Ansariel
0242215384
Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
2020-07-13 20:17:27 +02:00
Ansariel
cfbc473327
Merge branch 'DRTVWR-497' of https://bitbucket.org/lindenlab/viewer
2020-07-08 17:00:49 +02:00
Beq
3068ea5781
FIRE-29682 [EEP] Allow full density multiplier range
2020-07-04 19:39:17 +01:00
Ptolemy
9f0225abaa
SL-12978 Add note about similar code in C++ and GLSL
2020-07-01 13:42:23 -07:00
Kitty Barnett
fb670069b0
Merge branch 'rlva/development' (v2.2.3 + v2.3.0 - both WIP)
2020-06-12 12:51:11 +02:00
Kitty Barnett
fbd23878fc
Rewrite all @setenv related commands against the new atmospherics/environment class
2020-04-19 14:12:00 +01:00
Ansariel
0eac6816dd
Merge branch 'DRTVWR-440' of https://bitbucket.org/lindenlab/viewer
2020-02-26 20:45:28 +01:00
Andrey Kleshchev
d16a79fc4c
SL-12741 Moon was using fixed color
2020-02-24 21:22:21 +02:00
Ansariel
2fb5e6e6b1
Merge viewer-eep
2020-01-08 00:24:24 +01:00
Dave Houlton
b3e11083cc
SL-11606 fix to match EEP light falloff vs release
2019-12-19 18:04:32 -07:00
Ansariel
c76bb4637b
Merge viewer-eep
2019-09-11 00:39:23 +02:00
Graham Linden
ad26896a10
SL-11055
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Remedy cloud_shadow and hack halving being done twice to ambient in some cases (i.e. artificial dimunition of necessary bullshit factor).
2019-08-27 12:49:18 -07:00
Ansariel
1e5830f55f
Merge viewer-eep
2019-08-26 21:51:36 +02:00
Graham Linden
8960a56f53
SL-11776
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Fix false alarming sky updates and doing expensive CPU work for same sky pixels.
2019-08-22 11:19:04 -07:00
Graham Linden
b1cab5d246
SL-11212
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Remove color clamping in determining sun diffuse and moonlight diffuse color from atmo settings.
2019-08-13 09:20:37 -07:00
Ansariel
69efafe064
Merge viewer-eep
2019-08-04 16:20:35 +02:00
Graham Linden
53b71f0dc3
SL-11600
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Make default direction when neither sun nor moon are up straight down instead of noon.
2019-07-24 13:45:03 -07:00
Ansariel Hiller
e35efb2754
Merged Fix double vs float complaint from visual studio.
2019-07-13 12:24:46 +00:00
Ansariel
02c3d2fe9b
Merge viewer-eep
2019-07-12 21:08:13 +02:00
Graham Linden
d23bf2c16e
SL-11541 WIP
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Make LLSettingsSky::gammaCorrect work like the soft scale clip and gamma correct from release.
Add transmittance effects to the low-end sky tex gen.
2019-07-10 13:02:09 -07:00
Chris Rehor
fe7bedd71d
Fix double vs float complaint from visual studio.
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--HG--
branch : Chris-Rehor/fix-double-vs-float-complaint-from-visua-1561202648460
2019-06-22 11:25:41 +00:00
Ansariel
ccea567c08
Merge viewer-eep
2019-06-19 20:20:14 +02:00
Graham Linden
ef5d4bc5af
Merge
2019-06-03 11:58:38 -07:00
Graham Linden
16d3279995
SL-10966
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Fix light atten and transmittance calcs breaking ambient color contrib to fog.
Needs to be tested on DRTSIM-415 or better to get legacy viewer settings that match EEP.
2019-06-03 11:30:41 -07:00
Rider Linden
5927515212
SL-11117: Set default sky asset ID to A-12PM
2019-05-31 09:24:30 -07:00
Graham Linden
2f2cf6d855
SL-10969
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Modify ambient handling and forward projector lighting again to stamp out alpha fires.
