 +02:00
Alexander Gavriliuk ef9a494134 #1500 Better out of disk space handling 2024-07-18 09:42:59 +02:00
Ansariel 3d9414c1f2 Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts:
#	indra/llui/llfloaterreg.cpp
#	indra/llui/llnotifications.cpp
#	indra/llui/llpanel.cpp
#	indra/llui/llui.cpp
#	indra/llui/lluicolortable.cpp
#	indra/llui/lluicolortable.h
#	indra/newview/llappviewer.h
#	indra/newview/llfloatersidepanelcontainer.cpp
#	indra/newview/llfloatersidepanelcontainer.h
#	indra/newview/llpanelpeoplemenus.cpp
#	indra/newview/llviewermenufile.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/skins/default/xui/en/notifications.xml
2024-07-03 01:11:47 +02:00
Beq Janus 2e836ab06f
LL Issue#1835 - Input delays introduced in PBR viewers. (#1889) 2024-07-02 12:59:30 -05:00
Ansariel 20294e9ee8 Merge branch 'master' of https://github.com/FirestormViewer/phoenix-firestorm
# Conflicts:
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llviewertexturelist.cpp
2024-07-02 01:23:35 +02:00
Beq beea955388 FIRE-34171 - Fix Directional Input Delays
Introduced by LL Commit a67dde1 - SL-20783 Fix excessive control messages.
The above change limited the input rate (theoretically) to 10 updates per second. For reasons I've not explored the actual rate appears to be more like 25.

This has caused significant issues for drivers/sailors and others reliant on input events.

The server side event rate is capped at 45FPS (region frame rate) however due to the algorithm used and the highly volatile frame rate of the viewer (esp with some actions now happening every N frames only) a higher sampling rate is required to ensure nyquist sampling errors are not introduced. Experimentation suggest a max update rate of 125 works well providing a reliable 44+ events per second when average FPS is 80 and variance is ~50fps.

A better solution would probably be to detach the entire input handling from the main render loop, to give a consistent event output rate.
2024-07-01 01:04:07 +01:00
Ansariel 45ab5c68ee Merge branch 'master' of https://github.com/FirestormViewer/phoenix-firestorm
# Conflicts:
#	indra/llrender/llgl.h
#	indra/newview/fspanelface.cpp
#	indra/newview/fspanelface.h
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterland.cpp
#	indra/newview/llheroprobemanager.cpp
#	indra/newview/llviewercamera.cpp
#	indra/newview/llviewercamera.h
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llvocache.cpp
#	indra/newview/vjlocalmesh.cpp
2024-06-21 19:58:00 +02:00
Ansariel e33d2fad5f Merge branch 'master' of https://bitbucket.org/Ansariel/phoenix-firestorm-gltf-development
# Conflicts:
#	indra/newview/llimview.h
#	indra/newview/llpanelpeople.h
#	indra/newview/llpanelvoicedevicesettings.cpp
#	indra/newview/llvoavatar.cpp
#	indra/newview/llvoavatar.h
#	indra/newview/llvoicechannel.cpp
#	indra/newview/llvoicechannel.h
#	indra/newview/llvoiceclient.cpp
#	indra/newview/llvoiceclient.h
#	indra/newview/llvoicevivox.cpp
#	indra/newview/llvoicevivox.h
2024-06-21 19:10:44 +02:00
Beq 174b934a13 Revised VRAM override for cross-platform
relocated for x-platform (tested on Win and Linux, Mac TBC)
2024-06-18 01:12:32 +01:00
Roxie Linden 5e60392c27 Merge branch 'develop' of github.com:secondlife/viewer into roxie/webrtc-voice 2024-06-13 14:59:28 -07:00