Commit Graph

39 Commits (a070ca0d939356fa4b87deea0e5a395e40c76c3c)

Author SHA1 Message Date
Brad Linden 9775d7ea10 Merge remote-tracking branch 'origin/release/maint-a' into project/gltf_development 2024-06-11 17:42:17 -07:00
Ansariel 1ebf62e102 Clean up line endings that got mangled up during last merge 2024-06-11 15:40:09 +02:00
Ansariel d9789bfaf2 Merge branch 'main' of https://github.com/secondlife/viewer into DRTVWR-600-maint-A
# Conflicts:
#	indra/llappearance/llavatarappearance.h
#	indra/llimage/llimage.cpp
#	indra/llmath/llvolume.cpp
#	indra/llmath/llvolume.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llrendertarget.cpp
#	indra/llrender/llshadermgr.cpp
#	indra/newview/lldynamictexture.cpp
#	indra/newview/llenvironment.cpp
#	indra/newview/llfetchedgltfmaterial.cpp
#	indra/newview/llfloaterimagepreview.cpp
#	indra/newview/llfloaterimagepreview.h
#	indra/newview/llfloaterregioninfo.cpp
#	indra/newview/llfloaterregioninfo.h
#	indra/newview/llmaniprotate.cpp
#	indra/newview/llmaniptranslate.cpp
#	indra/newview/llpanelvolume.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/llselectmgr.h
#	indra/newview/llsurface.cpp
#	indra/newview/llsurface.h
#	indra/newview/llsurfacepatch.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltinygltfhelper.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llviewerwindow.h
#	indra/newview/llvlcomposition.cpp
#	indra/newview/llvlcomposition.h
#	indra/newview/llvocache.cpp
#	indra/newview/llvovolume.cpp
#	indra/newview/pipeline.cpp
2024-06-11 13:38:43 +02:00
Andrey Lihatskiy c95b4bf3ea Post-merge - trim trailing whitespace 2024-06-10 20:45:59 +03:00
Dave Parks 03c4458bdc
#1392 GLTF Upload (#1394)
* #1392 WIP -- Functional texture upload, stubbed out .bin upload.

* #1392 GLTF Upload WIP -- Emulates successful upload

Successfully uploads texture
Emulates successful .gltf and .bin upload by injecting into local asset cache.
Emulates rez from inventory by setting sculpt ID of selected object
Currently fails in tinygltf parsing due to missing .bin

* Add missing notification

* Build fix

* #1392 Add boost::json .gltf reading support.

* #1392 boost::json GLTF writing prototype

* Create gltf/README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* #1392 Add ability to render directly from LL::GLTF::Material

* Fix for mac build

* Mac build fix

* #1392 AssetType and Inventory Type plumbing

* #1392 More sane error handling and scheduling of uploads.

* #1392 Actually attempt to upload glbin

* Mac build fix, upload nudge

* Mac build fix

* Fix glTF asset uploads to server

* Mac build fix (inline not static)

* More consistent inline

* Add glm, mac nudge.

* #1392 For consistency with spec, start using glm over glh:: and LLFoo

* Another attempt at placating Mac builds

* Another Mac nudge

* Mac build take 23

* #1392 Prune LLMatrix4a from GLTF namespace.

* #1392 Fix for orientation being off (glm::quat is wxyz, not xyzw)

* #1392 WIP -- Actually send the sculpt type and id, nudge readme and alpha rendering

* #1392 Working download!

* #1394 Add support for GLTFEnabled SimulatorFeature

* #1392 Review feedback

---------

Co-authored-by: Pepper Linden <3782201+rohvani@users.noreply.github.com>
2024-05-20 13:22:55 -05:00
Brad Linden 3cb329d4fa Merge commit '29be88d60d654193926add496d2d851f7c217356' into project/gltf_development 2024-05-15 15:41:24 -07:00
Dave Parks 29be88d60d
#1267 Fix for alpha cutoff of zero and base color factor alpha of zero making objects disappear (#1485) 2024-05-15 15:40:55 -05:00
RunitaiLinden c6d752b880 Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-a-merge 2024-05-06 16:48:58 -05:00
RunitaiLinden bc93177ea0
1176 integrate llgltfnode with selection manager and llmaniptranslate/rotate (#1258)
* #1176 Somewhat working GLTF Node support for translate tool

* #1176 Missing file from last commit

* #1176 Better translation for rotated nodes.

* #1176 Fix for objects snapping back to original position

* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display

* #1176 Clean out some unused and not working functions.