2019-05-29 15:57:24 -07:00
Graham Linden
e9dbee0026
SL-11238
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Fix ambient light inputs to the renderer.
Fix 3rd sky shader w/ mistaken density mod conversion.
Make ambient clamp apply to all modes.
Tune ALM ambient clamp to match non-ALM.
2019-05-21 16:00:45 -07:00
Ansariel
0ec08c1b0f
Merge viewer-eep
2019-05-21 18:22:45 +02:00
Graham Linden
b3c0218a31
Revert lighting changes for 10856 causing knock-on.
2019-05-16 14:14:02 -07:00
Graham Linden
a984c5e66a
Merge
2019-05-14 07:57:35 -07:00
Graham Linden
041d92b6bd
Force file update.
2019-05-14 07:56:41 -07:00
Graham Linden
b143aa96fc
SL-10856
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Modify calc of sunlight to avoid clipping in gamma correct on values outside 0-1 range.
Modify shaders to put back ambient clamp tuned to be close to ambient contrib in low/mid lighting.
2019-05-13 15:33:48 -07:00
Ansariel
95baae0235
Merge viewer-eep
2019-05-09 18:48:19 +02:00
Ansariel
676aa1398c
Merge viewer-eep
2019-05-08 19:18:01 +02:00
Graham Linden
989de25f18
SL-11086
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Re-fix sun/moon glow factor and make it depend on moon brightness.
Make cloud shaders use sunlight color exclusively for consistency when moon is up or down.
2019-05-07 16:32:34 -07:00
Graham Linden
1522a99024
SL-11070
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Gave clouds the Bob Ross treatment.
2019-05-03 10:12:56 -07:00
Graham Linden
906b0be675
SL-11087, SL-11086, SL-11092
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Fix sun/moon glow factor bustage.
Make darkness an option.
Fix moon fade shader logic getting confused when sun was below horizon.
2019-05-03 08:47:13 -07:00
Ansariel
08f138ab66
Merge viewer-eep
2019-05-02 16:55:26 +02:00
Graham Linden
29f8e04ddb
SL-11065
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Modify is sun up logic to exclude condition of moon.
2019-04-29 13:07:57 -07:00
Graham Linden
5766325290
SL-10904, SL-10998, SL-11018
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Fix handling of 1/light_y when y was tiny but getting even tinier.
Add similar adjustment to shader version of same calc.
2019-04-25 13:02:24 -07:00
Graham Linden
48ed3f9318
Put warnings on sun/moon direction as they were.
2019-04-25 11:46:56 -07:00
Graham Linden
5f4b93466c
Remove bughunting asserts.
2019-04-25 11:44:48 -07:00
Graham Linden
4d6cb310ec
Remove unused vars making Clang warnerror.
2019-04-25 11:43:16 -07:00
Graham Linden
4ed05fc84f
Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness about it).
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Make a distinct class3/lighting/lightV which boosts to WL levels (* 2.0)
and make lighting without WL atmo enabled use class 2 or below.
Make forward shaders (alpha and materialF with alpha-blend mode on) more consistent with deferred lighting.
2019-04-25 10:59:00 -07:00
Graham Linden
4d76ba2d23
Fix mismatch between release and EEP in sunlight and ambient color from settings.
2019-04-22 10:21:10 -07:00
Ansariel
82c68aca0d
Merge viewer-eep
2019-04-17 21:12:55 +02:00
Graham Linden
759525040a
SL-10912
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Fix conversion of star brightness, density mult, and distance mult to legacy ranges.
Make settings look in both legacyhaze and top-level settings for haze params.
2019-04-08 13:07:44 -07:00
Liny
aca131ad10
Change doubles to floats to make VS happy.
2019-03-31 17:08:13 -07:00
Graham Linden
4490399cc5
Fix windows line endings.
2019-03-29 07:58:45 -07:00
Graham Linden
823172cab9
SL-10831
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Make moon brightness env setting affect moon diffuse/ambient color combo so it affects in-world lighting.
Adjust how the moon brightness affects the moon disc texture rendering (washes out less).
2019-03-28 14:18:59 -07:00