Commit Graph

14793 Commits (b8a0549ac2be032d33a4fa427c8e430cd6df0cc6)

Author SHA1 Message Date
Loren Shih b8a0549ac2 SH-429 FIXED Inventory Filter for Meshes does not work
Mesh inventory filter was added incorrectly to filters pane, and was not hooked up to any code.
2010-11-23 12:03:54 -05:00
Dave Parks 2915715ec4 Remove dependency on ll_align_malloc/free from avatar. 2010-11-21 05:09:59 -06:00
Dave Parks 4b5ddf1c41 Remove ll_aligned_malloc from llspatialpartition 2010-11-21 04:40:59 -06:00
Dave Parks 892d70f5d5 Prune ll_aligned_malloc/free calls out of lldrawable and llface 2010-11-21 03:48:11 -06:00
Dave Parks 81ba8b8bc6 Get rid of more ll_aligned_malloc calls. 2010-11-21 03:25:22 -06:00
Dave Parks c149a0020b Get rid of pointless redirection and malloc/free. 2010-11-21 03:06:47 -06:00
Dave Parks e4b502793d Fake anti-aliasing for deferred rendering as an alternative to real anti-aliasing. 2010-11-21 02:53:33 -06:00
Dave Parks 6866900e92 Fix for crash when uploading textures via importer. Uploads still fail, though, fix just makes them stop trying after 5 retries when getting 499 or 500 status codes. 2010-11-21 00:09:33 -06:00
Dave Parks 8f50486dd9 remove unused variable make gcc happy 2010-11-19 20:39:17 -06:00
Dave Parks 589b571013 Don't reset preview target unless high LOD is being swapped out. 2010-11-19 18:59:16 -06:00
Dave Parks 585ddf18fc SH-525 fix for crash when specifying LOD slots out of order. 2010-11-19 18:49:35 -06:00
Dave Parks 0bb387a030 merge 2010-11-19 17:12:38 -06:00
Dave Parks 3a1fbcab2a SH-448 Initial draft of implementing UI spec for "advanced" importer. 2010-11-19 17:07:01 -06:00
Dave Parks 2772a77470 Don't use llwarns/llinfos from a background thread. 2010-11-19 16:59:35 -06:00
Dave Parks 87571e5d68 merge 2010-11-19 16:33:55 -06:00
Dave Parks ed1d8811d8 Hack old .dll into collada package to make vista/xp happy. Might need to revert if builds start failing. 2010-11-19 16:33:17 -06:00
Nyx (Neal Orman) 82315e232e Automated merge with https://hg.secondlife.com/mesh-development 2010-11-19 17:12:10 -05:00
Nyx (Neal Orman) 0891a4adc6 SH-356 FIX render cost doesn't factor in revolutions
Added a revolutions factor to render cost calculations.
Adding revolutions will multiply your render cost based
on how much geometry is added, from 1x up to 4x

Code reviewed by Davep.
Wiki documentation updated.
2010-11-19 17:12:06 -05:00
prep linden 6b0d10975b merge 2010-11-19 16:17:26 -05:00
prep linden 292941ac94 Fix for crash on accessing a translation element that is NULL 2010-11-19 16:08:32 -05:00
Nyx (Neal Orman) b5585a2d55 Automated merge with https://hg.secondlife.com/mesh-development 2010-11-18 17:28:18 -05:00
Nyx (Neal Orman) 52f397ec7a SH-350 SH-351 SH-355 FIX ARC fixes
Had a few debugging lines in my last checkin.
Cleaning up unreviewed changes.
2010-11-18 17:28:13 -05:00
Brad Payne (Vir Linden) 896dc4c583 Added build params for mesh-development 2010-11-18 17:15:11 -05:00
Nyx (Neal Orman) 5e57352e12 SH-350 SH-351 SH-355 FIX Several fixes for ARC
Fixed the texture resolution calculation against the rounding errors
   we had before.
Fixed the bug where linking prims changed the combined cost
Fixed the bug where twisting was not computed properly

Code reviewed by davep.
2010-11-18 16:42:57 -05:00
Brad Payne (Vir Linden) 4c86da5900 merge 2010-11-17 22:46:21 -05:00
Nyx (Neal Orman) 57e5841a9c Automated merge with https://hg.secondlife.com/mesh-development 2010-11-17 20:04:37 -05:00
Nyx (Neal Orman) 48e2ec0340 SH-480 FIX meshes are not added to objects folder on upload
curl host scrubbing was causing object creation for mesh prims to fail.
Commenting out the offending lines so we can have a functional release.
Will file a separate bug for Vir to investigate when/if we can re-enable
host scrubbing on these URLs for a future release.

