Loren Shih
b8a0549ac2
SH-429 FIXED Inventory Filter for Meshes does not work
...
Mesh inventory filter was added incorrectly to filters pane, and was not hooked up to any code.
2010-11-23 12:03:54 -05:00
Dave Parks
2915715ec4
Remove dependency on ll_align_malloc/free from avatar.
2010-11-21 05:09:59 -06:00
Dave Parks
4b5ddf1c41
Remove ll_aligned_malloc from llspatialpartition
2010-11-21 04:40:59 -06:00
Dave Parks
892d70f5d5
Prune ll_aligned_malloc/free calls out of lldrawable and llface
2010-11-21 03:48:11 -06:00
Dave Parks
81ba8b8bc6
Get rid of more ll_aligned_malloc calls.
2010-11-21 03:25:22 -06:00
Dave Parks
c149a0020b
Get rid of pointless redirection and malloc/free.
2010-11-21 03:06:47 -06:00
Dave Parks
e4b502793d
Fake anti-aliasing for deferred rendering as an alternative to real anti-aliasing.
2010-11-21 02:53:33 -06:00
Dave Parks
6866900e92
Fix for crash when uploading textures via importer. Uploads still fail, though, fix just makes them stop trying after 5 retries when getting 499 or 500 status codes.
2010-11-21 00:09:33 -06:00
Dave Parks
8f50486dd9
remove unused variable make gcc happy
2010-11-19 20:39:17 -06:00
Dave Parks
589b571013
Don't reset preview target unless high LOD is being swapped out.
2010-11-19 18:59:16 -06:00
Dave Parks
585ddf18fc
SH-525 fix for crash when specifying LOD slots out of order.
2010-11-19 18:49:35 -06:00
Dave Parks
0bb387a030
merge
2010-11-19 17:12:38 -06:00
Dave Parks
3a1fbcab2a
SH-448 Initial draft of implementing UI spec for "advanced" importer.
2010-11-19 17:07:01 -06:00
Dave Parks
2772a77470
Don't use llwarns/llinfos from a background thread.
2010-11-19 16:59:35 -06:00
Dave Parks
87571e5d68
merge
2010-11-19 16:33:55 -06:00
Dave Parks
ed1d8811d8
Hack old .dll into collada package to make vista/xp happy. Might need to revert if builds start failing.
2010-11-19 16:33:17 -06:00
Nyx (Neal Orman)
82315e232e
Automated merge with https://hg.secondlife.com/mesh-development
2010-11-19 17:12:10 -05:00
Nyx (Neal Orman)
0891a4adc6
SH-356 FIX render cost doesn't factor in revolutions
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Added a revolutions factor to render cost calculations.
Adding revolutions will multiply your render cost based
on how much geometry is added, from 1x up to 4x
Code reviewed by Davep.
Wiki documentation updated.
2010-11-19 17:12:06 -05:00
prep linden
6b0d10975b
merge
2010-11-19 16:17:26 -05:00
prep linden
292941ac94
Fix for crash on accessing a translation element that is NULL
2010-11-19 16:08:32 -05:00
Nyx (Neal Orman)
b5585a2d55
Automated merge with https://hg.secondlife.com/mesh-development
2010-11-18 17:28:18 -05:00
Nyx (Neal Orman)
52f397ec7a
SH-350 SH-351 SH-355 FIX ARC fixes
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Had a few debugging lines in my last checkin.
Cleaning up unreviewed changes.
2010-11-18 17:28:13 -05:00
Brad Payne (Vir Linden)
896dc4c583
Added build params for mesh-development
2010-11-18 17:15:11 -05:00
Nyx (Neal Orman)
5e57352e12
SH-350 SH-351 SH-355 FIX Several fixes for ARC
...
Fixed the texture resolution calculation against the rounding errors
we had before.
Fixed the bug where linking prims changed the combined cost
Fixed the bug where twisting was not computed properly
Code reviewed by davep.
2010-11-18 16:42:57 -05:00
Brad Payne (Vir Linden)
4c86da5900
merge
2010-11-17 22:46:21 -05:00
Nyx (Neal Orman)
57e5841a9c
Automated merge with https://hg.secondlife.com/mesh-development
2010-11-17 20:04:37 -05:00
Nyx (Neal Orman)
48e2ec0340
SH-480 FIX meshes are not added to objects folder on upload
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curl host scrubbing was causing object creation for mesh prims to fail.
