Commit Graph

14816 Commits (b6dc4a4bf18e79ac4b67a5bac48aab15ef27f50a)

Author SHA1 Message Date
Nyx (Neal Orman) b6dc4a4bf1 Automated merge with https://hg.secondlife.com/mesh-development 2010-11-29 17:21:12 -05:00
Nyx (Neal Orman) 94770bbb3f SH-531 / CTS-324 FIX fix of VWR-20749 / SNOW-624 lost in merge
Re-applied fix originally committed in 1e93695ded30
Reveiewed code, appears straightforward.
2010-11-29 17:21:03 -05:00
Brad Payne (Vir Linden) 32d496e472 removed scrub_host_name 2010-11-29 16:24:52 -05:00
Brad Payne (Vir Linden) 19ced614ad merge 2010-11-29 10:48:19 -05:00
Nyx (Neal Orman) d524cf98c7 SH-481 FIX linux build is over 200 MB
A previous merge in our move to the public branch cut out the binary strip
command from viewer_manifest.py. Putting it back in to restore small binaries.
2010-11-24 17:09:33 -05:00
Brad Payne (Vir Linden) 3d9aac7f16 updated curl build on windows 2010-11-24 16:35:28 -05:00
Brad Payne (Vir Linden) c6e3a16b52 merge 2010-11-24 10:11:19 -05:00
Brad Payne (Vir Linden) fae00f8c79 SH-564 WIP - scrubbing not needed if curl uses thread-safe c-ares lib 2010-11-24 09:03:14 -05:00
Dave Parks 3d83c6501e Tweak fnumber and circle of confusion to be more typical of 35mm daytime. 2010-11-24 04:05:51 -06:00
Dave Parks c21a9b28a2 merge 2010-11-24 03:37:08 -06:00
Dave Parks 894dd833f7 Depth of Field whenever "Lighting and Shadows" is enabled and global-illumination is not (experimental). 2010-11-24 03:36:41 -06:00
Loren Shih d49d1def45 automated merge from mesh-development 2010-11-23 12:04:27 -05:00
Loren Shih b8a0549ac2 SH-429 FIXED Inventory Filter for Meshes does not work
Mesh inventory filter was added incorrectly to filters pane, and was not hooked up to any code.
2010-11-23 12:03:54 -05:00
prep linden e3df3baff7 Fix for SH-479 2010-11-23 09:52:31 -05:00
Nyx (Neal Orman) be1fd73390 CTS-320 SH-465 FIX use system zlib for standalone builds
pulling boroondas' changes to change our includes to use the system versions
of zlib if doing a standalone build. Code changes are minimal, and appear to
work correctly. Approved. - Nyx
2010-11-22 18:42:34 -05:00
Nyx (Neal Orman) 65a66458c2 Automated merge with https://hg.secondlife.com/mesh-development 2010-11-22 16:49:21 -05:00
Nyx (Neal Orman) 8fb0d4f2d0 SH-466 FIX fix of VWR-20670/SNOW-506 lost in merge
Verified that the fix is no longer in mesh-development.
Verified fix is still in viewer-development.

Fix is simply changing visibility of LLInstanceTracker base in
LLEventTimer from protected to public.

