Mnikolenko Productengine
bc95529003
SL-16369 Remove Hardware Skinning setting
2021-11-30 19:01:33 +02:00
Dave Houlton
c3ad61034c
SL-12594, remove settings-file references to VertexShaderEnable
2020-01-29 14:45:37 -07:00
Graham Linden
d7e5d8d11b
Put bloom rendering back as it was.
2019-06-25 13:02:07 -07:00
Graham Linden
c15baecbfb
SL-11370
...
Modify culling logic to exclude objects correctly in < Mid graphics.
2019-06-10 14:54:47 -07:00
Oz Linden
e81135b5d8
adjust avatar complexity defaults to be more generous and more consistent
2016-04-28 11:28:46 -04:00
Oz Linden
5822fb00b6
merge DRTVWR-398 build cleanup fixes
2016-03-07 12:41:11 -05:00
Oz Linden
09f43945d5
MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, but also disable if RenderAvatarMaxComplexity is unlimited (zero)
2016-03-04 16:42:41 -05:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Oz Linden
14deeb4955
MAINT-5673: increase RenderAutoMuteSurfaceAreaLimit to 10 Million
2015-10-06 15:52:45 -04:00
Oz Linden
e1ce065b8b
MAINT-5673: set correct default for RenderAutoMuteSurfaceAreaLimit
2015-09-25 16:10:11 -04:00
Oz Linden
3cf8a1ce6e
Clean up impostors and visual muting
...
Rename the settings that control them to be more descriptive
Remove the separate boolean setting (RenderUseImpostors) that governed both
Establish default values based on gpu class for impostors and visual muting
2015-02-20 12:56:45 -05:00
Oz Linden
a976c9f502
add default values (some sensitive to graphics setting) for avatar rendering limits
2015-01-29 11:54:28 -05:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Leslie Linden
a52019d6d1
SH-1521 FIX -- Lighting and Shadows grayed out on mac
...
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering
* Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur.
* Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes.
* Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs.
* Removed unused avatarAlphaF.glsl files
Reviewed by davep
2011-05-10 14:34:36 -07:00
Loren Shih
47781184fc
Automated merge up from viewer-development into mesh-development
2011-04-04 10:42:52 -04:00
Oz Linden
efa42a6aab
merge up to viewer-development
2010-12-04 09:14:58 -05:00
Dave Parks
0be7fcf2a9
SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
2010-12-02 21:33:03 -06:00
Loren Shih
f1335361ec
ECC-10 FIXED Antialiasing is broken
...
Updated some legacy files to correspond to default settings.
2010-10-12 16:47:53 -04:00
Loren Shih
a37057717d
Miscellaneous fixes for how we're doing graphics settings for the avatar physics.
...
Fixed a cast issue that was causing a linux compile error.
2010-08-26 14:02:51 -04:00
Loren Shih
635128f353
Added graphics preference setting for physics.
2010-08-26 11:44:08 -04:00
Tofu Linden
e416840f85
Backed out changeset c3d41f18ce2b
...
back-out the back-out for this branch. yay.
2010-08-24 19:22:00 +01:00
Tofu Linden
98cc236503
Backed out changeset a62bf7c0af21
...
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Dave Parks
fb830551d0
Tweak detail settings and make graphics preferences widget enabling respect requirements.
2010-03-20 16:56:36 -05:00
Dave Parks
8528a1eaf2
Line ending fix.
2010-03-19 18:19:18 -05:00
Dave Parks
bf5183720b
Cleanup of RenderReflectionDetail getting duplicated in low/mid_graphics.xml
2010-03-19 15:25:04 -05:00
Dave Parks
b6aa54de03
Replace usage of RenderWaterReflections with RenderReflectionDetail.
2010-03-19 14:34:49 -05:00
Brad Kittenbrink
6d52efe452
Merge of windlight into release (QAR-286). This includes all changes in
...
windlight14 which have passed QA (up through r79932).
svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620
2008-02-27 18:58:14 +00:00