Commenting out the offending lines so we can have a functional release.
Will file a separate bug for Vir to investigate when/if we can re-enable
host scrubbing on these URLs for a future release.
Approach approved by davep.
2010-11-17 20:04:30 -05:00
Brad Payne (Vir Linden)
071e0339b7
merge
2010-11-17 15:02:13 -05:00
Brad Payne (Vir Linden)
29852bc012
SH-476 FIX. Map tiles were failing when numeric addrs were substituted in amazon S3 image queries
2010-11-17 15:01:41 -05:00
Nyx Linden
6400374986
SH-432 mesh viewer will not run on OSX 10.5.8
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Rebuilt the collada library on a 10.5 machine. this should fix the issue,
as the problem was we were building against a version of libxml2 that was
specific to 10.6. Will update to use a non-system version of the lib
later.
2010-11-17 13:59:17 -05:00
prep linden
47a5f12ce0
Implemented support for parsing bone offsets from a Collada file when no skeletal node is present.
2010-11-17 12:41:04 -05:00
Nyx Linden
29a9e9acbb
Automated merge with https://hg.secondlife.com/mesh-development
2010-11-16 14:58:19 -05:00
Nyx Linden
8f785cba04
SH-432 WIP mac build of mesh-development is broken
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Was able to rebuild collada and pcre with architecture i386,
which is our officially supported architecture. This should unstick
the build in theory.
2010-11-16 14:58:03 -05:00
Brad Payne (Vir Linden)
222bda14b6
merge
2010-11-16 09:08:28 -05:00
prep
80561014b0
merge
2010-11-15 14:22:22 -05:00
prep
f9a35fc4c6
Implemented support for getting at the child translational element if the SID fails to resolved.
2010-11-15 14:02:03 -05:00
prep
26b3b37e87
Backed out changeset: 1c9c6cdcccde
2010-11-15 13:25:59 -05:00
prep
4733f2c438
Implemented support for getting at the child translational element if the SID fails to resolved.
2010-11-15 13:22:04 -05:00
Nyx Linden
1ec846a94e
SH-396 WIP mac build not working on mesh-development
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last build of collada didn't have ppc architecture, which is required for
running on 10.4 / 10.5 (was able to build it without ppc when building only for
10.6).
2010-11-15 12:22:13 -05:00
Nyx (Neal Orman)
ace36d042e
BUILDFIX allow curl host name scrub to work on non-windows platforms
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Needed an include for gethostbyname to be called properly.
2010-11-12 17:42:33 -05:00
Brad Payne (Vir Linden)
3ea3d4cf16
merge
2010-11-12 17:34:30 -05:00
Brad Payne (Vir Linden)
d9c0e0ba74
SH-275 FIX: non-production grids now default to different source of map tiles
2010-11-12 17:31:27 -05:00
Nyx Linden
63466f0eca
SH-331 WIP updating colladadom to work for mac on mesh-development
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Tried building a colladadom package for mac that will run on both 10.5 and 10.6
fingers crossed.
2010-11-12 16:03:19 -05:00
Dave Parks
d682394d02
merge
2010-11-11 11:23:10 -06:00
Dave Parks
ce66751403
Fix for crash in curl.
2010-11-11 11:22:35 -06:00
prep
2551bfb1b5
cleanup
2010-11-10 14:46:36 -05:00
prep
0815650c3e
Bug fix for an avatar that would exhibit floating if pelvis was offset
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Bug fix for attach/detach so that it will recalculate certain avatar settings
based upon bone positions.
2010-11-10 14:43:23 -05:00
Loren Shih
bad6aa7f6b
Fix for manual merge errors.
2010-11-08 13:34:24 -05:00
Loren Shih
543edbcdc0
Manual merge of llviewerwindow.cpp from mesh-development.
2010-11-08 13:09:15 -05:00
Loren Shih
cd09b01906
Backout merge of llviewerwindow; need to do manual merge since this is messy.
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This checkin causes llviewerwindow to become the viewer-development version.
2010-11-08 13:07:01 -05:00