The lack of this fix indicates a bad merge. Re-applying fix.
2010-11-22 16:49:14 -05:00
Nyx (Neal Orman) aafd7abd70 SH-467 FIX fix of VWR-20809/SNOW-504 lost in merge
re-applying the fix originally committed as c5ddd1e361ae.
This allows standalone builds to not depend on stage_third_party_libs
but was lost in a merge as referenced in jira. Re-reviewed the code
in the patch and it is a valid fix.
2010-11-22 16:44:58 -05:00
Nyx (Neal Orman) 4ada50182f SH-468 FIX fix of VWR-20810/SNOW-503 lost in merge
re-applying changeset b987077e9bbb as it was lost in the merge.
reviewed the original patch, appears valid.
2010-11-22 16:40:32 -05:00
Roxie Linden 9905870465 Fix typo for llconvexdecompositionstub darwin package.
CR: davep
2010-11-22 12:24:55 -08:00
prep linden 43382f2849 merge of earlier code that got stomped from a previous merge 2010-11-22 13:16:39 -05:00
Dave Parks 2915715ec4 Remove dependency on ll_align_malloc/free from avatar. 2010-11-21 05:09:59 -06:00
Dave Parks 4b5ddf1c41 Remove ll_aligned_malloc from llspatialpartition 2010-11-21 04:40:59 -06:00
Dave Parks 892d70f5d5 Prune ll_aligned_malloc/free calls out of lldrawable and llface 2010-11-21 03:48:11 -06:00
Dave Parks 81ba8b8bc6 Get rid of more ll_aligned_malloc calls. 2010-11-21 03:25:22 -06:00
Dave Parks c149a0020b Get rid of pointless redirection and malloc/free. 2010-11-21 03:06:47 -06:00
Dave Parks e4b502793d Fake anti-aliasing for deferred rendering as an alternative to real anti-aliasing. 2010-11-21 02:53:33 -06:00
Dave Parks 6866900e92 Fix for crash when uploading textures via importer. Uploads still fail, though, fix just makes them stop trying after 5 retries when getting 499 or 500 status codes. 2010-11-21 00:09:33 -06:00
Dave Parks 8f50486dd9 remove unused variable make gcc happy 2010-11-19 20:39:17 -06:00
Dave Parks 589b571013 Don't reset preview target unless high LOD is being swapped out. 2010-11-19 18:59:16 -06:00
Dave Parks 585ddf18fc SH-525 fix for crash when specifying LOD slots out of order. 2010-11-19 18:49:35 -06:00
Dave Parks 0bb387a030 merge 2010-11-19 17:12:38 -06:00
Dave Parks 3a1fbcab2a SH-448 Initial draft of implementing UI spec for "advanced" importer. 2010-11-19 17:07:01 -06:00
Dave Parks 2772a77470 Don't use llwarns/llinfos from a background thread. 2010-11-19 16:59:35 -06:00
Dave Parks 87571e5d68 merge 2010-11-19 16:33:55 -06:00
Dave Parks ed1d8811d8 Hack old .dll into collada package to make vista/xp happy. Might need to revert if builds start failing. 2010-11-19 16:33:17 -06:00
Nyx (Neal Orman) 82315e232e Automated merge with https://hg.secondlife.com/mesh-development 2010-11-19 17:12:10 -05:00
Nyx (Neal Orman) 0891a4adc6 SH-356 FIX render cost doesn't factor in revolutions
Added a revolutions factor to render cost calculations.
Adding revolutions will multiply your render cost based
on how much geometry is added, from 1x up to 4x

Code reviewed by Davep.
Wiki documentation updated.
2010-11-19 17:12:06 -05:00
prep linden 6b0d10975b merge 2010-11-19 16:17:26 -05:00
prep linden 292941ac94 Fix for crash on accessing a translation element that is NULL 2010-11-19 16:08:32 -05:00
Nyx (Neal Orman) b5585a2d55 Automated merge with https://hg.secondlife.com/mesh-development 2010-11-18 17:28:18 -05:00
Nyx (Neal Orman) 52f397ec7a SH-350 SH-351 SH-355 FIX ARC fixes
Had a few debugging lines in my last checkin.
Cleaning up unreviewed changes.
2010-11-18 17:28:13 -05:00
Brad Payne (Vir Linden) 896dc4c583 Added build params for mesh-development 2010-11-18 17:15:11 -05:00
Nyx (Neal Orman) 5e57352e12 SH-350 SH-351 SH-355 FIX Several fixes for ARC
Fixed the texture resolution calculation against the rounding errors
   we had before.
Fixed the bug where linking prims changed the combined cost
Fixed the bug where twisting was not computed properly

Code reviewed by davep.
2010-11-18 16:42:57 -05:00
Brad Payne (Vir Linden) 4c86da5900 merge 2010-11-17 22:46:21 -05:00
Nyx (Neal Orman) 57e5841a9c Automated merge with https://hg.secondlife.com/mesh-development 2010-11-17 20:04:37 -05:00
Nyx (Neal Orman) 48e2ec0340 SH-480 FIX meshes are not added to objects folder on upload
curl host scrubbing was causing object creation for mesh prims to fail.
Commenting out the offending lines so we can have a functional release.
Will file a separate bug for Vir to investigate when/if we can re-enable
host scrubbing on these URLs for a future release.

Approach approved by davep.
2010-11-17 20:04:30 -05:00
Brad Payne (Vir Linden) 071e0339b7 merge 2010-11-17 15:02:13 -05:00
Brad Payne (Vir Linden) 29852bc012 SH-476 FIX. Map tiles were failing when numeric addrs were substituted in amazon S3 image queries 2010-11-17 15:01:41 -05:00
Nyx Linden 6400374986 SH-432 mesh viewer will not run on OSX 10.5.8
Rebuilt the collada library on a 10.5 machine. this should fix the issue,
as the problem was we were building against a version of libxml2 that was
specific to 10.6. Will update to use a non-system version of the lib
later.
2010-11-17 13:59:17 -05:00