* #1176 Fix for mac build, incidental cleanup

* Mac build fix
2024-04-17 16:12:49 -05:00
RunitaiLinden 0b159ef781
https://github.com/secondlife/jira-archive-internal/issues/71091 Fix for divide by zero when alpha masking a PBR material with 0 alpha. (#1044) 2024-03-25 15:40:43 -05:00
Ansariel 60d3dd98a4 Convert remaining BOOL to bool 2024-02-21 23:14:31 +02:00
RunitaiLinden b1410c8b67 #677 WIP -- fix PBR and avatar mirror clipping. 2024-02-01 14:00:40 -06:00
Jonathan "Geenz" Goodman 373b06398c Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVWR-583 2024-01-24 14:37:33 -08:00
Cosmic Linden 38b3f663fc Merge branch 'release/materials_featurette' of github.com:secondlife/viewer into DRTVWR-592 2024-01-22 15:07:10 -08:00
Cosmic Linden 2f18d74f9a SL-20606: Full GLTF material preview. Works for most materials. 2024-01-19 15:43:13 -08:00
RunitaiLinden 6dd260c369
Merge branch 'release/materials_featurette' into DRTVWR-592 2024-01-19 11:36:56 -06:00
RunitaiLinden 361efcb926 Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596 2023-11-15 10:32:18 -06:00
cosmic-linden 8d538ef77b
SL-18343: Simple interim GLTF material preview - base color only (#511) 2023-11-14 10:06:45 -06:00
Andrey Kleshchev cc089d88ad SL-20523 Ensure override gets updated before render material 2023-11-06 18:29:42 +02:00
Andrey Kleshchev 0d8893822d SL-20523 Local textures not updating on PBR Materials #5 2023-11-06 18:29:42 +02:00
Andrey Kleshchev 52c60ab3fd SL-20523 Local textures not updating on PBR Materials #4 2023-11-06 18:29:42 +02:00
Andrey Kleshchev 596a63051e SL-20523 Local textures not updating on PBR Materials #2 2023-11-06 18:29:42 +02:00
Dave Parks e72ecda4e5 SL-19592 Fix for PBR alpha HUDs sometimes using wrong texture on OSX 2023-10-31 16:06:51 -05:00
Jonathan "Geenz" Goodman e841c73a99 Tons of masking changes and tweaks.
We now support masking mirrors in the GBuffer.

We also now support the concept of one arbitrary clip plane.

DRTVWR-583
2023-10-16 08:45:48 -07:00
Cosmic Linden ab3b4edac7 DRTVWR-592: Fix broken minimap loading, improve minimap view of PBR materials (still not accurate, but better...) 2023-10-13 10:39:03 -07:00
Cosmic Linden 005a5fa207 SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend shadows 2023-04-21 15:10:05 -07:00
Cosmic Linden 95d07ccd87 SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended prims 2023-04-20 11:23:44 -07:00
RunitaiLinden 7c831d115b
SL-18458 Make LLVOCache the one source of truth on most recently received overrides. (#147) 2023-04-03 15:22:40 -07:00
Andrey Kleshchev d423263d54 SL-19169 Local material updates aren't applied with non-default transforms 2023-03-23 06:15:09 +02:00
Cosmic Linden b27c41578b SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms 2023-02-27 15:57:45 -08:00
Cosmic Linden 33085b9d83 SL-19265: Fix precision issue with texture transforms by moving transform matrix calculation into the shader 2023-02-24 13:53:55 -08:00
Dave Parks 577f6a46f0 SL-19181 Modulate "glow" by PBR emissive. 2023-02-09 17:00:36 -06:00
Dave Parks 93b1da52f5 SL-18908 Make media texture override base color and emissive texture on PBR materials when present. 2023-02-02 14:35:09 -06:00
Cosmic Linden 2aaa15fef1 SL-19012: Fix new material IDs sometimes not applying when set via LSL 2023-01-25 12:34:35 -08:00
Dave Parks d27d23ab26 SL-18852 Refactor GLTF material rendering to not be special compared to other types. Hook GLTF alpha masking up to highlight transparent. 2022-12-16 11:12:06 -06:00
Cosmic Linden 9e7b725c15 SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms 2022-11-02 12:55:18 -07:00
Dave Parks 8155361355 SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF specific shadow shader to multiply alpha. 2022-10-28 11:19:43 -05:00
Dave Parks de4c018499 SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side. 2022-10-19 14:41:17 -05:00
Andrey Kleshchev 5847218069 SL-18391 Basic GLTF lifetime management 2022-10-19 01:01:03 +03:00