Approach approved by davep.
2010-11-17 20:04:30 -05:00
Brad Payne (Vir Linden) 071e0339b7 merge 2010-11-17 15:02:13 -05:00
Brad Payne (Vir Linden) 29852bc012 SH-476 FIX. Map tiles were failing when numeric addrs were substituted in amazon S3 image queries 2010-11-17 15:01:41 -05:00
Nyx Linden 6400374986 SH-432 mesh viewer will not run on OSX 10.5.8
Rebuilt the collada library on a 10.5 machine. this should fix the issue,
as the problem was we were building against a version of libxml2 that was
specific to 10.6. Will update to use a non-system version of the lib
later.
2010-11-17 13:59:17 -05:00
prep linden 47a5f12ce0 Implemented support for parsing bone offsets from a Collada file when no skeletal node is present. 2010-11-17 12:41:04 -05:00
Nyx Linden 29a9e9acbb Automated merge with https://hg.secondlife.com/mesh-development 2010-11-16 14:58:19 -05:00
Nyx Linden 8f785cba04 SH-432 WIP mac build of mesh-development is broken
Was able to rebuild collada and pcre with architecture i386,
which is our officially supported architecture. This should unstick
the build in theory.
2010-11-16 14:58:03 -05:00
Brad Payne (Vir Linden) 222bda14b6 merge 2010-11-16 09:08:28 -05:00
prep 80561014b0 merge 2010-11-15 14:22:22 -05:00
prep f9a35fc4c6 Implemented support for getting at the child translational element if the SID fails to resolved. 2010-11-15 14:02:03 -05:00
prep 26b3b37e87 Backed out changeset: 1c9c6cdcccde 2010-11-15 13:25:59 -05:00
prep 4733f2c438 Implemented support for getting at the child translational element if the SID fails to resolved. 2010-11-15 13:22:04 -05:00
Nyx Linden 1ec846a94e SH-396 WIP mac build not working on mesh-development
last build of collada didn't have ppc architecture, which is required for
running on 10.4 / 10.5 (was able to build it without ppc when building only for
10.6).
2010-11-15 12:22:13 -05:00
Nyx (Neal Orman) ace36d042e BUILDFIX allow curl host name scrub to work on non-windows platforms
Needed an include for gethostbyname to be called properly.
2010-11-12 17:42:33 -05:00
Brad Payne (Vir Linden) 3ea3d4cf16 merge 2010-11-12 17:34:30 -05:00
Brad Payne (Vir Linden) d9c0e0ba74 SH-275 FIX: non-production grids now default to different source of map tiles 2010-11-12 17:31:27 -05:00
Nyx Linden 63466f0eca SH-331 WIP updating colladadom to work for mac on mesh-development
Tried building a colladadom package for mac that will run on both 10.5 and 10.6
fingers crossed.
2010-11-12 16:03:19 -05:00
Dave Parks d682394d02 merge 2010-11-11 11:23:10 -06:00
Dave Parks ce66751403 Fix for crash in curl. 2010-11-11 11:22:35 -06:00
prep 2551bfb1b5 cleanup 2010-11-10 14:46:36 -05:00
prep 0815650c3e Bug fix for an avatar that would exhibit floating if pelvis was offset
Bug fix for attach/detach so that it will recalculate certain avatar settings
 based upon bone positions.
2010-11-10 14:43:23 -05:00
Loren Shih bad6aa7f6b Fix for manual merge errors. 2010-11-08 13:34:24 -05:00
Loren Shih 543edbcdc0 Manual merge of llviewerwindow.cpp from mesh-development. 2010-11-08 13:09:15 -05:00
Loren Shih cd09b01906 Backout merge of llviewerwindow; need to do manual merge since this is messy.
This checkin causes llviewerwindow to become the viewer-development version.
2010-11-08 13:07:01 -05:00